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Now... this IS bumpy....

Featured Replies

Very bumpy arrival into Anchorage, Alaska - B747-400 - YouTube

Reminds me of the sometimes present, and after all realistic although in need for further fne tunning, turbulence in MFS 2020...

Flying gliders since 1980

Flightsimming since 1992

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nice, i think that camera made it look a lot worse than it was though

Wayne such

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2 hours ago, Jetman67 said:

nice, i think that camera made it look a lot worse than it was though

Yup. A handheld camera will always exaggerate the movement compared to a fixed one. The way the human body is built means we're good at dampening some external forces, just at the cost of a lot of movement.

Still, as the rattle sounds demonstrated, it wasn't a smooth ride.

 

Edited by F737MAX

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This video clearly demonstrates why the Asobo turbulence/gust model is not realistic. 

I still can't find a situation where I felt the conditions were unrealistic. My sim must be broken!

Edited by suncoastflyer

P3Dv4 + XP11

MFS

1 hour ago, Jeeeno said:

This video clearly demonstrates why the Asobo turbulence/gust model is not realistic. 

Wrong.

MSFS is not simulating hand held cameras.

Now someone will say that there is not any bumpy airplane, just a bumpy cam. ☠️

Missing the PMDG DC6 in MSFS 2024 (she's here, but...).

  • Author

It's definitely bumpy, and it's bumpy also for the same reasons it sometimes is - quite realistically I would say - in MFS: When like in this case there are mountains around...

You can observe the wind vector showing a wind from NNE with around 25+ knot and the, around 400ft, it vanishes all of a sudden making the wind vector stopped being displayed in the ND. This type of situation is one I have found a few times landing al LPPT 20, and it's actually known from RL for various northerly  wind conditions...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

56 minutes ago, jcomm said:

You can observe the wind vector showing a wind from NNE with around 25+ knot and the, around 400ft, it vanishes all of a sudden making the wind vector stopped being displayed in the ND. This type of situation is one I have found a few times landing al LPPT 20, and it's actually known from RL for various northerly  wind conditions...

I don't think the problem is so much when the turbulence occurs, but rather the way the planes react. It's actually impossible for MSFS to be accurate for this, because every developer has a different implementation of the flight model. So there really is no "universal flight model" as far as I understand it. Now there is a universal component to the wind, but how each plane reacts to said turbulence varies depending on flight model implementation. So to say it's accurate to RL would mean every clueless developer that ever built a plane in MSFS got the turbulence reaction correct, even though Asobo keeps updating it, and A LOT of even the major designers (PMDG, Carenado, Milviz, and others), have UPDATED their planes specifically because Asobo changed something.

So yah, it's not accurate, but might be somewhat accurate for some planes some of the time.
 

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

You are all mistaken, the most realistic turbulence is found in most threads where flight simmers smack each other around a bit!

But to actually do something differnet and 'get back on topic' ...

Check out the recent LATAM in-flight 'turbulence' , the same channel OP refers to re-posted on their youtube channel too. How the aircraft / pilots kept it together is just incredible.

Edited by Freq_flyer44
splg

3 hours ago, Jetman67 said:

nice, i think that camera made it look a lot worse than it was though

Yep absolutely.  From looking at the FOs movements and not the camera, continuous light turbulence at the worst.

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2 hours ago, suncoastflyer said:

I still can't find a situation where I felt the conditions were unrealistic. My sim must be broken!

I know. I keep reading these threads wondering what folks are talking about. I'm going on the assumption that when, where, and what I'm flying just doesn't make it happen. I'm pretty happy with the winds as currently depicted.

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31 minutes ago, MDFlier said:

I know. I keep reading these threads wondering what folks are talking about. I'm going on the assumption that when, where, and what I'm flying just doesn't make it happen. I'm pretty happy with the winds as currently depicted.

I think the majority of these negative remarks are from people that have never actually flown in a light aircraft. 

 

 

 

Just being realistic, been in several planes, mostly large, 1 small.
It doesn't feel as good as MS Flight (yet), they haven't recaptured the magic, still waiting.

Maybe I just haven't hit the right winds in the right plane, but so far it feels more artificial. Also, have had barely any turbulence in the PMDG 737, whereas in smaller planes I've been knocked silly at times.

Well, I can attest that even on larger planes, some flights are bad with lots of turbulence. Once on a flight to Boston, I was nearly knocked out from Turbulence. Hit my head on seat in front of me, had seatbelt too loose. That flight jerked me every which away in RL, thought the pilot was going to kill us. He flew straight through a giant thunderstorm, lightning and all.
 

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

39 minutes ago, Bobsk8 said:

I think the majority of these negative remarks are from people that have never actually flown in a light aircraft. 

Yeah, my last actual landing was runway 7 at KLZU in a 152 late in the evening on a hot August day (typical 98°+ Atlanta summer weather) and I got tossed all over the place from an 8 kt crosswind in combination with the thermals coming off of the hot parking lots and roofs and patches of bare dirt below. It was a fun one, but not exactly smooth.   

i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440 

 

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