June 12, 20214 yr I wonder what's peoples experience with this new feature. I have the ORBX lights and didn't see a huge difference with this option enabled in either normal or dense setting. Furthermore, I kept getting plenty of DXGI hangs until I set the slider to off. To be fair, I can't say for sure this was the culprit as I changed some other things as well. Just wonder what others make of it being a new feature... Edited June 12, 20214 yr by ha5mvo
June 16, 20214 yr They only show in complete darkness hopefully this will be fixed in a future update.. And in my opinion they do not dim enough as they get further away, but a nice addition. Flight Simulator's - Prepar3d V5/MSFS | Operating System - WIN 11 | Main Board - GIGABYTE X870E Aorus Elite WIFI7 | CPU - AMD 9800X3D | RAM - CORSAIR 64GB 6600Mhz | Video Card - EVGA RTX3090 FTW3 Ultra | Monitor - DELL 38" Ultrawide | Case - CORSAIR 750D Full Tower | CPU Cooling - CORSAIR H170i Elite LCD 420mm Push/Pull | Power Supply - EVGA 1000 G+ | Sound System - Definitive Technology ProMonitor 600 w/subwoofer
June 16, 20214 yr 28 minutes ago, TurboKen said: They only show in complete darkness hopefully this will be fixed in a future update.. And in my opinion they do not dim enough as they get further away, but a nice addition. Could you please show us a picture of the road lights lighting up the clouds because I wasn't able to see that just yet. Even though I played around in time preview but didn't notice anything lighting up the skies... Or maybe I just have to look harder haha 😅 Balint Szarka CPU Intel i9 9900K OC'd to 5Ghz RAM 32GB Corsair Vengeance DDR4 3000MHz (2 x 16GB) GPU 8GB NVIDIA GEFORCE RTX 2070 SUPER
June 17, 20214 yr On 6/12/2021 at 5:45 AM, ha5mvo said: I wonder what's peoples experience with this new feature. I have the ORBX lights and didn't see a huge difference with this option enabled in either normal or dense setting. Furthermore, I kept getting plenty of DXGI hangs until I set the slider to off. To be fair, I can't say for sure this was the culprit as I changed some other things as well. Just wonder what others make of it being a new feature... Hi, I ended up disabling them because of the slight performance hit but mostly because road lights will duplicate if you have Global installed. I like them, though because I set my autogen and draw distance to medium so ORBX lights don't go as far as the new p3d do. Another pro for me is that they are brighter which I like better. Cons, what turboken stated, they appear when it's too dark and the slight fps hit. SN737
June 17, 20214 yr I like it and had it at sparse thou I disabled it as i did notice for eg at fsdt klax the lights came across the runways. mike
June 17, 20214 yr 21 hours ago, Balint Szarka said: Could you please show us a picture of the road lights lighting up the clouds because I wasn't able to see that just yet. Even though I played around in time preview but didn't notice anything lighting up the skies... Or maybe I just have to look harder haha 😅 Wow lighting up the clouds? I didn't notice that. I will try some fog and see if it lights it up. But no I haven't seen that either. Flight Simulator's - Prepar3d V5/MSFS | Operating System - WIN 11 | Main Board - GIGABYTE X870E Aorus Elite WIFI7 | CPU - AMD 9800X3D | RAM - CORSAIR 64GB 6600Mhz | Video Card - EVGA RTX3090 FTW3 Ultra | Monitor - DELL 38" Ultrawide | Case - CORSAIR 750D Full Tower | CPU Cooling - CORSAIR H170i Elite LCD 420mm Push/Pull | Power Supply - EVGA 1000 G+ | Sound System - Definitive Technology ProMonitor 600 w/subwoofer
June 17, 20214 yr So what exactly are these road lights? Are they handled as autogen but with dynamic light properties? Do they light up the roads? Some shots that compare these new road lights with the road lights included with OrbX would be much appreciated! Benjamin van Soldt Windows 10 64bit - i5-8600k @ 4.7GHz - ASRock Fatality K6 Z370 - EVGA GTX1070 SC 8GB VRAM - 16GB Corsair Vengeance LPX @ 3200MHz - Samsung 960 Evo SSD M.2 NVMe 500GB - 2x Samsung 860 Evo SSD 1TB (P3Dv4/5 drive) - Seagate Barracuda 2TB 7200RPM - Seasonic FocusPlus Gold 750W - Noctua DH-15S - Fractal Design Focus G (White) Case
June 17, 20214 yr 2 hours ago, TurboKen said: Wow lighting up the clouds? I didn't notice that. I will try some fog and see if it lights it up. But no I haven't seen that either. I might be wrong in thinking that it does light up the skies but if it only adds dynamic lights to the roads then it’s not a big deal for me. That was my interpretation of the road lights but I am seemingly wrong then. Most probably I am / was wrong haha 😆 Balint Szarka CPU Intel i9 9900K OC'd to 5Ghz RAM 32GB Corsair Vengeance DDR4 3000MHz (2 x 16GB) GPU 8GB NVIDIA GEFORCE RTX 2070 SUPER
June 17, 20214 yr 5 minutes ago, Balint Szarka said: I might be wrong in thinking that it does light up the skies but if it only adds dynamic lights to the roads then it’s not a big deal for me. That was my interpretation of the road lights but I am seemingly wrong then. Most probably I am / was wrong haha 😆 I'll take a look, I think MSFS does that though. I haven't flown anything in at least 2 months since rebuilding my computer, been way too busy, until I DL ver 5.2 the other night. Flight Simulator's - Prepar3d V5/MSFS | Operating System - WIN 11 | Main Board - GIGABYTE X870E Aorus Elite WIFI7 | CPU - AMD 9800X3D | RAM - CORSAIR 64GB 6600Mhz | Video Card - EVGA RTX3090 FTW3 Ultra | Monitor - DELL 38" Ultrawide | Case - CORSAIR 750D Full Tower | CPU Cooling - CORSAIR H170i Elite LCD 420mm Push/Pull | Power Supply - EVGA 1000 G+ | Sound System - Definitive Technology ProMonitor 600 w/subwoofer
September 22, 20214 yr what setting are you guys on for this? any performance issues ?gpu or cpu intensive? thanks mike
September 25, 20214 yr sparse in p3d , together with a PESIM obyx lighting profile i downloaded to give it a try, hey it looks ok , not BM standard ofcourse but acceptable to me anyway and no way near as resource intensive as BM ROG Crossair Hero X670e , 9900X, TUF 4090 , X4 NVME's. OS 2TB 980 Pro , MSFS 2TB WD Black , Kington Fury 64GB ram ( 6000) Corsair RM1000 PSU, Artic Freezer iii 360 AIO . Phanteks P600s Case ,TCL QM8B 50" 120 Hz TV,second 24 inch screen for charts you tube etc, and 11" touch screen for the EFB. Warthog Stick and TCA Captains throttle ( full pack) Velocity 1 Rudder Pedals , extreme3D for the Tiller,Streamdeck XL x2 / Streamdeck +/Streamdeck mini because i like pressing buttons
December 9, 20214 yr does anybody know if this setting is a hit on the GPU only, CPU only or a mixture? 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
December 10, 20214 yr The lights of the roads are BGL based They are not dynamic They do not light up the clouds (what you often see is the Moon Light is reflecting and somehow reflecting the downside of the clouds ...which is not correct) The road lights are implemented to have any...for users who haven't ORBX BASE OR want them in addition to ORBX BASE. The road lights are still too FPS consuming compared to ORBX BASE Road lights (it's reported at LM) But overall a small step in the right direction. Marcus Regards, Marcus P.
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