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Hype Performance Group H145 Early Access Tomorrow

Featured Replies

I bet the community would loooove it if you could add this feature to your 135 too 👍 😀

 

edit - looks like it will according to the discord chat 👍

 

 

Edited by dogmanbird

  • Replies 150
  • Views 31.1k
  • Created
  • Last Reply

Just got an email about a new beta version released.

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

  • Author
7 hours ago, regis9 said:

Just got an email about a new beta version released.

Quote

Beta 2 is now available. Please not that while we now have AIRLANDFS support, we do NOT yet have a profile which flies well. 

For this reason we ask that everyone please wait on trying out Airland. For the next few weeks we will be working out a profile, hopefully with some community help, and then we will have something more polished to share. Until then, you may enjoy the other beta 2 upgrades in our integral flight model.

Quote

Most normal bindings will work for many functions. This is not a complete list.

NOTE: Do not be confused by the below. H135 has to re-use hotkeys that are not applicable to a twin-turbine. The MSFS binding name does not explain what the function is for H135.

SPOTLIGHT

MSFS BINDING NAME               DESCRIPTION OF FUNCTION
------------------------------------------------
TOGGLE WING LIGHTS              On/Off
INCREASE MIXTURE 3              Move up
DECREASE MIXTURE 3              Move down
INCREASE MIXTURE 4              Move left
DECREASE MIXTURE 4              Move right


CYCLIC BEEP TRIM

MSFS BINDING NAME               DESCRIPTION OF FUNCTION
------------------------------------------------
INCREASE PROPELLER 4 PITCH      Up
DECREASE PROPELLER 4 PITCH      Down
INCREASE PROPELLER 3 PITCH      Right
DECREASE PROPELLER 3 PITCH      Left


COLLECTIVE BEEP TRIM

MSFS BINDING NAME               DESCRIPTION OF FUNCTION
------------------------------------------------
INCREASE PROPELLER 4 PITCH (Small)      Up
DECREASE PROPELLER 4 PITCH (Small)      Down
INCREASE PROPELLER 3 PITCH (Small)      Right
DECREASE PROPELLER 3 PITCH (Small)      Left


AUTOFLIGHT SYSTEMS

MSFS BINDING NAME               DESCRIPTION OF FUNCTION
------------------------------------------------
TOGGLE ENGINE 4 ANTI ICE                A.TRIM RELEASE (You must hold this key, and it should repeat. only set this in MSFS settings, not FSUIPC or SPAD.NEXT)
TOGGLE ENGINE 3 ANTI ICE                GTC/GTC.H
MAGNETO 4 SET                           AP/BKUP CUT

MAGNETO 4 OFF           AP/BKUP ON - up               
MAGNETO 4 START         AP/BKUP ON - left          
MAGNETO 4 RIGHT         AP/BKUP ON - right          
MAGNETO 3 RIGHT        AP/UM OFF                   


GENERAL

MSFS BINDING NAME               DESCRIPTION OF FUNCTION
------------------------------------------------
MAGNETO 3 BOTH                 (Open/closes tablet)
MAGNETO 3 INCREASE             (Toggle front right door)
MAGNETO 3 DECREASE             (Toggle front left door)
MAGNETO 3 LEFT                 (Toggle NR HI)
MAGNETO 3 OFF                  (press ACK on the MFD to dismiss messages)
MAGNETO 3 START                (Screen brightness up)
MAGNETO 3 SET                  (Screen brightness down)
MAGNETO 4 INCREASE             (Increase map range on any open DMAP and NAVD page)
MAGNETO 4 DECREASE             (Decrease map range on any open DMAP and NAVD page)
SET ENGINE 3 GRADUAL ANTI ICE  (Cycle flight mode between XBOX, BASIC and ADVANCED)

ENGINES

MSFS BINDING NAME               DESCRIPTION OF FUNCTION
------------------------------------------------
TOGGLE VARIOMETER           (Toggle engines from IDLE to FLIGHT or FLIGHT to IDLE)

