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GSX menu opens in full screen


kityatyi

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Posted

Hello,

P3D V4.2 here. Purchased the Maddog earlier this afternoon. After installing I found that calling for the GSX on-screen menu (CTRL+F12) the menu opens in full screen and not in the the usual small pop-up form. Searching the Internet I found a similar report from 2016 when someone experienced the exact same issue after installing the TFDi 717.

I am wondering if anyone else had this issue and if there is a know solution to this please.

Cheers
kityatyi

1hxz6d.png
kityatyi

I7 6700K 4.6 GHz, MSI Geforce GTX 1070 8GB GDDR5

16GB DDR4 Corsair Vengeance 2666 MHz RAM, 750GB SSD, 1TB HDD

Posted

Im having the same issue..I tried the q400 and the wndow was normal size, not expanded..So

  maybe a maddog/gsx thing..Also using 4.2

                                                                   Rick

I5 9600k@ 4.8ghz    rx580 limping-along   2x  23" 1080P Monitors

Posted

For a permanent solution

The size of the GSX window is controlled by a "SIMCONNECT_WINDOW" entry in the missionpanels.cfg file located in the "\gauges" folder. 

 Open missionpanels.cfg with notepad and look for the following entry:
   
[Window12]
size_mm                           = 375,250
position                            = 4                     ; Middle Of Screen
visible                              = 0
ident                                = SIMCONNECT_WINDOW
scaleform_file                   = MenuWindow            ; Use the generic menu window scaleform content
scaleform_instance_name  = SimConnectWindow      ; Provide a unique instance name 

 after the size_mm line, add the following line where X.XX (horizontal) and Y.YY (vertical) are a percentage of the main P3D window from 0.00 (0%) to 0.99 (99%)
  
  window_size = X.XX, Y.YY   
  
  The "window_size = 0.50, 0.50" works for me.

 

Regards

Posted

Same problem there only with the Maddog (Gsx window and As window)...No problem at all with the Tfdi

Regards,

Richard Portier

MAXIMUS VI FORMULA|Intel® Core i7-4770K [email protected] x8|NVIDIA GeForce GTX 1080ti|M16GB DDR3|Windows10 Pro 64|P3Dv5|AFS2|TrackIr5|Saitek ProFlight Yoke + Quadrant + Rudder Pedal|Thrustmaster Warthog A10|

Posted

no issues  here  using  fsx 

I7-800k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,    2  ssd 500gb 970 drive, gtx 1080ti Card,  RM850 power supply

 

Peter kelberg

Posted

Of all my planes it only happens with the Maddog for me. I’m still on 4.1. 

Dan

i9-13900K / Asus Maximus Hero Z790 / RTX 4090 FE / G.Skill Trident Z5 RGB 64 GB DDR5-6400 CL32 / Artic Liquid Freezer II 360 / Samsung 980 PRO SSD 1TB PCIe NVMe M.2 / Samsung 980 PRO SSD 2TB PCIe NVMe M.2 / Samsung 970 EVO Plus SSD 2TB PCIe NVMe M.2 / EVGA 1000W G3, 80+ Gold / Phanteks Eclipse P600S ATX Mid Tower / Arctic P14 PWM Case Fans / LG C2 42 Inch Class 4K OLED TV/Monitor / Windows 11 Pro / 1Ghz AT&T Fiber

  • 1 month later...
Posted
On 3/29/2018 at 9:36 PM, J. Eberhardt said:

For a permanent solution

The size of the GSX window is controlled by a "SIMCONNECT_WINDOW" entry in the missionpanels.cfg file located in the "\gauges" folder. 

 Open missionpanels.cfg with notepad and look for the following entry:
   
[Window12]
size_mm                           = 375,250
position                            = 4                     ; Middle Of Screen
visible                              = 0
ident                                = SIMCONNECT_WINDOW
scaleform_file                   = MenuWindow            ; Use the generic menu window scaleform content
scaleform_instance_name  = SimConnectWindow      ; Provide a unique instance name 

 after the size_mm line, add the following line where X.XX (horizontal) and Y.YY (vertical) are a percentage of the main P3D window from 0.00 (0%) to 0.99 (99%)
  
  window_size = X.XX, Y.YY   
  
  The "window_size = 0.50, 0.50" works for me.

 

Regards

Works perfect, mine looks like this now:

 

[Window12]
size_mm                 = 375,250
window_size             = 0.30, 0.25
position                = 4                     ; Middle Of Screen
visible                 = 0
ident                   = SIMCONNECT_WINDOW
scaleform_file          = MenuWindow            ; Use the generic menu window scaleform content
scaleform_instance_name = SimConnectWindow      ; Provide a unique instance name 

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