Jump to content
Sign in to follow this  
pmplayer

PMDG update V.3.0.20

Recommended Posts

I like the newer look - hated the worn out textures where knees rubbed in the NGX.  Strangely I don't care one bit about the textures as long as legible, realistic and still get my dopamine hit everytime advance the throttles and hear those fantastic engine sounds they pulled off in the 737.

Edited by RobF2
  • Like 3

Share this post


Link to post
Share on other sites
33 minutes ago, Ricardo41 said:

If they "laser scanned" it all, then why are there so many substandard textures littering the aircraft?

because laser scanning has not one single thing to do with textures?  it's a 3d modeling tool.  

  • Like 12
  • Upvote 4

Share this post


Link to post
Share on other sites
1 hour ago, ShawnG said:

because laser scanning has not one single thing to do with textures?  it's a 3d modeling tool.  

Nothing, of course, but if you invest the time to "laser scan", why not go the xtra mile and work on the textures?

Share this post


Link to post
Share on other sites
18 hours ago, pmplayer said:

Now what do they think for what reason we need those pop-up 2D displays, for use it in the cockpit ? There i dont need one i have there the panels..

Well, I need it!  I guess my monitor isn't as large as yours but, when I am in a good position on the flight deck to be able to see and control most of the instruments on the MCP, the PFD is too small to read clearly.  I used to fly the NGX in P3D with the pop-out PFD in the upper left corner, and I would occasionally put a pop-up FMC in the upper right corner as well.  It made flying a lot easier.

Edited by JDWalley

James David Walley

Ryzen 7 7700X, 32 GB, RTX 3080

Share this post


Link to post
Share on other sites
1 hour ago, JDWalley said:

Well, I need it!  I guess my monitor isn't as large as yours but, when I am in a good position on the flight deck to be able to see and control most of the instruments on the MCP, the PFD is too small to read clearly.  I used to fly the NGX in P3D with the pop-out PFD in the upper left corner, and I would occasionally put a pop-up FMC in the upper right corner as well.  It made flying a lot easier.

Shure, i understand that, and i know it is used about that, not all people like me have three monitors ( ore at least two ) in use..

But that is not the fact i mean, do you would like ( if you have more monitors ) to open it on your base monitor within the cockpit and not on the second one ?

I don`t think so and i just do - simply not understand - that they make the usage off updating this panels only witin the cockpit and not beeing in the outside view.

No nother plane that uses 2d pop up panels ( and that barly all of them we have in the sim ) do work from the outside view and PMDG, the professional guys, do not ??

Come on, this is just not professional and that is why i pointed this out.

Hope this gets fast and soon updated because from my view this is a real disaster, especially from such a professional developer team !

 

cheers 🤔

Edited by pmplayer

My Rig : Intel I7-7820X 8 Core ( 16 Threads ) @ 4,0, ASUS Prime X299 A II,  64 GB 3600-17 Trident Z, 750W Corsair CX750 80+ Bronze,  MSI 8GB RTX 2080 Super Ventus XS OC, WD 4TB and WD 6TB 7200 HD,  Win10 V.21H2, in use 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160.

spacer.png

Share this post


Link to post
Share on other sites
7 hours ago, Ricardo41 said:

substandard textures littering the aircraft?

That's completely exaggerated. The overhead looks a bit cartooney on a 2D screen but that's about it. Other than that people seem to be oddly concerned with the gear bay textures, but they are getting an update as well as the cabin.

5 hours ago, Ricardo41 said:

Nothing, of course, but if you invest the time to "laser scan", why not go the xtra mile and work on the textures?

Why do you think they didn't work on the textures? If they had access to a real one to survey for development they most likely took tons of photos and other reference material and went by that including creating the cockpit textures, so they decided to model a clean cockpit this time around. That doesn't mean they slapped some default textures on it without any work just because it's a clean cockpit rather than a worn out one. I don't understand why people seem to believe modeling a clean cockpit equates to cheap or lazy. Adding dirty spots and paint peeling off doesn't take an awful lot of time. It's just a decision to go for clean this time.


