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FSimStudios CYTZ Premium Released

Featured Replies

2 hours ago, MarkW said:

How different is this scenery to the enhanced CYTZ that comes with Premium Deluxe ?

The layout is early 2022, while Asobo enhanced one is several years out of date.

Different buildings, more parking spaces, 20+ handcrafted buildings in the city skyline.

Edited by Tuskin38

On 4/3/2022 at 9:08 AM, Jrgorton said:

I find that I get a large FPS hit when I taxi past the main apron and look at the airport buildings. Everywhere else seems fine but I’m down is single digits when looking in that direction. Anyone else or just me? 

If anyone else is having this issue, I found out that in my case, FlyTampa’s Pearson was causing the problem. If I remove Pearson, I get no FPS drop when looking at the airport buildings from the taxiway. Not an ideal solution but hey Ho.

I have that same issue with looking upon the airport buildings. Removing FT Pearson can't be solution imho. It's strange, too, as Pearson is quite a distance away, but who knows, there happen strange things in simulation.

Kind regards, Michael

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Hi Guys,

 

Forgive my curious question but with reference to imagery provided in the first link by the OP, and given that the only 'jets' allowed into this airport are aeromed evac flights, why is there a parking spot that looks awfully like a tactical fighter dispersal area with anti- blast protection?  

 

Cheers

 

Terry   

No. No, Mav, this is not a good idea.

Sorry Goose, but it's time to buzz the tower!

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On 4/3/2022 at 3:08 AM, Jrgorton said:

I find that I get a large FPS hit when I taxi past the main apron and look at the airport buildings. Everywhere else seems fine but I’m down is single digits when looking in that direction. Anyone else or just me? 

That's me as well....  it sometimes go away but if I turn the view again towards it there is a large stutter-fest that goes on for probably a minute or so.  I have a very fast 12700K.  Definitely some sort of excessive polygon count or something hehe.

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I'm gonna pass on this one for now....it looks gorgeous but I honestly don't care to have to disable default sceneries to get this one to work nor remove Flytampa's Pearson for good performance.

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1 hour ago, blueshark747 said:

I'm gonna pass on this one for now....it looks gorgeous but I honestly don't care to have to disable default sceneries to get this one to work nor remove Flytampa's Pearson for good performance.

You could use addon linker to only activate one between CYTZ and CYYZ. Deleting the default airport is also really easy in the content manager.
Apart from that: How much worse is the performance in comparison to default/premium CYTZ with FlyTampa's CYYZ active? I think the FPS in the Toronto area really don't depend on that tiny airport scenery in CYTZ.

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16 hours ago, Lord Farringdon said:

why is there a parking spot that looks awfully like a tactical fighter dispersal area with anti- blast protection? 

I've been all around the Toronto Islands (on Rollerblades) but I've only viewed the airport from outside the perimeter. That said, it looks like an engine testing bay to me. 

 

Edit: Confirmed (last paragraph of "Facilities and services", before "Tenants and Terminals"). Article

Edited by 109Sqn

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5 hours ago, 109Sqn said:

I've been all around the Toronto Islands (on Rollerblades) but I've only viewed the airport from outside the perimeter. That said, it looks like an engine testing bay to me. 

 

Edit: Confirmed (last paragraph of "Facilities and services", before "Tenants and Terminals"). Article

Thanks @109Sqn. That explains that. Don't think I have ever seen so much effort put into noise suppression during ground runs? 

 

Edited by Lord Farringdon

No. No, Mav, this is not a good idea.

Sorry Goose, but it's time to buzz the tower!

Intel (R) Core (TM) i7-10700 CPU @2.90Ghz, 32GB RAM,  NVIDEA GeForce RTX 3060, 12GB VRAM, Samsung QN70A 4k 65inch TV with VRR 120Hz Free Sync (G-Sync Compatible). 

Boeing Thrustmaster TCA Yoke, Honeycomb Bravo Throttle Quadrant, Turtle Beach Velocity One Rudder Pedals.   

6 hours ago, Lord Farringdon said:

Thanks @109Sqn. That explains that. Don't think I have ever seen so much effort put into noise suppression during ground runs? 

 

Heathrow has one as well

There’s probably a sound limit in the area.

Edited by Tuskin38

  • Author

I'm torn on this one. The scenery looks amazing, and the handcrafted downtown is definitely appealing, but as an airliner flyer, there's nothing to reasonably fly in there.  While the CRJ's dimensions would allow it to use the gate spaces, the FMC won't recognize runways shorter than 4,500 feet so the facility doesn't exist in the database.  I'm curious how the fictional runway extension is going to work since Navigraph uses published data and won't have the fictional set, and as a result, neither will the CRJ.

From what I've read on their discord channel, YYC is up next, and they've been working on it for over a year.  Should be great, I'm very impressed with their sceneries so far.

4 hours ago, Tuskin38 said:

Heathrow has one as well

There’s probably a sound limit in the area.

Yeah, noise abatement, it's also why it's located as far away from the waterfront as possible.

2 hours ago, JayViation said:

The scenery looks amazing, and the handcrafted downtown is definitely appealing, but as an airliner flyer, there's nothing to reasonably fly in there. 

Yeah we really need a Q400 in this sim.  I’ll still buy it for GA flights in the meantime though.

Dave

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13 hours ago, Lord Farringdon said:

Thanks @109Sqn. That explains that. Don't think I have ever seen so much effort put into noise suppression during ground runs? 

 

They're not all that rare. For example, in addition to Heathrow:

Cambridge, UK

Norwich, UK

Sofia, Bulgaria

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