warbirds

QW 787 final thoughts ?

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Really want to get this bird but still would like to know a few things from those that have the updated version.

Is the banding in the cockpit at night still there? This really turned me off this aircraft when I found that out.

Does it now have rain effects on windscreen?

Does it have dynamic lighting inside and out?

Your general opinion please.

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11 minutes ago, warbirds said:

Really want to get this bird but still would like to know a few things from those that have the updated version.

Is the banding in the cockpit at night still there? This really turned me off this aircraft when I found that out.

Does it now have rain effects on windscreen?

Does it have dynamic lighting inside and out?

Your general opinion please.

Hi Paul.

I have never seen any "banding" in the flight deck. 

Truglass rain effects on the windshield...check.

Dynamic lighting in flight deck...check.

It has many super features that are not well publicised. The "jump Ahead" is amazing and makes transatlantic flights a sensible proposition. The "jump" feature, simulates time passage, fuel use and places you exactly at the selected waypoint. I did a video demonstrating it's use.

Best of all, MCE fully supports it.

Best P3d aircraft with the A2A Connie and VRS Superbug close runners up!

Best regards

David.

 

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It is a very fine airplane that has many new features not found in the PMDG airplanes. It is still behing PMDG when it comes to the Autopilot system, but updates will improve that. 

It is my #1 at the moment.

Simmers that have the Opencockpits hardware modules can soon use them to fly the QW787 in P3Dv4.

Edited by nas123
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No banding (but I never experience this anyway) … are you sure you have your MAX_VC_TEXTURE_RESOLUTION set correctly?

Yes to TrueGlass (rain effects)

Yes to DL inside VC.

After the latest QW 787 update I was very impressed with the aircraft especially in this price point and its performance is very good in P3D V4.x.

Cheers, Rob.

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I'm having issues (CTD) after the latest updates.  I didn't have CTD prior to the updates.  It's fun to fly, just aggravating when you're half way through a long haul and you get a CTD.

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I got a refund on the original release, but would dearly love a 787 - if PMDG produced one I'd buy at an instant, however even if they did I fear I may not be alive to see it 😂.

Seeing the comments here is making me seriously consider re-purchasing.

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This is one of my favorite aircraft but wasn't until I figured you had to configure the load settings via the Load Manager in the Dispatcher or else you'll have issues on landing using the AP.  Love the jump feature!

The FPS are definitely acceptable.  For instance, on a flight from KORD to KIAD with ASP4, UTLive, and lots of MSE scenery, I get an average of 40 FPS using the FSUIPC.log:

Minimum frame rate was 16.0 fps, Maximum was 89.7 fps
Average frame rate for running time of 2756 secs = 40.6 fps
Maximum AI traffic for session was 301 aircraft

For the PMDG 747-8, with the same scenario as above, I got a little better but anything over 30 fps is really unnecessary -

Minimum frame rate was 11.0 fps, Maximum was 82.8 fps
Average frame rate for running time of 3720 secs = 53.7 fps
Maximum AI traffic for session was 280 aircraft

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All around it’s a solid aircraft (bought it after the last patch release a few weeks ago). Haven’t had a single CTD, knock on wood. No banding, as others have said. Cockpit looks great, frames are acceptable-to-good (I’d compare performance to the FSL Airbus with latest updates or the PMDG 747 v2 — i.e. worse than the 737 or 777 but still mostly fine). I’m happy with my purchase and have never considered getting the refund. I’ve really enjoyed flying it around quite a bit. It captures the Dreamliner feel very well in terms of atmosphere. It’s a beautifully modeled plane both on the exterior and on the flight deck. Sound modeling is particularly excellent. Lots of attention to detail. As others have said, the “jump ahead” feature is revolutionary. I expect competitors to adopt it in the future.

Given the price point, some things have not gotten the full-on treatment that you’d expect from a more expensive product: cockpit lighting doesn’t have as many gradations available as PMDG (though it’s not all-on or all-off either), some switches and CDU functions aren’t modeled. No failures, etc. I certainly don’t hold any of that against QW.

Then there are the things that still don’t quite work that you would expect at this price point. The autopilot, while it hasn’t yet taken me in completely the wrong direction, is more than a little wonky. It misses even moderately tight turns, and sometimes the TOD goes permanently missing.

The most problematic part is that the auto throttle logic seems to be pretty broken: normally, if you’re above the VNAV path you’d expect throwing on the spoilers would increase your rate of descent to get back on path. In this plane, that will actually cause your rate of descent to stay constant while speed decays, until the auto throttle eventually puts on more power (!). Perhaps even more surprisingly, the only solution I’ve found is to descend in VS and intervene to constantly lower the airspeed, which keeps the autothrottle from moving the throttles up from idle. I’m not sure I’m explaining this very well, but if you’re used to operating a PMDG aircraft I promise you’ll immediately notice how off the descent logic is. It’s just not right, and to be honest it seems like it would need a total overhaul to fix. (Disclaimer: I’m not a RW pilot or a Dreamliner expert, so it’s possible this is all true to the way the real thing works. I doubt it.)

