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Why I'll Buy it Without Seasons

Featured Replies

2 hours ago, b737800 said:

Every time you post utter drivel like this you insult EVERY person on this forum that sees far more than pretty pictures. You also insult the folk at Asobo who have been incredibly open about what they have already achieved and what they are aiming to deliver.

Any you know it.

steve310002 understands reality.

Of course the developers pre-release are open and full of promises. What developer hasn't been for any game ever created?

While things that stood in past sims for years and years are being pulled from this so latest and greatest sim, no, I'm not happy and have every right to express it.

You can giggle away in hysteria that's fine but don't expect myself to mimic what you do.

 

Mark Daniels

 

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16 minutes ago, Max50 said:

steve310002 understands reality.

... and the remaining millions of us remain brainwashed?

 

16 minutes ago, Max50 said:

What developer hasn't been for any game ever created?

Microsoft! Aces Studio and their predecessors were never even remotely close to the openness of Asobo.

 

16 minutes ago, Max50 said:

While things that stood in past sims for years and years are being pulled from this so latest and greatest sim

What has 100% been confirmed as pulled from (again you can't just call it a sim, but have to use not so veiled condescension) the sim?

1.) Seasons? Not 100% confirmed

2.) VR? possibly.

What else do you know that isn't going to be there? (I'll help you... helicopters, perhaps)

Yes you have every right to express your concerns, but why do it by describing the new efforts as nothing more than "pretty pictures" when you know there are several other HUGE advances being made?

 

Edited by b737800

8 minutes ago, b737800 said:

at has 100% been confirmed as pulled from (again you can't just call it a sim, but have to use not so veiled condescension) the sim?

But you are allowed to freely claim it will change the world and I am not allowed to be disappointed?

Yes, pretty pictures, that's what they are. They all show pretty pictures prior to a release. You don't even know what the pretty pictures will look like in most areas of the world. You are being shown select scenes from select distances. How will it look flying through a mountain range for example? How will it look low between airfields?

Yes, helicopters, seasons, AI, weather, all gone backwards from what I have. Do I need the planes to be gone before I'm allowed to not be excited?

 

Mark Daniels

 

22 minutes ago, b737800 said:

Microsoft! Aces Studio and their predecessors were never even remotely close to the openness of Asobo.

You are confusing 1999 with 2019. Modern times it's a common thing. Look at modern gaming not gaming from 20 years ago.

Mark Daniels

 

The jury might be out on xEnviro's procedural seasons, however, I think we are some way away from live satellite or real-time aerial imagery. 

Procedural seasons similar to xEnviro or Red Dead Redemption 2 are examples of what we are most likely to get in MSFS.
What could make it more realistic is combining the season textures with real-world season data, similar to how SimElite Solutions' Season Manager presents the information.

Instead of date-specific starts and ends to seasons across an entire hemisphere, we could have our sims driven by data such as this:
https://smokymountains.com/fall-foliage-map/ 
or this:
http://www.imd.gov.in/pages/monsoon_main.php?adta=JPG&adtb=2
or even this:
https://myfirewatch.landgate.wa.gov.au

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9 minutes ago, Max50 said:

But you are allowed to freely claim it will change the world and I am not allowed to be disappointed?

Where did I write that?

 

9 minutes ago, Max50 said:

You don't even know what the pretty pictures will look like in most areas of the world.

Correct, I don't. But given the tech being used I can be almost certain that it is better than any current default sim and possibly better than any existing add-on. I'll wait until I see it before passing judgement though.

 

11 minutes ago, Max50 said:

weather, all gone backwards from what I have. 

... and you are still stating as fact that weather will take a backward step because you don't know yet how real time weather will work. Ignore what has already been proven to be a dramatic improvement, only state one thing that is not known to be an issue and slate weather in its totality because of it.

 

5 minutes ago, Max50 said:

You are confusing 1999 with 2019. Modern times it's a common thing. Look at modern gaming not gaming from 20 years ago.

Am I? Your question was "What developer hasn't been for any game ever created?"

I gave the last example of a flight sim that was created by Microsoft, circa 2006. Is 2006 not a part of "ever created"? Is 2006 20 years ago?

For a while I can live w/o seasons, will then fly in the night pretending the ground is white. As long as I can turn off the sounds of the crickets and cicadas, it may be OK :-).

Siggy Schwarz

I have hope and confidence for procedural seasons delivering. It looks like the underlying platform for MSFS is a major departure from past flightsims and leverages procedural rendering to a much greater degree. In addition, it's been designed from the ground up using DX11 (not evolved from past version) and can now take advantage of modern graphics cards and their hardware capabilities. So relying on the precedents of previous flightsims and addons is probably not the best approach to predicting the future. At most levels we're in uncharted territory with this new sim.