 

Edited by Waldo Pepper

  • Author
Quote

Beta 2
New Features:
- IN/HPA barometric setting (available in Tablet setup page)
- Xbox flight mode is added for better controller support (available in the tablet setup
page)
- Simple PNG Chart Viewer (available as a new icon on the tablet dock)
- Sounds added for Low Rotor RPM and High Rotor RPM
- Rotor RPM Simulation, corrected various rotor rpm warnings and problems
- AP CR.HT mode is implemented (very weakly as an altitude hold)
- FND HOV subformat, useful for HOGE without visual reference (“green ball”)
- Copilot and pilot are both available now (click the seat bottom)
- WSPS (wire strike protection) may now be selected by livery authors
- Add CRS (course) softkey to FND page to allow setting the VOR OBI cursor
Model and Texture Changes:
- Various UV unwrap changes in response to feedback from livery authors
- Updated body paintkit
- Improvements to rotor disc blur textures
- Fixes to cockpit emissive/NVG lighting textures
- Added details and decals to the body and stabilizer
- Remove extraneous antenna
- Various fixes and improvements
- Updates to liveries 1-3 and added new livery 4.
Fixes:
- Adjustments to fuel consumption, engine performance
- FADEC configured for N1 values closer to reality
- Bleed valve flags (candy cane at the top of VMS) will now disappear (bypass valve will
close over 93% N1)
- RA Tape will properly disappear when flying over 2500FT RA
- Emergency Floatation will now automatically deploy when armed and landing on water
- Flight Report landing cycles will now increment correctly
- GTC.H mode will now engage when south of the equator
- Advisory messages (lime and white) are now more readable on the message list
- NAV2 radio now has glideslope capability
- Left/Right fuel tanks will now show in red when low, and yellow for caution low
- ALT.A window and numeric value is now shown when the ALT setpoint cursor is outside
of the visible part of the altitude scale.
- ALT.A know will now change the altitude hold reference
- Engine main switches should be correctly in FLIGHT when starting on the runway, and
the respective engines should be in FLIGHT condition.
- Throttle axis (collective) will now initialize to zero, preventing premature takeoff.
- Engine MAIN switch will now reject the request to go into IDLE while in flight. You must
shutdown the engine entirely, IDLE will keep FLIGHT engaged
- AP/BKUP ON-UP recovery function will no longer toggle ATT
- Copilot FMS will be unpowered unless AVIO1 is ON

- AP1 and AP2 will now require their respective AVIO switch to be powered ON (otherwise
the AP will not engage)
- FMS1 and FMS2 push buttons now only control the FMS nav source instead of blanking
the display.
- Add GTN750 knob for VOLUME (increase/decrease/push)
- Add GTN750 knob for other (small/large + push)
- VToss indication (takeoff safety speed) added to airspeed indicator
- NAVD remove duplicate flight plan and waypoints when weather radar is on
- NAVD waypoint text color (closer to white now / more readable)
- CPL/DCPL button text on FND/NAVD now reflects the state of the nav source coupling
to the AP
- Brakes are now applied on the ground to prevent rolling down hills
- Vertical Speed indicator will now indicate the numeric value as well
- Improved tracking for AP NAV mode for GPS and NAV sources
- PRIME2/PRIME1 message list items were not correctly identifying the pump
- FADEC will now manage NR and N2 at 97% during cruise and 101% at hover
- Many visual tweaks and changes to various indications
- Fix BUS TIE OPEN and other problems when using the Ready for Takeoff button
- Reduce cockpit screen bounce lights and minimal ambient light
- Fix aircraft type name in aircraft.cfg, fix identification as H135
Flight Model:
- Adjustments to yaw inertia, drag, collective control, top speed, fuel burn
- Initial support for third party flight model integration (AirlandFS)
Deprecated Features:
- Assistance Panel (start/stop/torque) is removed. The functions are preserved but now
available inside the tablet setup page.
Beta 1
- Initial release

 

  • 4 weeks later...