The other fly in the ointment is when you save a flight midway, getting it to reopen with the panel state is extremely hit or miss. Sometimes it works, sometimes not. One time I had no displays on the captain’s side. Another time the engines were dead and the battery off (though the plane happily steered in the glide until I got things started again). This they may be able to fix at some point. (And the jump-ahead feature makes this less of a dealbreaker anyway, since long flights can be shortened.)

Ultimately, I’m still enjoying the plane. That said, I’d feel better if the autothrottle/descent and panel save issues got ironed out. It’s not PMDG pricing, but it’s still a $70 addon and those seem like features buyers could reasonably expect.

James

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I had light banding when i first bought it 1.10 version i think. But now that is gone because they added Real Light into the cockpit. But beware if you are using SLI it will flicker and carry on. There is an option to tick in the dispatcher in regards to wether or not you are using SLI.

 

Regards

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Jim, I noticed with the new update you can load fuel and pax/cargo from the EFB  and it dynamically changed in the aircraft.  Major improvement. 

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It's a great add-on, well worth the money since, let's not forget you get two variants (800/900) and two engine fit choices for each variant too (RR/GE), so that's four aeroplanes really. Hopefully they'll make a -10 variant as an add-on/expansion.

I do wish they'd make the nav/anti-collision lights brighter, the weedy exterior lighting is about my only gripe with the thing as it looks nothing like the lights on the real 787.

On the plus side, I've never had the P3D version crash the sim or my PC ever since I've bought it (and even the FSX version which I also bought only did this if I really pushed things graphically). It can be a little bit heavy on frames in comparison to some other add-on airliners, which I'd put down to the big glass avionics in the VC, but it's not terrible in this regard, it's just worth noting this has a bit of an impact on FPS since it is such a feature of the 787.

 

Edited by Chock

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37 minutes ago, honanhal said:

[...]
Ultimately, I’m still enjoying the plane. That said, I’d feel better if the autothrottle/descent and panel save issues got ironed out. It’s not PMDG pricing, but it’s still a $70 addon and those seem like features buyers could reasonably expect.

17 minutes ago, Chock said:

[...]
On the plus side, I've never had the P3D version crash the sim or my PC ever since I've bought it (and even the FSX version which I also bought only did this if I really pushed things graphically). It can be a little bit heavy on frames in comparison to some other add-on airliners, which I'd put down to the big glass avionics in the VC, but it's not terrible in this regard, it's just worth noting this has a bit of an impact on FPS.


Completely sums up my experience too!

I have had issues on a few occasions where I couldn't disengage VNAV and LNAV to change to HDG SEL, V/S or LVL CHG on autopilot. Ended up having to hand fly the last few points of a STAR and approach.

Also, it's a little heavy on my PC resources. I end up loosing a few FPS, autogen can disappear quite often and I can get blurry ground textures which doesn't happen with any of the Dash 8-400, 737 NGX or Aerosoft Airbuses.

It's fun to fly by hand, I like the moving airport maps on the ND, and I adore the jump ahead feature. 
Still a mixed experience for me, but overall since the recent updates, it has been worth getting.

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You can also add the OldProp 787 Immersions package which steps the visuals up another notch.

All around great aircraft, wish I had time to fly it more instead of testing.

Cheers, Rob

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5 hours ago, charlie130 said:

It has many super features that are not well publicised. The "jump Ahead" is amazing and makes transatlantic flights a sensible proposition. The "jump" feature, simulates time passage, fuel use and places you exactly at the selected waypoint. I did a video demonstrating it's use.

To me this would be a very big deal. The 787 is become more and more important on transatlantic flights but I have no time to actually fly any of those flights, so this "jump ahead" is very intriguing. I'd like to know, though, how default ATC is dealt with? If you use it, and jump ahead, does default ATC realize you jumped ahead, or will it try to vector you back to where it think you should be? Also, when do people normally engage the jump ahead? Does it matter at all?

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Then there are the things that still don’t quite work that you would expect at this price point. The autopilot, while it hasn’t yet taken me in completely the wrong direction, is more than a little wonky. It misses even moderately tight turns, and sometimes the TOD goes permanently missing

That sounds a lot like the rather "flimsy" autopilot in the QW Avro RJ/BAe 146. I would like to think that QW will correct that (and the lack of a complete panel state save option) for the P3D v4 version, but I am not optimistic.

