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CaptBillyBob

Cloud Textures Patch 5

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The clouds seem to look worse than before. From above they look more pixelated than they did. Don't know how to post screenshots on here. Anyone experiencing that?


Tony Fontaine

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My clouds are actually better after the patch. It was pixelated before. Now it's much better.

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8 minutes ago, BijanStudio said:

My clouds are actually better after the patch. It was pixelated before. Now it's much better.

Same. Much better here too. Overall, it's much better visuals. Probably, in my case, the TAA implementation.


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50 minutes ago, CaptBillyBob said:

The clouds seem to look worse than before. From above they look more pixelated than they did. Don't know how to post screenshots on here. Anyone experiencing that?

Yes... Mine appear way more pixelated than before.  In fact, everything appears to have a more pixelated look to it.  Very odd

Edited by Zimmerbz

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3 minutes ago, Zimmerbz said:

Yes... Mine appear way more pixelated than before.  In fact, everything appears to have a more pixelated look to it.  Very odd

Yes. Noticing it in ground textures too. It's like a shimmering/pixels or something. Are you using 4k?

 


Tony Fontaine

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29 minutes ago, RichieFly said:

Same. Much better here too. Overall, it's much better visuals. Probably, in my case, the TAA implementation.

What resolution are you running?


Tony Fontaine

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1 minute ago, CaptBillyBob said:

Yes. Noticing it in ground textures too. It's like a shimmering/pixels or something. Are you using 4k?

 

Not 4k - 3440x1440


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I’m seeing a mix of better ground textures but the cloud quality has dropped. I’m on 1080p on a 1070

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4 minutes ago, CaptBillyBob said:

If someone can show me how to post screenshots I can show you what I'm experiencing.

Upload them to a site like imgur or postimages and paste the link here.


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I have also noticed the shimmering in ground textures, and it is very crisp, a bit too much in my opinion, which graphics option controls this?


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This effect has always been there but it indeed seems more pronounced now. To me, it looks like dithering, but I can't figure out why Asobo would implement such an ancient and useless technique. Maybe someone has some more information why it is there in the first place.

dithering.png

Edited by Evros

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Here are a few screenshots.  I also noticed that the water looked pixelated and at times looking out through the glare shield.  Hard to see in these pics but it is definitely there.  Would I look at in game settings or Nvidia settings?  Also, when I landed the runway lines looked distorted and then went back to normal.

 

Microsoft Flight Simulator Screenshot 2020.10.30 - 14.45.14.72Microsoft Flight Simulator Screenshot 2020.10.30 - 14.45.11.09Microsoft Flight Simulator Screenshot 2020.10.30 - 14.44.20.94

https://www.flickr.com/photos/186732856@N04/50548527736/in/dateposted-public/


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That looks awful.


System: I ASRock X670E | AMD 7800X3D | 32Gb DDR5 6000 | RTX 4090 | 2TB NVMe | LG Ultra Gear 34* UW |

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