September 7, 200619 yr Hello Gang!Not sure if this has been asked before but, does FS-X offer slopign runways that follow terrain or are all the runways flat again?Thanks fro any input!Sincerely,Dennis D. Mullert Sincerely, Dennis D. Müllert System Specs: MoBo: MSI MAG X870 Tomahawk WiFi ATX AM5. CPU: AMD Ryzen 7 9800X3D. Memory: 128GB Corsair Vengeance DDR5-5600 CL-40. GPU: 24GB Asus TUF Gaming OC GeForce RTX 4090. Monitor: LG UltraGear+ 45" curved OLED. Power Supply: Corsair 1500 Watt 80+ Platinum ATX. HD: 2TB Sabrent Rocket NVME SSD. Windows 11 Pro. Flight Sim Hardware: Joystick: Thrustmaster T16000M. Rudder Pedals: Thrustmaster TPR Pendular Pedals. Yoke: Honeycomb Alpha. Throttles: Honeycomb Bravo. Controller: XBox Controller
September 7, 200619 yr Dennis,I am pretty sure the answer is no, this was discussed a while back; and if I recall correctly, one of the FSX team member explained why in his blog....John
September 7, 200619 yr Runways can most definitely have slope, sometimes multiple different ones, just like the ground or roads.There were two issues that I read about, first of all it would be dreadful amount of polygons to do it, and secondly the raw data for runway slopes is not readily available.Darn shame not to see it though.* Orest Orest Skrypuch President & CEO, UVA www.united-virtual.com
September 7, 200619 yr Author The beta BGLComp SDK is very explicit - airports must be flat, including runways, taxiways and apron areas.There are tricks which can be created the appearance of slopes - we will have to see how those translate into FSX.
September 7, 200619 yr >Runways can most definitely have slope, sometimes multiple>different ones, just like the ground or roads.>>There were two issues that I read about, first of all it would>be dreadful amount of polygons to do it, and secondly the raw>data for runway slopes is not readily available.>Should it be visible on the screen? I mean it must be very little slope isthat visible to the eye? Even so could they not have left out the visual but included it in the simulation model?
September 7, 200619 yr You mention "tricks"...do you mean as was done with the runway in the Lukla scenery?RhettAMD 3700+, eVGA 7800GT 256, ASUS A8N-E, PC Power 510 SLI, 2 GB Corsair XMS 3-3-3-8, etc. etc. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
September 7, 200619 yr Moderator >Should it be visible on the screen? I mean it must be very>little slope isthat visible to the eye? Even so could they not>have left out the visual but included it in the simulation>model?Well, technically speaking, that is absolutely correct. Since FSX now has a "round earth," any runway, taxiway or apron actually does "slope," although the amount is not discernable visually.For example, if you created a 10 mile long runway, the 'middle' would be several inches higher than the ends... ;) Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
September 7, 200619 yr >There were two issues that I read about, first of all it would>be dreadful amount of polygons to do it, and secondly the raw>data for runway slopes is not readily available.>>Darn shame not to see it though.X-Plane has tried it, but there is a host of problems. Just count on re-doing thousands of airports by hand, to get descent results. Otherwise, it's a lot of roller coaster & floating runways.L.Adamson
September 7, 200619 yr maybe is FS2020?http://forums.avsim.net/user_files/155802.jpg I7-10700F RTX 3070 32 Gig Ram
September 8, 200619 yr Author Yes - the use of multiple runways, or multiple hard surface features at very slight different elevations. Then overlay the whole thing with a runway looking texture.
September 8, 200619 yr Lukla, Courcheval (by LLH), several mesh based stripes by James Belk, so we'll manage I think...Rob "Holland&Holland" de Vries http://fool.exler.ru/sm/fly2.gif"To go up, pull the stick back. To go down, pull the stick back harder"
September 8, 200619 yr Author Lukla is going to need a lot fo work in FSX before anything other then the ultralight can use it with decent autogen.
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