Happy Friday everyone!

This weekend we will be releasing Early Access Update # 3 for our H145 helicopter, and along with dozens of improvements and fixes it will also include the release of our H145 Civilian Variant! 

We've released a YouTube video that covers some of the new features you can expect from this weekend's update, and as a bonus it also shows the first images of our H145 Military Variant inside the sim engine!

As always you guys incredible, thank you so much for your support and being apart of this community. If we can ask just one small favor, it's that you subscribe to our YouTube channel, give us a thumbs up, leave a comment and if possible share the video on your favorite social media platform!

https://www.youtube.com/watch?v=d6pSJmgsA5A

My name is Steve and I prefer hand flying.

Co-Founder of Hype Performance Group, MFS 3rd Party Developers

Released Projects: HPG H135, HPG H145, HPG Hot Air Balloon

1 hour ago, HPG said:

Happy Friday everyone!

This weekend we will be releasing Early Access Update # 3 for our H145 helicopter, and along with dozens of improvements and fixes it will also include the release of our H145 Civilian Variant! 

We've released a YouTube video that covers some of the new features you can expect from this weekend's update, and as a bonus it also shows the first images of our H145 Military Variant inside the sim engine!

As always you guys incredible, thank you so much for your support and being apart of this community. If we can ask just one small favor, it's that you subscribe to our YouTube channel, give us a thumbs up, leave a comment and if possible share the video on your favorite social media platform!

https://www.youtube.com/watch?v=d6pSJmgsA5A

Did no one see the flickering and flashing clipping  textures at the bottom of the exterior cockpit at 0:59? I can't unsee it. Ironic it's the part about maintaining high quality of standards of modelling and textures. How did no one see this before publishing the video? It was literally on display for 17 seconds and no one noticed it? This is an amateur oversight..  

Edited by styckx

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

54 minutes ago, styckx said:

Did no one see the flickering and flashing clipping  textures at the bottom of the exterior cockpit at 0:59? I can't unsee it. Ironic it's the part about maintaining high quality of standards of modelling and textures. How did no one see this before publishing the video? It was literally on display for 17 seconds and no one noticed it? This is an amateur oversight..  

This wasn't an oversight, the team is already aware of the flickering issue - without getting too technical, the build that was used for this video had the luxury glass in place instead of the civilian glass which caused the flickering.

The issue is already resolved in the build we intend to release over this weekend, but I unfortunately had limited time this week to record and edit so I had to use the old build for this video or there wouldn't have been any video at all to coincide with the update and some of the new tablet features may have gone unnoticed. 

 

My name is Steve and I prefer hand flying.

Co-Founder of Hype Performance Group, MFS 3rd Party Developers

Released Projects: HPG H135, HPG H145, HPG Hot Air Balloon

Can hardly wait. @HPGAny more previews of the civilian liveries?

Please?

On 8/27/2021 at 6:38 PM, styckx said:

Yep.. Never going to buy this regardless how good it is. Their crowdfunding method to support whatever this is turned me off. I'm old school.. Shut up or put up. I hate groveling for cash developers. If you think you're that good find other methods to support cause.. Like taking in a line of credit like most people.  

 

2 hours ago, styckx said:

Did no one see the flickering and flashing clipping  textures at the bottom of the exterior cockpit at 0:59? I can't unsee it. Ironic it's the part about maintaining high quality of standards of modelling and textures. How did no one see this before publishing the video? It was literally on display for 17 seconds and no one noticed it? This is an amateur oversight..  

Well considering your attitude towards this from day 1 it's not surprising you found something to criticize while throwing insults at the Dev in the process (again)  Dev has already responded that was not the final texture and it has been addressed.  What's your next issue with it?  

Honestly the 145 is getting better and better with every release, adding functionality, adding variants and despite your negativity towards it the project seems to have dedicated developers delivering on what they promised and very pleased customers...  

