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newtie

FFTF questions

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Hi all-

I have a few questions regarding FFTF before I alter the cfg. Here goes.

I'm running Unlimited/Vsync. What is the defaulted P3D FFTF under this unlocked senario?

Now, not knowing what that is, if I entered an alternative FFTF under this unlocked senario, would it override the default?

Thanks,

Mark

 

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Under any FPS case, FFTF defaults to 0.33.

The valid ranges are 0.10 to 0.99 - all other settings are ignored.

If you put any setting in the .cfg file, P3D will use that instead of the default

 

Vic

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26 minutes ago, newtie said:

Hi all-

I have a few questions regarding FFTF before I alter the cfg. Here goes.

I'm running Unlimited/Vsync. What is the defaulted P3D FFTF under this unlocked senario?

Now, not knowing what that is, if I entered an alternative FFTF under this unlocked senario, would it override the default?

Thanks,

Mark

 

Have you tried using FFTF Dynamic from FSPS?. See here: https://www.fspsstore.com/fsps-products/fsps-fftf-dynamic-p3dv4.html

Look for yourself, all is explained at the website. I was a little bit skeptic before buying it, but after I decided to buy and try it, my P3D experience is a lot smoother. Definitely it works!.

Cheers, Ed

 

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I'll take a look at this. 

I'm not a fan of installing services to manage services though.

But, you never know 😀

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14 hours ago, edpatino said:

I was a little bit skeptic before buying it, but after I decided to buy and try it, my P3D experience is a lot smoother.

+1 - using in FSX:SE.

First and only time I’ve ever bought one of these “managing apps” but it has given me a smoother sim.

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I'm going to buy this later on today.

I'll report back.

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49 minutes ago, newtie said:

I'm going to buy this later on today.

I'll report back.

One thing you should test in your own system after the installation an running of FFTF Dynamic, is that if it's better to keep your FPS locked or set to Unlimited. On my system, having the FPS locked (27 in my case) worked out better than having unlimited frames.

Cheers, Ed

 

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Got it installed last night and I run unlimited as well.

Doesn't work with that configuration. Click-click-click as it apparently updates the sim. I'm using the AGL setting. Not good.

I'll try locked sometime later today.

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19 hours ago, edpatino said:

One thing you should test in your own system after the installation an running of FFTF Dynamic, is that if it's better to keep your FPS locked or set to Unlimited. On my system, having the FPS locked (27 in my case) worked out better than having unlimited Frames.

Heretical question: do you really see a difference between using the FFTF Dynamic Tool and not using the tool after you limited your FPS to 27? According to your signature, your rig should be able to maintain those 27 FPS in almost every situation no matter what FFTF value you use. At least in my case, since I upgraded my hardware and locked the FPS to 30, I was able to stop playing around with FFTF, as the higher FPS with lower FFTF was anyway capped to 30 and on heavy airports I still have 20+ FPS with the default FFTF value. No need for a tool that provides me 2-3FPS extra in heavy situations...

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AnkH-

Your reply goes to my point up the thread about adding systems to manage systems and the overhead that uses. I'm going to try locked later when I'm at my machine to see what's up with that setting. Sure doesn't work with unlimited on my machine.

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I only just googled the FFTF. Is this something that everyone is using that I'm missing out on? It's 20 euro, is it really this much worth it?

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On 10/2/2018 at 3:46 AM, newtie said:

Hi all-

I have a few questions regarding FFTF before I alter the cfg. Here goes.

I'm running Unlimited/Vsync. What is the defaulted P3D FFTF under this unlocked senario?

Now, not knowing what that is, if I entered an alternative FFTF under this unlocked senario, would it override the default?

Thanks,

Mark

 

I have the same combo and it using the FFTF Dynamic software with great experience. I am using the AGL model and FFTF value at 0.40 above 5000 feet.

Unlimited FPS in P3D is 0.01 FFTF i think be default.

Michael Moe

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1 hour ago, AnkH said:

Heretical question: do you really see a difference between using the FFTF Dynamic Tool and not using the tool after you limited your FPS to 27? According to your signature, your rig should be able to maintain those 27 FPS in almost every situation no matter what FFTF value you use. At least in my case, since I upgraded my hardware and locked the FPS to 30, I was able to stop playing around with FFTF, as the higher FPS with lower FFTF was anyway capped to 30 and on heavy airports I still have 20+ FPS with the default FFTF value. No need for a tool that provides me 2-3FPS extra in heavy situations...

You have a powerful rig, clocked at 5 GHz, wow!.

In my case, the use of FFTF Dynamic has provided a smoother experience, no matter to which value I locked my FPS (27 or 30). I have experimented a lot with the FFTF settings and with locked and unlocked FPS, believe me, and got to a point I can say I'm very satisfied with my current settings and stutters reduced to a minimum on my system.

In fact, I've always been looking for constant and steady FPS values, no matter which are the values, even with FPS as low as 20, to reduce stuttering and short pauses.

Cheers, Ed

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1 hour ago, Michael Moe said:

Unlimited FPS in P3D is 0.01 FFTF i think be default

P3D default is 0.33 at any fps setting. 

 

Vic

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10 minutes ago, vgbaron said:

P3D default is 0.33 at any fps setting. 

 

Vic

Thanks Vic , that a new one right ? (Unlimited vs Limited FPS)

 

Michael Moe

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21 minutes ago, Michael Moe said:

Thanks Vic , that a new one right ? (Unlimited vs Limited FPS)

 

Michael Moe

No Michael - it's always been that way and TMK has not changed. There are a LOT of misconceptions and statements about what FFTF is and does.

This is what I understand and have not seen any correction by either Aces or LM

FFTF defaults to 0.33 regardless of FPS setting

Valid FFTF range is 0.10 to 0.99 - not positive whether invalid ranges are ignored or revert to closest valid

FFTF only works on main thread

 

Vic

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I tried this under a locked senario. No visible change although I do get an intermittent click every once in a while. Nothing like unlimited though.

I think I'll set this one aside for now..

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Posted (edited)
47 minutes ago, vgbaron said:

No Michael - it's always been that way and TMK has not changed. There are a LOT of misconceptions and statements about what FFTF is and does.

This is what I understand and have not seen any correction by either Aces or LM

FFTF defaults to 0.33 regardless of FPS setting

Valid FFTF range is 0.10 to 0.99 - not positive whether invalid ranges are ignored or revert to closest valid

FFTF only works on main thread

 

Vic

Thanks Vic ,

 

"Vic says" FFTF defaults to 0.33 regardless of FPS setting

I think like you said this is really a "big" one in the community so i will leave it there because many simmers  it not in your pocket there regarding the FFTF value vs unlimited/locked FPS (0,01 vs 0.33 in this case)

Thanks

Michael Moe

Edited by Michael Moe

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There always has been confusion about TBM and FFTF.  TBM *IS* affected by FPS setting and FFTF is not. However there are many posts stating that at unlimited FFTF defaults to 0.01. This is incorrect and also 0.01 is an invalid setting.

I have read posts from users stating that they use 0.05 or 0.01 and can tell the difference. 

If LM has made any changes to the original FFTF concept, I have never seen any reference to it.

Vic

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26 minutes ago, vgbaron said:

TBM *IS* affected by FPS setting

Hi Vic-

Does TBM work/not work under locked/unlimited?

Thanks,

Mark

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1 hour ago, newtie said:

Hi Vic-

Does TBM work/not work under locked/unlimited?

Thanks,

Mark

The TBM formula only works when frames are locked - not effective unlimited.

 

Vic

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Thanks. I'm looking at this right now.

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