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CH Pro Yoke and Pro Pedals Unsupported???

Featured Replies

6 minutes ago, spakus said:

Yes, seems more accurate now with calibrating the stuff in the ch manager.

Thanks Buddy I was wondering about this

Rich Sennett

               

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6 hours ago, buzzbee said:

I am relieved to see I am not the only person who has hung onto their CH Products gear. 

My first flight sim controller was a Thrustmaster HOTAS set.  The joystick fell apart after a couple of months of normal use.  I tried CH Products next.  They are dated but have been solidly built for me for the most part.  Now I own four of their controllers!

Sim: Prepar3D 5.2 (main) and Microsoft Flight Simulator (2020), CH Eclipse Yoke, Thrustmaster Airbus TCA Side Stick, CH Pro Throttle, CH Pro Pedals, Saitek Cessna trim wheel, TrackIR 5, SPAD.neXt running 3 Saitek Logitech panels, ButtKicker Gamer 2, Razer Naga Chroma gaming mouse

System: Intel i5-10600K CPU @ 4.10 GHz, Nvidia GeForce RTX 2080 Ti, 64GB DDR4 RAM @ 4200 MHz, ASRock Z490M Pro4, 2TB Intel NVMe SSD 660p, 3 monitors

Thanks.  Works good,  how do you adjust null zone and sensitivity?

Also using the hat switches to move the view around the cockpit.

Thanks again!

Edited by Skyseek

7 minutes ago, Skyseek said:

Thanks.  Works good,  how do you adjust null zone and sensitivity?

 

Thanks again!

I have reduced the sensitivity a little (between -15% and -30%) everywhere. But overall I'm still figuring out what the optimal setting is.

Maybe I will also try this: https://www.avsim.com/forums/topic/581210-how-to-make-pitch-and-yaw-control-less-twitchy/

Edited by spakus

Found the dead zone and sensitivity settings..

 

Way Cool!

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18 hours ago, Flyfaster said:

Can you cut/paste it here?

I places the picture of the CH Pro Yoke in the Tips & Tricks forum to share...

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

I am astounded to read all that is in this topic.  The age of flight controls...  Versus I7 and I9 processors,  1, 2 and soon 3 series GPUs, Multiple monitor setups, elaborate home cocppitsd, VR, all of that.  And aged design flight controls?  For many many years when friends asked me for advice when buying a computer, whether desktop or laptop, my answer was to evaluate the keyboard and mouse.  Those are what you touch, use, and rely on to get things done..  Flight controls are just that to sims.   

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

I have the Eclipse yoke and the Logitech Pro Pedals. I have both working but I am wondering if anyone is able to get elevator trim to work via the wheel on the front of the yoke? I can map to the hat, but would much prefer the wheel. The sim doesn't seem to recognize it as a scrolling axis but rather shows it like a button press. Thanks.

6 hours ago, C6Silver said:

 The sim doesn't seem to recognize it as a scrolling axis but rather shows it like a button press. Thanks.

There is no axe on this wheel on the front of the yoke, but two buttons actually. AFAIR, they could be mapped to Elev. trim Up and Down - the same way that in FSX, X-Plane, etc.

Anyone have a delay on CH Pro pedals between physical pressing on toe brakes and simulator reaction? About second or more.

7 minutes ago, Dante777 said:

Anyone have a delay on CH Pro pedals between physical pressing on toe brakes and simulator reaction? About second or more.

Kind of hard to tell. I'd like to find an aircraft that shows the toe brake with full animation. For me it SEEMS immediate, but it also doesn't seem to move much.

Anyone have a plane where you can see some sort of full range of motion?

i7 8700K @4Ghz, EVGA RTX3080 Ultra, 32GB RAM, Two 2K displays. Alpha Yoke, Bravo Throttle Quadrant, CH Pedals.

7 hours ago, Dante777 said:

There is no axe on this wheel on the front of the yoke, but two buttons actually. AFAIR, they could be mapped to Elev. trim Up and Down - the same way that in FSX, X-Plane, etc.

There are two scrolling wheels on the front of the yoke. One is horizontal and the other vertical. Attaching an image here. 

 

checlipse_4.jpg

 

 

They are supported as people have mentioned, but you have to assign the axis for each function. I was a little annoyed at first that such popular classic controls so many people have we not auto-configured, but really it only took about 10 minutes to set up both, so not to worry, it takes a minute or two to figure out the configuration interface but is pretty straightforward 

12 hours ago, Dante777 said:

There is no axe on this wheel on the front of the yoke, but two buttons actually. AFAIR, they could be mapped to Elev. trim Up and Down - the same way that in FSX, X-Plane, etc.

 

5 hours ago, C6Silver said:

There are two scrolling wheels on the front of the yoke. One is horizontal and the other vertical. Attaching an image here. 

 

checlipse_4.jpg

 

 

Dante777 is correct, C6Silver.  It is NOT an axis, but actually when the wheel turns to a direction a button in the corresponding direction is pressed.  So there are actually four buttons - two for the vertical wheel and two for the horizontal wheel.  I disliked it enough to invest in a dedicated trim wheel instead.

Sim: Prepar3D 5.2 (main) and Microsoft Flight Simulator (2020), CH Eclipse Yoke, Thrustmaster Airbus TCA Side Stick, CH Pro Throttle, CH Pro Pedals, Saitek Cessna trim wheel, TrackIR 5, SPAD.neXt running 3 Saitek Logitech panels, ButtKicker Gamer 2, Razer Naga Chroma gaming mouse

System: Intel i5-10600K CPU @ 4.10 GHz, Nvidia GeForce RTX 2080 Ti, 64GB DDR4 RAM @ 4200 MHz, ASRock Z490M Pro4, 2TB Intel NVMe SSD 660p, 3 monitors

6 hours ago, BF Bullpup said:

 

Dante777 is correct, C6Silver.  It is NOT an axis, but actually when the wheel turns to a direction a button in the corresponding direction is pressed.  So there are actually four buttons - two for the vertical wheel and two for the horizontal wheel.  I disliked it enough to invest in a dedicated trim wheel instead.

Yikes, I have no idea why they would do it that way. Makes it completely useless at least in FS 2020. Thanks for confirming so that I am not awaiting a fix... 

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