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10 hours ago, honanhal said:

Then there are the things that still don’t quite work that you would expect at this price point. The autopilot, while it hasn’t yet taken me in completely the wrong direction, is more than a little wonky. It misses even moderately tight turns, and sometimes the TOD goes permanently missing.

If that IS in fact the case, I'm surprised others have given it the green light.   Although (apart from the TOD issue) as I understand it, the real world software isn't 100% bang on the money either.

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So...there is no "save flight/save panel state" feature, correct? That's a huge disadvantage for long-haulers

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it's one of the best aircraft you can buy in P3D and that too for a bargain.. u get -8, -9, -10 for just under 70 bucks.. lemme tell you a secret.. it was the real reason I jumped from XP11 to P3D4.. ssshhh... don't tell anyone.. ofcourse , once i came onboard, couldnt resist and ended up buying all PMDG widebodies.. no regrets there either!

i love the awesome eye candy of QW 787 but one thing i found was it was harder on fps than PMDG.. that was before the update.. i havent tested it yet after the update.. busy with the 747-8.. do you guys think the FPS has improved after the update?

also, @JimYoung, I dont think that's a good way to test the FPS..  you have a min fps of 16 (probably on final, from VC) and a max of 89 (maybe at cruise, spot view).. and say that your average is 40..  both the min and max dont matter as much as what the FPS is on final in the VC view.. thats the real bottleneck and any drop in fluidity during that phase of flight can really screw up your immersion and leave a bad taste after the flight.. i hope all FPS benchmarks can be made from the VC, 10 miles out on final approach.. that's the most demanding situation in any sim, and that's the climax of the entire flight where fluidity really makes a difference..

Edited by vin747

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That's right, G-YMML1. To me that's probably the most important aspect: Can I save a flight and continue? This works like a charm with PMDG, MaddogX, Majestic, TFDI, but not with the QW787. 

No matter what you can do with an aircraft or what it offers, those bells and whistles are worth nothing if your flight is interrupted for whatever reason and you cannot just resume it. If you run out of resources, and this can happen during a very long flight, you must be able to rely on this saving function. For that reason, I tend to use my PMDGs for long haul. That means that the QW787 stays on the ground. But I still hope, that this important function will be looked into and made stable.

Chris Kuehne

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9 minutes ago, Christoph4445 said:

That's right, G-YMML1. To me that's probably the most important aspect: Can I save a flight and continue? This works like a charm with PMDG, MaddogX, Majestic, TFDI, but not with the QW787. 

No matter what you can do with an aircraft or what it offers, those bells and whistles are worth nothing if your flight is interrupted for whatever reason and you cannot just resume it. If you run out of resources, and this can happen during a very long flight, you must be able to rely on this saving function. For that reason, I tend to use my PMDGs for long haul. That means that the QW787 stays on the ground. But I still hope, that this important function will be looked into and made stable.

Chris Kuehne

Humm, then you are missing a lot. There is no need to fly for 4, 5, or 6 + hours. If the sims would be as real as the real world, then yeah , that would tempt to fly long hours enjoying the outside view. The longest flight I've done on any aircraft is 3 hours. Anything longer is well, repetitive in the scenery department. 

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Can I save a flight and continue? This works like a charm with PMDG, MaddogX, Majestic, TFDI, but not with the QW787

The TFDi Design save panel feature is unfortunately not the same thing as it is with the PMDG airliners. It's an "all or nothing" format, which means that either you save nothing, or the aircraft state is saved automatically whenever you leave the simulator. What I want is to be able to manually save the panel state, which is entirely different.

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Just as update.  I removed my shaders and p3d config. and let the P3D rebuild yesterday.  Over night, I was able to fly KEWR-PHNL in the 789 w/ WX radar and AS WX without issue.  No CTD.  Fingers crossed.

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It’s a fun aircraft to fly with, although to be fair I’ve been busy with the big sister 747-8 recently. It has some excellent/revolutionary features like the jump ahead.

One thing though, if you’re used to flying PMDG/FSL - don’t look too deeply under the surface on systems simulation or compare with the real thing too much (which I tend to do, after the initial few flights and feeling that hey, I can fly this now). There’s a few things I’d like to see improved which includes HUD.

The good thing is that the team is excellent and very responsive, hopefully will make this into a much more solid add on than it already is. 

 

Chen

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I find it's actually pretty hard on FPS compared to other aircraft (it hits my i5-4960 CPU constraint, not my 1080Ti GPU constraint) - it's comparable to the FSL A320 for me in this regard (but nowhere near the fidelity). And the gauges and HUD update at about 10-15fps, which makes it feel even worse (especially at night time when there's no scenery to provide a better sense of fluidity).

Edited by Bryn

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This AC is one, of just a few, reasons why I still return to P3D.

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