April 24, 20206 yr Oshkosh WI, USA Photogrammetry tree replacement is looking better and better. i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
April 24, 20206 yr French Riviera Edited April 24, 20206 yr by Shack95 i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
April 24, 20206 yr Cordoba, Spain i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
April 24, 20206 yr Torres del Paine, Chile Yikes! Okay, to be fair Google's representatin isn't any better here. Those peaks are just too spiky. i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
April 24, 20206 yr 2 hours ago, Shack95 said: French Riviera The bay of Cannes with Sainte Marguerite Is. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
April 24, 20206 yr 2 hours ago, Shack95 said: Torres del Paine, Chile Yikes! Okay, to be fair Google's representatin isn't any better here. Those peaks are just too spiky. The right side and left forefront of the pic look not so bad. The center is difficult to make out because of the ludicrous arty fartsy blur. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
April 24, 20206 yr 26 minutes ago, Dominique_K said: The bay of Cannes with Sainte Marguerite Is. Ah, that‘s the proper name. Wasn‘t sure so I chose Riviera. 22 minutes ago, Dominique_K said: The right side and left forefront of the pic look not so bad. The center is difficult to make out because of the ludicrous arty fartsy blur. Yes, true, but those cones behind the first ridge on the left aren‘t a good sign. i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
April 24, 20206 yr 21 hours ago, Claviateur said: I agree with ca_metal... And I just remembered an online tech paper written by the french gentleman who created a wonderful tool to generate Ortho (aerial) scenery for the other simulator. He made a comparison between different datas featured in packages one can install for the global terrain in that other simulator. He also compared the packages data with the data we can use in his Ortho scenery tool. He specifically made the comparison in a rocky mountain as he said, due to the fact that these are difficult to render with mesh generation tools. I suppose this is a fact that is true for all PC flight simulators (world engines) terrain. Data comparison for rocky mountains: http://oscar.pilote.free.fr/meshtoolortho4xpcomparison.html Just to confirm what Claviateur writes about Ortho4XP and its brilliant creator: oscar pilot Image shot in-game: XP 11.5 + OrthoXP4 1.3 (GO2 19) + SimHeaven_X-Europe-4.4 Edited April 24, 20206 yr by antier small clarification (GO2 19)
April 24, 20206 yr 27 minutes ago, antier said: Just to confirm what Claviateur writes about Ortho4XP and its brilliant creator: oscar pilot Image shot in-game: XP 11.5 + OrthoXP4 1.3 + SimHeaven_X-Europe-4.4 In fact, I was referring to an experiment the author of O4XP did by combining Orthophoto (Aerial imagery) coverage with procedural rock textures for cliffs when the steep elevation is detected. I don't think this feature is available yet in the application. This is the demo he did: Edited April 24, 20206 yr by Claviateur ________________________________LEBOR SIMULATIONSScenery for Flight Simulators since 1998
April 24, 20206 yr 1 hour ago, Claviateur said: In fact, I was referring to an experiment the author of O4XP did by combining Orthophoto (Aerial imagery) coverage with procedural rock textures for cliffs when the steep elevation is detected. I don't think this feature is available yet in the application. This is the demo he did: Ah ok ! I was not aware of this experiment carried out by Oscarpilote. And the video that illustrates this experiment is truly breathtaking : I have never seen cliffs so well rendered ... even in France VFR Edited April 24, 20206 yr by antier
April 24, 20206 yr 3 minutes ago, antier said: Ah ok ! I was not aware of this experiment carried out by Oscarpilote. And the video that illustrates this experiment is truly breathtaking : I have never seen cliffs so well rendered ... even in France VFR ! Yes, he is a smart and very clever developer for sure. And his technique can produce wonderful results in MSFS. Well, he is the "neighbor" of Asobo 🙂 so to speak. They can talk together 😎 Now, on a serious note, Asobo's engine and developers are certainly capable of creating such combination / technique for steep elevations because the Ortho will never produce such results no matter how detailed and high res the mesh data is. ________________________________LEBOR SIMULATIONSScenery for Flight Simulators since 1998
April 24, 20206 yr 13 hours ago, Shack95 said: Those peaks are just too spiky. Are they? Do you know how they look in real life?
April 25, 20206 yr Yeah they're pretty pointy IRL https://imgur.com/a/YBc04OO Edited April 25, 20206 yr by Tuskin38
April 25, 20206 yr Author 21 hours ago, Shack95 said: French Riviera Is it normal the airports's (LFMN) beacon is visible that far away? Isn't that cheating?
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