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BMW969

Shadows P3D v5

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Please tell me how to enable shadows from clouds ??

 

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1 minute ago, BMW969 said:

 

Please tell me how to enable shadows from clouds ??

 

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It is not visible with enhanced atmo mode. Turn enhanced off and then the shadows come back. 

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Regards,

Marcus P.

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It seems to me that it looks worse.

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Edited by BMW969

EVGA 2080 Ti  FTW3 Hybrid , 8700K, 2Tb 970 EVO Plus, 48 Гб HyperX

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Volumetric clouds are IMO in BETA so it might be that the shadows don't show right now.


Gerald K. - Germany

Core i7 10700 / ASUS ROG Gaming-E / ASUS Strix  RTX 3090 OC / 32 Gb RAM GSKILL.

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Find it kind of weird they'd push out such a significant feature in beta, only capable of one layer and can't even cast shadows. Oh well, at least there's still the old system available. 

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Yes you really cant count it as a feature at the moment because in its current state its completely useless. With only one allowed layer no weather injection software (like Active Sky) will work either.

Labeling it "Beta" is also misleading because if its in beta it means that it is feature complete and may only have some bugs left to fix...

They could at least give us a rough timeline when they plan to really implement it...

Edited by BestPlane
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Manuel Miller

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for me it looks like LM was in a hurry to release this version (not to be blamed) - but it looks like this, as I feared. 

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REX Sky Force 3D hope help

I don’t know if it works now. Not yet checked.


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What about shadows on the ground on angles?

Do they disappear still like it is in 4.5?


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29 minutes ago, AUA425 said:

for me it looks like LM was in a hurry to release this version (not to be blamed) - but it looks like this, as I feared. 

I agree and it makes sense. If they were to wait until MSFS2020 got closer to launch, or even post-launch, they would have lost a lot of revenue and less people would have purchased P3D v5. I do hope the TrueSky functionality gets more robust in the v5.1 release. 


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46 minutes ago, AUA425 said:

for me it looks like LM was in a hurry to release this version (not to be blamed) - but it looks like this, as I feared. 

This I can also fully agree on.

I did some flights today.

First of all

  • Windows 10 clean install latest build
  • P3D V5 clean install without any addons. Later test with ORBX Global base and LOWI installed
  • i7 8700k OC at 5.1GhZ
  • RTX 2080ti
  • 32GB RAM 3600MhZ Corsair Vengeance
  • Startet to test without any addons
  • Sliders set the same as prior in P3D V4.5HF2 wich was Mid Range for me (especially the Autogen Draw Distance to Medium)
  • Tested enhanced Atmo and normal weather.
  • Mainly without VR (but also with VR - shut that off as VR does not utilize my rtx 2080ti above 10 - 15% wich has to be a bug)
  • First no addons at all - than only ORBX Base and LOWI EU Landclass.installed. 

 

Nvidia Waveworks 2.0: 

  • Has opportunities wich are clearly not used. 
  • Waves are way to big. Oceans, Rivers, Creeks, Sees have all the same big wave look. Totally unnatural
  • The refelction is like "clear Mirror" with blue background......much to reflectiv and very unnatural
  • Sometimes the water seems way to blue and on the other hand way to black.....

This is a no go for me!

Enhanced Atmospheric Weather:

  • Not working in VR at all (was not stated in any document or forum)
  • On Screen very unnatural looking "lighting"
  • The cloud layers are FULLY flat implemented and do not "form" with the globe.....like a flat sheet on top of the round earth. This becomes very clear when flying higher altitudes an change to a tail view......What have they done here? Just couldn´t believe my eyes!
  • Clouds are eating VRAM
  • Setting Clouds to Medium quality: Fly above FL350 and look down. You see how a cloud is build/textured. Like a lot of cloud 2d textures from left to right and the same from front to back. It looks like a cloud has a lot of holes from top down looking on it. Well like this #### wenn looking on top of a cloud. Think these hashtags a lot of them together and you have a cloud how it is build in P3D.....Very strange and uggly visible from higher altitudes
  • Fly higher altitudes on fair weather and how higher you fly how darker/doomed the loverall lighting gets....like sunset
  • Strange drawing/gain on mountain hills and other textured models

Also a no go!

They seem to rushed/pushed this one out. I can´t believe they did something like that. The quality of two major changes is far below standard. I don´t care if "enhanced atmo" is in beta. Even xenviro on xplane looked better from day one!  

Also my major issue "blurries"  came back:

I did fly with 400knots at FL 300 above the alps and the terrain image became blurry. With and without enhanced atmo. I used exact the same settings as on my prior version P3D V4.5HF2 wich performed even in VR with these settings without blurries compared to V5 without VR.

No tweaks. CFG standard. Sliders all midrange. 4k Monitor as usual for me., no addon mesh, above the alps, now cities near......

Well....

How many weeks/months do we have to wait till this list becomes fixed? 

Don´t get me wrong: I spend several 1.000 EUROS in last year to build this sim up. 200+ airports, all PMDG planes, HP Reverb, RTX 2080ti.....and so far and so on.For me monoey is not the main point as long as the quality is good. But this is a NoGo for me. I am seriously thinking to drop P3D, get my licence fee back and wait on the next gen sim.

I want a revolution......that becomes more clear to me.

This won´t happen to me again. Not even think about how this willl be after I reinstalled my 250+ addons!

Now that was my opinion and does not have to bother you all.

How are your opinions? Are you "happy" or seeing some trouble either?

Marcus

 

Edited by mpo910
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  • Upvote 1

Regards,

Marcus P.

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8 hours ago, mpo910 said:

This I can also fully agree on.

I did some flights today.

 

I am an XP guy. I thought I would test P3DV5 (I haven’t used it since V2). New XP on vulkan is butter smooth. 
P3DV5, stutter fest. And I have a fast system! (9900KS 5ghz. 2080ti. 32GB ram.)

I know this P3DV5 will need Orbx to make it shine, I’m just in split minds whether to go ahead and purchase the orbx stuff or not. Not much point if it’s stuttery.... 

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Marcus, if you put the sliders up to the max will the clouds look better? You said your sliders are all midrange.

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Ok, NOW I start to wonder how so many negative aspects slipped so many beta testers and were not mentioned in a single word by Rob and others (Simbol). Strange, but I stay away from v5 until several things are more clear to me...

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Greetings, Chris

Intel i5-13600K, 2x16GB 3200MHz CL14 RAM, MSI RTX 4080 Gaming X, Windows 11 Home, MSFS

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Just now, Ianrivaldosmith said:

I know this P3DV5 will need Orbx to make it shine, I’m just in split minds whether to go ahead and purchase the orbx stuff or not. Not much point if it’s stuttery.... 

Mine runs perfectly smooth, I'm surprised you are seeing stutters. Would you happen to have disabled hyperthreading by chance? Tried last night disabling it and the sim turned into a stuttering nightmare. Turned it back on and it was beautifully smooth. Seems the days of turning off HT / disabling logical cores are gone. 


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