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

2 hours ago, lupedelupe said:

Can hardly wait. @HPGAny more previews of the civilian liveries?

Please?

We only created 4 liveries, really trying to keep the file size down for users since each variant is its own aircraft and file size can creep up quickly - we also know the awesome community will do a lot of neat liveries on their own.

 

2021-10-22-13-20-22-Microsoft-Flight-Sim

 

EDIT - I am trying to upload some additional photos, but I have the sad fortune of my internet being out currently and having to use mobile hotspot which isn't cutting it for these uploads for some reason. Will try to add those images ASAP though.

Edited by HPG

My name is Steve and I prefer hand flying.

Co-Founder of Hype Performance Group, MFS 3rd Party Developers

Released Projects: HPG H135, HPG H145, HPG Hot Air Balloon

Thanks very much, really looking forward to what you've created with this update. 🙌

3 hours ago, psolk said:

 

Well considering your attitude towards this from day 1 it's not surprising you found something to criticize while throwing insults at the Dev in the process (again)  Dev has already responded that was not the final texture and it has been addressed.  What's your next issue with it?  

Honestly the 145 is getting better and better with every release, adding functionality, adding variants and despite your negativity towards it the project seems to have dedicated developers delivering on what they promised and very pleased customers...  

And unlike others who have used similar statements I stand by this. I'm not buying it. 

I've mostly stayed out of this thread since then to not be that "guy". With all the hype and promotion since then and to watch 59 seconds of a video and see clipping textures while bragging about modelling and texture standards in a promotional video. I couldn't not comment. I mean come on? They were practically asking for it. I have no ill will towards HPG and I'm sure they even would say. Maybe not publicly.   "You know, he has a point".  

Edited by styckx

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

41 minutes ago, styckx said:

And unlike others who have used similar statements I stand by this. I'm not buying it. 

I've mostly stayed out of this thread since then to not be that "guy". With all the hype and promotion since then and to watch 59 seconds of a video and see clipping textures while bragging about modelling and texture standards in a promotional video. I couldn't not comment. I mean come on? They were practically asking for it. I have no ill will towards HPG and I'm sure they even would say. Maybe not publicly.   "You know, he has a point".  

 

7 hours ago, styckx said:

 I can't unsee it. Ironic it's the part about maintaining high quality of standards of modelling and textures. How did no one see this before publishing the video? It was literally on display for 17 seconds and no one noticed it? This is an amateur oversight..  

It's not what you say it's how you say it.  Trust me, I'm from Jersey too, I know a dig when I see one. 

And as someone who has no interest in this product what do you care?  Just here to throw things from the peanut gallery? 

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

9 minutes ago, psolk said:

 

It's not what you say it's how you say it.  Trust me, I'm from Jersey too, I know a dig when I see one. 

And as someone who has no interest in this product what do you care?  Just here to throw things from the peanut gallery? 

It's a public forum. For all to see, read, say and comment on. I read and observe everything here.

That's what open forums are for. Maybe my approach was a bit too "Jersey" but come on you have to admit I had a valid point. Tough love is still love. 

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

22 minutes ago, styckx said:

It's a public forum. For all to see, read, say and comment on. I read and observe everything here.

That's what open forums are for. Maybe my approach was a bit too "Jersey" but come on you have to admit I had a valid point. Tough love is still love. 

How is calling them a "groveling for cash developer" and then only coming back to call their flickering texture an "amateur oversight"  while completely ignoring everything else they showed in that video tough love?  Topo map integration, chart integration, neofly integration, new variants, new features but sure the only thing you saw was a flickering texture and it's tough love.  Sure. 

You said you stayed away to not be "that guy" it's funny I tend to ignore projects I have no interest in from developers I think are groveling for cash not come back to comment on them and critique when I've never actually owned the product and the people that do all seem to be really pleased with it... 

Edited by psolk

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

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