If colour tinting of the ground textures gives believable results (granted it's not a perfect solution), then I imagine Azure can easily interpret the images and tint them as appropriate (after all it can identify 1.5 trillion trees, all buildings and even the types of roofs). Graphics cards can already give the snow glittering effects when the light hits it just right. The 3D trees are procedurally generated, so it should be a simple matter of providing a range of instructions so giving different models (theoretically you could have trees made out of candy if you wanted). If the engine is open through the SDK down to that procedural level, then third party developers will have a field day in providing adjustment filters and models. Asobo have stated that their ethos is to provide a "platform" and that implies it will be greatly extensible.

25 minutes ago, b737800 said:

... and you are still stating as fact that weather will take a backward step because you don't know yet how real time weather will work. Ignore what has already been proven to be a dramatic improvement, only state one thing that is not known to be an issue and slate weather in its totality because of it.

I gave the last example of a flight sim that was created by Microsoft, circa 2006. Is 2006 not a part of "ever created"? Is 2006 20 years ago?

Not interested in endless argument. Pointless posting here if your post isn't filled with praise so I'll limit my posting to no doubt your satisfaction.

Look at the pretty pictures. The clouds are blurry and as described by someone else, look like doomsday clouds. Historic weather doesn't look like it will be there. In FS9 my clouds look like clouds, I can go back 7 years I think and the clouds look sharp.

Sorry about the last part, horse and carriage days are horse and carriage days.

 

Mark Daniels

 

And, mentioned on another site by another poster, I also can't believe it appears the most dramatic visuals of flying a jet is seeing a solid blanket of white clouds below. We STILL won't have this it appears! Nothing but the same old patchy clouds everywhere. Totally excited!

Mark Daniels

 

10 minutes ago, Max50 said:

Pointless posting here if your post isn't filled with praise

Just facts or reasonable assumptions would do. No need to fill a post with praise, but I'm having a hard time remembering a post from you that wasn't 100% criticism. Maybe that's how you look at everything. i don't know. There are an infinite number of shades of grey between black and white. No reason to stay polarized.

 

12 minutes ago, Max50 said:

The clouds are blurry and as described by someone else, look like doomsday clouds.

I'm looking out the window now and most of the clouds I'm seeing are also blurry. Yes lots of the media does show "doomsday" clouds. I'm guessing they are showing off what the new engine is capable of. There are plenty of other shots with clear skies, scattered clouds etc. They are also showing off the precipitation features of the weather system which necessitates clouds.

 

14 minutes ago, Max50 said:

In FS9 my clouds look like clouds, I can go back 7 years I think and the clouds look sharp.

Sorry about the last part, horse and carriage days are horse and carriage days.

Eh? I mentioned FSX (and many here still use it) and you tell me to get with the times, but you're referencing FS9?

If I wanted to sum up this thread, I'd say that most of us consider seasons as a must but are ready to accept that they could come with a delay. We are reasonable guys, seasoned simmers :smile:

Now reasonable works both ways. MS shouldn't try to reach some more-than-perfect goals here. Snow plows, hibernating bears, migratory birds, summer wildfires are nice but implementing them shouldn't delay too much the basic features of seasonal changes. 

I had a professional life structured by 3 to 5 years cycles. You have great ambitions when you start the cycle, implement some of them but also drop a lot of them for many reasons but one reason supersedes all other, you've/want to deliver.

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

2 minutes ago, domkle said:

hibernating bears

I thought you were a reasonable guy, but you're prepared to forego the bears! Pfff...

It would make the choice easier if they release it in northern hemisphere summer.  But no seasons...come on... it's one of those ridiculous omissions which makes a mockery of an otherwise fantastic sim.  Same with XP

It's also ridiculous having perpetual summer textures with a real weather environment.  So we'll be flying in potentially deepest winter weather, (which may include snow) but with bright green colourful mid-summer landscapes.....stupid

Edited by ErichB

10 minutes ago, ErichB said:

It's also ridiculous having perpetual summer textures with a real weather environment.  So we'll be flying in potentially deepest winter weather, (which may include snow) but with bright green colourful mid-summer landscapes.....stupid

Yep it will be a bit pants. I've never used XP but others swear by it even though it has the same issue?

Have we actually seen any terrain from the new sim that is more often that not winterized but is shown as summer? I ask because maybe those regions might be more winterized than we think because of the actual imagery used to create the textures, unless only images from local summertime are used.

Regardless, I understand WHY it might need to be like this in the first release(s), which is why I'd happily take summer only rather than waiting an extra X months before they were happy with seasonal textures.

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