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Issue with major airports & SP1

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  • Moderator

Basically have been happy with FSX *pre*SP1 and same is true post SP1. However, I have run into something which did NOT occur pre - when flying near major airport like LAX, where the facility is NOT in direct view, if I pan or move the view to see the airport, I initially see a bright green color where the airport is and then the tarmac, buildings, etc slowly fill in. This is a new occurence since SP1.In fairness, this is Sp1 setup right out of the box. I deleted my original fsx,cfg and let sp1 construct a new one so no tweaks, etc have been applied.Before I start reapplying some pre sp1 tweaks I thought I'd check if anyone else has seen this specific issue.I am not getting major blurries, etc and frame rates generally have improved. Just this one little glitch.VicSystem: P4 3.4/2GDDR/GF4 7900/512PCIx XPProVisit the Virtual Pilot's Centerwww.flightadventures.comhttp://www.hifisim.com/Active Sky V6 Proud SupporterRadar Contact Supporter: http://www.jdtllc.com/

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

I also see the green before they load...

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

Me too, but it's very brief. I no longer get blacked-out textures, but sometimes time compression seems to cause my textures to get messed up. A quick burst of 8x TC seems to solve that issue, though, at least on my system.Jeff ShylukAvsim Product Reviewer

>A quick burst of 8x TC seems to>solve that issue, though, at least on my system.>What is "TC"?RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian

Rhett

7800X3D 96 GB G.Skill Flare  Gigabyte 4090  Crucial P5 Plus 2TB

I also have had it pre/post SP1. I have always assumed it was a neccesary evil when the sim applies textures to the object.

-Scotty
 

Time Compression...if you have AI traffic, whenever you reduce from 8x down lower, FS refreshes scenery and such. Burst up to 8x then reduce back to 1x, and you force a scenery reload.

Hi,Tip: You can assign a button/key to the Refresh scenery command. Easier to use.Ulf B

>I also have had it pre/post SP1. I have always assumed it was>a neccesary evil when the sim applies textures to the object.Normally a "substitute" color (in most cases some dark grey or black) is assigned to any 3D object that shows up for the short moment when the object actually is drawed but the textures are not yet available to the graphic card - something everybody with an older system noticed. But at least for me this neon green is new in SP1, and also the long time (up to 3 sec) it is visible before the actual texture shows up. Maybe the texture paths where FSX searches for files has changed and now it takes some time? An analysis with filemon could help (see the other thread).Regards

I saw the bright green untextured objects in the demo, and I was surprised to see them ...

Quote from MS Flight Team Lead: "We’ve made some guesses"

VOlWMAlS.gif

I also gained bright green untextured objects. I used to get somewhat translucent gray objects, but now they're bright green. And seemingly only at major airports.Sure made finding KATL through the clouds a little easier last night though :D

>Time Compression...>>if you have AI traffic, whenever you reduce from 8x down>lower, FS refreshes scenery and such. Burst up to 8x then>reduce back to 1x, and you force a scenery reload. Sure, I do that all the time reload AI.I just had never seen "TC" for time compression.RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian

Rhett

7800X3D 96 GB G.Skill Flare  Gigabyte 4090  Crucial P5 Plus 2TB

Thought I would add...that I am seeing the purple and green textures too; and I did not see them in FSX RTM. They do not last "3 seconds" however. It's very quick. I see a similar thing with white-green-white civilian tower lights at night--I see the light cones for about 1s before the texture loads.I have not had time to tweak any of the settings mentioned on the blogs though. I think one of them specifically relates to this issue, so I reserve all judgment.RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian

Rhett

7800X3D 96 GB G.Skill Flare  Gigabyte 4090  Crucial P5 Plus 2TB

  • Moderator

>>I have not had time to tweak any of the settings mentioned on>the blogs though. I think one of them specifically relates to>this issue, so I reserve all judgment.Agreed! Lot's of new data to absorb - Visit the Virtual Pilot's Centerwww.flightadventures.comhttp://www.hifisim.com/Active Sky V6 Proud SupporterRadar Contact Supporter: http://www.jdtllc.com/

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

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