Microsoft Flight Simulator | PMDG 737 for MSFS | Fenix A320 | www.united-virtual.com | www.virtual-aal.com | Ryzen 9 7950X3D | Kingston Fury Renegade 32 GB | RTX 3090 MSI Suprim X | Windows 11 Pro | HP Reverb G2 VR HMD

Share this post


Link to post
Share on other sites
6 hours ago, Ricardo41 said:

Nothing, of course, but if you invest the time to "laser scan", why not go the xtra mile and work on the textures?

Well, you are probably referring to the cabin textures, and I don’t know why THEY didn’t, other than what they said about them being placeholders, and not meant to be final.

I wouldn’t have worked on them, because modeling the cabin is stupid. IMO.  Not a passenger simulator..

  • Like 4
  • Upvote 1

Share this post


Link to post
Share on other sites
4 hours ago, pmplayer said:

Shure, i understand that, and i know it is used about that, not all people like me have three monitors ( ore at least two ) in use..

But that is not the fact i mean, do you would like ( if you have more monitors ) to open it on your base monitor within the cockpit and not on the second one ?

I don`t think so and i just do - simply not understand - that they make the usage off updating this panels only witin the cockpit and not beeing in the outside view.

No nother plane that uses 2d pop up panels ( and that barly all of them we have in the sim ) do work from the outside view and PMDG, the professional guys, do not ??

Come on, this is just not professional and that is why i pointed this out.

Hope this gets fast and soon updated because from my view this is a real disaster, especially from such a professional developer team !

 

cheers 🤔

There is (as yet) no direct support in the MSFS SDK for pop-up windows in aircraft coded in WASM. There is support for pop-ups in aircraft coded in JavaScript/HTML, which includes all the default MSFS aircraft and mods based on the default planes, but not for WASM.

Hans Hartman at Aerosoft first figured out a way to semi-emulate a pop-up window in their CRJ, and passed along his technique to PMDG. It is a bit of a “hack” which is not a true pop-up such as you have in FSX/P3D and X-Plane. They are basically calling a native Windows API function to create a child window of the main VC window, containing the contents of a particular gauge or display. In the CRJ the child window even has standard Windows maximize/minimize controls in the upper right corner.

The drawback of doing it this way is that unless the parent window (the MSFS VC) has focus, any child windows which are derived from the parent window will stop updating. That is exactly what happens when you go to an external view. 

This has nothing to do with the skill, competence or “professionalism” of the developer. It is not something that PMDG can “fix” because it is a basic limitation of the Windows operating system itself. Until such time as Asobo includes direct support for creating true independent 2D pop up windows in WASM, the current “pseudo” pop up is best that can be done.

Edited by JRBarrett
  • Like 10

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

Share this post


Link to post
Share on other sites

What's in the update?


Chris Camp

Share this post


Link to post
Share on other sites
2 hours ago, JRBarrett said:

There is (as yet) no direct support in the MSFS SDK for pop-up windows in aircraft coded in WASM. There is support for pop-ups in aircraft coded in JavaScript/HTML, which includes all the default MSFS aircraft and mods based on the default planes, but not for WASM.

Hans Hartman at Aerosoft first figured out a way to semi-emulate a pop-up window in their CRJ, and passed along his technique to PMDG. It is a bit of a “hack” which is not a true pop-up such as you have in FSX/P3D and X-Plane. They are basically calling a native Windows API function to create a child window of the main VC window, containing the contents of a particular gauge or display. In the CRJ the child window even has standard Windows maximize/minimize controls in the upper right corner.

The drawback of doing it this way is that unless the parent window (the MSFS VC) has focus, any child windows which are derived from the parent window will stop updating. That is exactly what happens when you go to an external view. 

This has nothing to do with the skill, competence or “professionalism” of the developer. It is not something that PMDG can “fix” because it is a basic limitation of the Windows operating system itself. Until such time as Asobo includes direct support for creating true independent 2D pop up windows in WASM, the current “pseudo” pop up is best that can be done.

