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Icing effect not affecting aerodynamics

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1 minute ago, namelessmonster said:

What the heck lol. Look closely at my wing. It looks like there's more than 1 inch of ice on it 

d1ypEfi.png

It’s very odd indeed, and your not seeing any changes at all in flight?

 Intel I7 12700KF / 32 GB Ram-3600mhz / Windows 11 - 64 bit / NVIDIA GeForce RTX 3060TI / 32" Acer Monitor, Honeycomb alpha/bravo, CH rudder pedals, Tobii 5, Buttkicker, Logitech radio panel. 

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Just now, flyinpilot212121 said:

It’s very odd indeed, and your not seeing any changes at all in flight?

 

Just now, flyinpilot212121 said:

It’s very odd indeed, and your not seeing any changes at all in flight?

Just as you asked that the Stall horn came on XD

The engine is on full power to maintain altitude/speed and it is pitching up. I guess maybe I was impatient. I thought the affects would be more dramatic in a shorter period of time, but at least I finally did notice something

EsGbyKa.png

3 minutes ago, namelessmonster said:

 

Just as you asked that the Stall horn came on XD

The engine is on full power to maintain altitude/speed and it is pitching up. I guess maybe I was impatient. I thought the affects would be more dramatic in a shorter period of time, but at least I finally did notice something

EsGbyKa.png

Ya I’d imagine something should have happend sooner given the amount of ice...I feel like it happened pretty quick in my case. But who knows....Pull the caps and ditch her in the water! (Caps doesn’t work :/)

Edited by flyinpilot212121

 Intel I7 12700KF / 32 GB Ram-3600mhz / Windows 11 - 64 bit / NVIDIA GeForce RTX 3060TI / 32" Acer Monitor, Honeycomb alpha/bravo, CH rudder pedals, Tobii 5, Buttkicker, Logitech radio panel. 

Is toggling the TKS making any difference? The Cirrus will fly with 1" if ice on the wings... ask me how I know 🙂

SAR Pilot. Flight Sim'ing since the beginning.

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3 minutes ago, Flyfaster said:

Is toggling the TKS making any difference? The Cirrus will fly with 1" if ice on the wings... ask me how I know 🙂

Toggling the TKS did make a positive difference. But I had it off up until the stall situation. Also, how do you know? lol

First, does anyone know if the King Air has capable (working) anti-icing? There's two switches for the windscreen, but I'm not sure which of the 3 settings is correct. Down or up (middle looks to be off). Neither seemed to reduce ice. 

Second, my biggest issue with the way this is modeled is that where the switches do exist, the impact is INSTANT. My pitot tubes are frozen over, but I hit the switches and they're instantly unfrozen? Shouldn't that take a bit of time?

i7 8700K @4Ghz, EVGA RTX3080 Ultra, 32GB RAM, Two 2K displays. Alpha Yoke, Bravo Throttle Quadrant, CH Pedals.

Icing affects maximum lift by affecting speed apparently (in this game), but only a modest effect overall.

 

Edited by SceneryFX

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

2 hours ago, namelessmonster said:

Toggling the TKS did make a positive difference. But I had it off up until the stall situation. Also, how do you know? lol

I may or may not have tested it in a G3T 🙂

SAR Pilot. Flight Sim'ing since the beginning.

Hmm... yesterday I flew around in the Robin and at around 7000 ft I just couldn't climb anymore. I wonder if that was due to icing or if the performance is just modeled poorly. 😄 Did not have icing effects tho. So probably the latter.

Happy with MSFS 🙂
home simming evolved

  • 1 month later...

Hey guys,

Speaking of icing.. Once your aircraft has iced up whilst flying, how long does it normally take for it to subside once the usual measures are taken (prop de-ice, pitot, defrost on etc)?

Thanks! :) 

3 hours ago, jlebesis1 said:

Hey guys,

Speaking of icing.. Once your aircraft has iced up whilst flying, how long does it normally take for it to subside once the usual measures are taken (prop de-ice, pitot, defrost on etc)?

Thanks! 🙂

It can take a long time without defrost capability.  I had to take one down to 2000 ft and fly around for ages and it gradually thawed.  It is quite a good effect I think.

As for the pitot head, not sure, but it is within a few seconds in the sim - not sure if that is realistic.

I used to make the windscreens on the King Air, and on those, a rough specification was for them to de-frost/de-ice within about 30 seconds as an acceptable time. (that's feels like a long time in the air! 🙂).

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

12 hours ago, bobcat999 said:

It can take a long time without defrost capability.  I had to take one down to 2000 ft and fly around for ages and it gradually thawed.  It is quite a good effect I think.

As for the pitot head, not sure, but it is within a few seconds in the sim - not sure if that is realistic.

I used to make the windscreens on the King Air, and on those, a rough specification was for them to de-frost/de-ice within about 30 seconds as an acceptable time. (that's feels like a long time in the air! 🙂).

Thanks for your response.. that's very cool that you used to make the windscreens! 🙂

I ended up landing with barely any visibility, and it started to thaw out after about 10 mins on the ground or so haha. 

I'll be careful about the sort of conditions I fly in next time.. love that that sort of realism is available, it also certainly had an impact on the aircraft during flight. 

Happy flying! 

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