May 1, 20215 yr For the very beginning i am sorry to open such topic again, but truly i have searched answer and solution for last couple of days and i am done. My ground textures looks like taken from FS9. I think i have tried everything - FFTF from 0.1 until 0.6, P3D all settings changed from my default to minimum, NVIDIA settings as widely recommended. Whatever i did i see zero effect - blurry as hell ! My test flights are done with default slow prop plane. Yes, i have ORBX regions I have GeForce1660 6GB Frames are locked on 30, sim is butter smooth. Help please 🙏 Artur
May 1, 20215 yr 1 hour ago, Beardyman said: For the very beginning i am sorry to open such topic again, but truly i have searched answer and solution for last couple of days and i am done. My ground textures looks like taken from FS9. I think i have tried everything - FFTF from 0.1 until 0.6, P3D all settings changed from my default to minimum, NVIDIA settings as widely recommended. Whatever i did i see zero effect - blurry as hell ! My test flights are done with default slow prop plane. Yes, i have ORBX regions I have GeForce1660 6GB Frames are locked on 30, sim is butter smooth. Help please 🙏 LOD setting ? 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
May 1, 20215 yr Have you tried to delete your prepar3d.cfg and let it generate a new one? You would be amazed how many issues this fixes. Alan
May 1, 20215 yr What is your CPU load during flight when textures are blurry? (I don't mean the overall load, but the load on each core). Can you make a screenshot of it?
May 1, 20215 yr Usually blurry ground textures is an indication of processing power not keeping up with the scenery. Used to see it a lot on FSX where is you paused the sim and wait it would eventually catchup and the ground textures would become crisp. Does the same happen for yourself? i.e. does pausing the sim allow the ground textures to catchup? I have also had the odd occasion where P3D has glitched and no matter what the scenery has remained blurry, however a reboot has always resolved. So it used to be alright ? And has only just started to occur ? CPU/GPU fans and coolers all working and clear for dust etc. ? Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too. Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D
May 2, 20215 yr Author CPU avg. load is around 15% ( cores from 0 to 4 ) have 5 cores, no HT Using Process Lasso for cores assigning Memory ( 16GB ) - 36% memory load. Sorry cannot post pictures, but load is mainly on core 0 - roughly about 40%, other cores are lightly loaded - maybe 10% My system: Intel i5-9600K @ 4.0GHz 16GB of RAM 1660 / 6Gb of RAM Resolution 2560x1440 ( native ) Edited May 2, 20215 yr by Beardyman Artur
May 2, 20215 yr did you try getting rid of lasso? 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
May 2, 20215 yr Isn't there an option for Hires ground textures in version 4? Jude BradleyBeech Baron: Uh, Tower, verify you want me to taxi in front of the 747?ATC: Yeah, it's OK. He's not hungry. X-Plane 12 and MSFS2020 🙂 System specs: Windows 11 Pro 64-bit, Ubuntu Linux 20.04 i7-13700KF Gigabyte Z790 RTX-4060-Ti , 32GB RAM 1X 2TB M2 for X-Plane 12, 1x256GB SSD for OS. 1TB drive MSFS2020
May 2, 20215 yr @micstatic is right, for temporary testing purposes you will want to disable PL. With only 5 cores you are likely going to have to make compromises to avoid blurry terrain. With 5 cores I would allow P3D to use all of them (i.e. no masking) and the only core assigning I'd do would be 3rd party apps off core0 and possibly core1 (i.e. Pilot2ATC, Chaseplane, etc. or whatever you use) but for testing, I'd not use any masking. Get the sim un-blurry first before even considering moving apps to cores. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
May 2, 20215 yr I have noticed since updating latest nvidia drivers and windows update since yesterday in some areas I am getting slow loading textures and a little blurred. I’ve deleted cfg and rebuild settings are the same etc etc. I’ll have to go back to a couple of drivers prior where I was before and text. mike
May 3, 20215 yr Author I have found source of my problems - after recent BIOS update some CPU and Memory parameters were set up not as desired, especially memory was not under XMP profile - instead 3200 was 2400. When i set all parameters as high as i need them to be everything is fine, sim is smooth and crisp as much as can be. Thank u all for suggestions and will to help, appreciate Artur
May 4, 20215 yr 23 hours ago, Beardyman said: I have found source of my problems - after recent BIOS update some CPU and Memory parameters were set up not as desired, especially memory was not under XMP profile - instead 3200 was 2400. When i set all parameters as high as i need them to be everything is fine, sim is smooth and crisp as much as can be. Thank u all for suggestions and will to help, appreciate Wow, that's great. I guess it goes to show the importance of memory speed. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
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