Thanks for pointing that out, didn't know that, but there is one thing : I am a user of the CRJ

and if i am not completly wrong, and i belive not, there pop up panels do work poped up and from the outside view.

I used that often, more or less always and saw it working .

But at the moment i longer didn't use the CRJ but it worked at last use..

cheers 😉


My Rig : Intel I7-7820X 8 Core ( 16 Threads ) @ 4,0, ASUS Prime X299 A II,  64 GB 3600-17 Trident Z, 750W Corsair CX750 80+ Bronze,  MSI 8GB RTX 2080 Super Ventus XS OC, WD 4TB and WD 6TB 7200 HD,  Win10 V.21H2, in use 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160.

spacer.png

Share this post


Link to post
Share on other sites
1 hour ago, pmplayer said:

Thanks for pointing that out, didn't know that, but there is one thing : I am a user of the CRJ

and if i am not completly wrong, and i belive not, there pop up panels do work poped up and from the outside view.

I used that often, more or less always and saw it working .

But at the moment i longer didn't use the CRJ but it worked at last use..

cheers 😉

I have the CRJ currently. I will check this later today and let you know.


Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

Share this post


Link to post
Share on other sites
3 hours ago, pmplayer said:

Thanks for pointing that out, didn't know that, but there is one thing : I am a user of the CRJ

and if i am not completly wrong, and i belive not, there pop up panels do work poped up and from the outside view.

I used that often, more or less always and saw it working .

But at the moment i longer didn't use the CRJ but it worked at last use..

cheers 😉

Confirmed - in the CRJ it does keep updating in external view, so evidently there is a difference in how it is being implemented in the Aerosoft CRJ vs the PMDG 737

  • Like 2

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

Share this post


Link to post
Share on other sites
7 hours ago, ShawnG said:

I wouldn’t have worked on them, because modeling the cabin is stupid. IMO.  Not a passenger simulator..

I've made this same joke, seeing the increase in wing-from-cabin-window views on streams and YouTube vids: are we playing deadhead simulator now?   😁

The obsession with cabin modeling (and wing flex while we're at it) in the sim world has completely puzzled me.  In 23 years, I think I've glanced back and noted the wings flexing maybe a few times.  The fact that they flex a bit in glass smooth air in sim aircraft is ridiculous, and I can only assume is a result of the community demanding ever more wing flex from devs, who are probably as puzzled as me by this demand but know where their bread is buttered lol. 

  • Like 5
  • Upvote 2

Andrew Crowley

Share this post


Link to post
Share on other sites
8 hours ago, JRBarrett said:

Confirmed - in the CRJ it does keep updating in external view, so evidently there is a difference in how it is being implemented in the Aerosoft CRJ vs the PMDG 737

OK, so hoping PMDG can do a update so it works from the outside view aswell,  maybe with the help from Aerosoft ?

I mean they used the help before..

A fix for this issue would be very important for me and in general it would then be as it should be, namely that it also works with the outside view.

cheers 😉

Edited by pmplayer

My Rig : Intel I7-7820X 8 Core ( 16 Threads ) @ 4,0, ASUS Prime X299 A II,  64 GB 3600-17 Trident Z, 750W Corsair CX750 80+ Bronze,  MSI 8GB RTX 2080 Super Ventus XS OC, WD 4TB and WD 6TB 7200 HD,  Win10 V.21H2, in use 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160.

spacer.png

Share this post


Link to post
Share on other sites
8 hours ago, Stearmandriver said:

I've made this same joke, seeing the increase in wing-from-cabin-window views on streams and YouTube vids: are we playing deadhead simulator now?   😁

The obsession with cabin modeling (and wing flex while we're at it) in the sim world has completely puzzled me.  In 23 years, I think I've glanced back and noted the wings flexing maybe a few times.  The fact that they flex a bit in glass smooth air in sim aircraft is ridiculous, and I can only assume is a result of the community demanding ever more wing flex from devs, who are probably as puzzled as me by this demand but know where their bread is buttered lol. 

I agree. Jumping from time to time to people streaming MSFS, almost always i find myself watching the wings from the cabin… passenger simulator…


Roi Ben

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...