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CaptBillyBob

Cloud Textures Patch 5

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For what it is worth, my water looks very grainy and pixelated as well.  

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The clouds look awful after the latest patch for me, much worse than before, even at Ultra.

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On 10/31/2020 at 7:05 AM, Zimmerbz said:

  Also, when I landed the runway lines looked distorted and then went back to normal.

 

The runway being fuzzy at a distance is one of the texture/LOD settings, cannot recall which off the top of my head.

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6 minutes ago, Glenn Fitzpatrick said:

The runway being fuzzy at a distance is one of the texture/LOD settings, cannot recall which off the top of my head.

I think its the Texture Supersampling.


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Funny, over the last 2-3 weeks I had „pixelated“ clouds most of the time (if not always). On my last two flights it seems to be gone and the clouds look incredible. I haven’t changed anything in the settings (nor updated my GPU driver). No idea why. Also the water looks great again, but that was listed in the patch notes. 


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For me, there are moments where the clouds are fluffy balls of cotton I can almost reach out and touch them, other times certain types of clouds are this pixelated grainy mess.  Been like that for ages for me, rather than chase a magic setting I just put it down to the sim.


Thomas Derbyshire

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2 hours ago, sidfadc said:

For me, there are moments where the clouds are fluffy balls of cotton I can almost reach out and touch them, other times certain types of clouds are this pixelated grainy mess.  Been like that for ages for me, rather than chase a magic setting I just put it down to the sim.

Same here. In my case its mostly the darker the cloouds are, the grainier they get.

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49 minutes ago, ThomseN_inc said:

Same here. In my case its mostly the darker the cloouds are, the grainier they get.

Same, without any change for the patch.


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1 hour ago, ThomseN_inc said:

Same here. In my case its mostly the darker the cloouds are, the grainier they get.

The same : water or clouds are pixelated without any change for the patch. 
Do you know if this issue has been posted on MSFS2020 ?
That may be not a bug, just game or GPU settings ...


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2 hours ago, Livingston said:

The same : water or clouds are pixelated without any change for the patch. 
Do you know if this issue has been posted on MSFS2020 ?
That may be not a bug, just game or GPU settings ...

I really hope this gets addressed.  I'd have to assume it is something GPU or settings wise since this isn't happening to everyone.  Maybe it just goes to show that you need a very powerful PC in order to make things look great.


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1 hour ago, Zimmerbz said:

I really hope this gets addressed.  I'd have to assume it is something GPU or settings wise since this isn't happening to everyone.  Maybe it just goes to show that you need a very powerful PC in order to make things look great.

Agree with you. It was just very nice before the patch ... So we can hope that somebody can tell us what is the right setting ... 

See 

 

Edited by Livingston

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I doubt they changed the cloud textures. As some have pointed out it's probably all related to the new TAA anti-aliasing along with Nvidia settings. Funny thing is I thought my clouds were looking softer after the patch, all in my head. I tried a sharpening setting in Nvidia to try to get sharper panels but it pixelated everything outside the plane really badly.

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58 minutes ago, desbean said:

I doubt they changed the cloud textures. As some have pointed out it's probably all related to the new TAA anti-aliasing along with Nvidia settings. Funny thing is I thought my clouds were looking softer after the patch, all in my head. I tried a sharpening setting in Nvidia to try to get sharper panels but it pixelated everything outside the plane really badly.

 

They admitted they made an "improvement" to the cloud system with the last patch. See the flyingfox1378 post here: https://forums.flightsimulator.com/t/intolerable-flashing-in-top-third-of-screen-since-update/310125/62

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59 minutes ago, desbean said:

I doubt they changed the cloud textures. As some have pointed out it's probably all related to the new TAA anti-aliasing along with Nvidia settings. Funny thing is I thought my clouds were looking softer after the patch, all in my head. I tried a sharpening setting in Nvidia to try to get sharper panels but it pixelated everything outside the plane really badly.

For me, maybe this wasn't because of the sim update, but maybe because of the latest Nvidia driver update.  457.09.  Is there a way to easily revert back to the previous driver and check with that one?  I only see the latest driver in the Nvidia experience app so I wasn't sure how to install an older one.


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