November 16, 20223 yr In my opinion PSXT + RT have been a great gem since introduced into MSFS early on. Ive followed most live AI threads since launch and smile as I've had almost no issues with this method. Yeah, the RT portion does have a $10 monthly fee but heck, I spend $10 a day on lunch and get to enjoy fantastic live AI. PSXT is constantly updated (so much I have a hard time keeping it updated - lol) I understand those that don't want to spend extra on a feature that the sim advertises as default and free, but I'd recommend this combo of PSXT + RT at least for the interim but I think once you try you'll be hooked.. For me at least, it is worth it. Cheers, Eric
November 16, 20223 yr 16 minutes ago, N6154Q said: Yeah, the RT portion does have a $10 monthly fee but heck, I spend $10 a day on lunch and get to enjoy fantastic live AI. If you'd pay $10 for this what would you pay for a subscription for unlimited use of MSFS? Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
November 16, 20223 yr Author It has nothing to do with the $10 tbh. The shortcomings of the PSXT approach are no connection with ATC, not following the taxiways, landing on grass, and being jerky. If the solution were free I would still not use it because of those things. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
November 16, 20223 yr 35 minutes ago, Noel said: Not sure what you're asking Gerard. It is what I explained and RTOT is generating recurrent stutters when enabled--this was not the case pre SU11, at least not to this extent. What models were you using with RTOT? Just default, FSLTL, AIG, E-Jets? Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
November 16, 20223 yr On 11/12/2022 at 8:34 AM, RobJC said: It does populate more planes at the airport, using built-in sliders in msfs, but all it really does is populate airports. I didn’t see much activity. Simple, yes. Immersive, no. Doesn't fit my experience I've always had ample traffic using ST w/ RTOT. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
November 16, 20223 yr On 11/12/2022 at 8:34 AM, RobJC said: Of course, this package isn’t perfect either. The AI planes are jerky, either flying or on the ground. My God how can you stand that? Wouldn't touch it with a 10' poll as I hate jerky! Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
November 16, 20223 yr 17 minutes ago, Alvega said: What models were you using with RTOT? Just default, FSLTL, AIG, E-Jets? Default models w/ ST liveries Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
November 16, 20223 yr 1 hour ago, Noel said: Not sure what you're asking Gerard. It is what I explained and RTOT is generating recurrent stutters when enabled--this was not the case pre SU11, at least not to this extent. Hi Noel, How is it with other ac. Do you have stutters too when using them ? PMDG ac are heavier on your system because they are very complex. As I have Ps working outside MSFS my sim has more breathing room. And no stutters with either SU11 beta as with the official release version Hopefully you will find a way to eliminate these stutters …. Edited November 16, 20223 yr by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
November 16, 20223 yr Author 1 hour ago, RobJC said: The shortcomings of the PSXT approach are no connection with ATC, not following the taxiways, landing on grass, and being jerky. 54 minutes ago, Noel said: My God how can you stand that? Wouldn't touch it with a 10' poll as I hate jerky! Not just jerky. Again, not a bad solution but immersion just isn't there. ATC doesn't know the planes are there. It just throws it all off. IMO. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
November 16, 20223 yr 2 hours ago, Noel said: I've recently recognized RT Online Traffic is creating substantial stutters that I have none of with it turned off--no will trade in AI planes for smooth flight: Here we are in the PMDG 738 w/ RTOT enabled--frequent minor but visible stuttering during taxi and elsewhere. Unfortunately I had blamed AccuSeason for this but nope it was RTOT: And now without, same plane same flight--liquid smooth even at 30FPS: Interesting, what program are you using to measure this? Edited November 16, 20223 yr by kiek
November 16, 20223 yr 4 minutes ago, RobJC said: Again, not a bad solution but immersion just isn't there. ATC doesn't know the planes are there. It just throws it all off. IMO. You must not use these artificial MSFS ATC programs at all when running PSXT+RT. Listen to Live ATC channels, that's what I call immersion. Edited November 16, 20223 yr by kiek
November 16, 20223 yr 7 minutes ago, RobJC said: Not just jerky. Again, not a bad solution but immersion just isn't there. ATC doesn't know the planes are there. It just throws it all off. IMO. I'm looking primarily for something that will let me decrease the density of live traffic in the hopes limiting the sheer number will make it useable again for me. Realtime Online w/ ST doesn't offer that control near as I can tell and in busy terminals it's a bit much to cope with. Oftentimes I'll see 4 to 8 planes coming into KDEN or elsewhere plus all the taxiing going on. Is the 'jerky' as bad as the PMDG Pax Bus? My god that thing runs at 12fps or something! Edited November 16, 20223 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
November 16, 20223 yr Author 1 minute ago, Noel said: I'm looking primarily for something that will let me decrease the density of live traffic in the hopes limiting the sheer number will make it useable again for me. Realtime Online w/ ST doesn't offer that control near as I can tell and in busy terminals it's a bit much to cope with. Oftentimes I'll see 4 to 8 planes coming into KDEN or elsewhere plus all the taxiing going on. Is the 'jerky' as bad as the PMDG Pax Bus? My god that thing runs at 12fps or something! The AI planes just pause slightly every couple seconds. This is on the ground or in the air. FPS are 50+ when this happens. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
November 16, 20223 yr 2 minutes ago, Noel said: Is the 'jerky' as bad as the PMDG Pax Bus? My god that thing runs at 12fps or something! With PSXT+RT you can easily have a fixed 30fps running 50 live aircraft and 70 parked static aircraft (in MSFS) I admit there are some microstutters, mainly on the ground, not in the air In P3D at EGLL I run with 100 live and 120 parked, no problem. My PC is 5 years old. It all comes down to lowering your sliders IMO 😉
November 16, 20223 yr Author 55 minutes ago, kiek said: With PSXT+RT you can easily have a fixed 30fps running 50 live aircraft and 70 parked static aircraft (in MSFS) I admit there are some microstutters, mainly on the ground, not in the air In P3D at EGLL I run with 100 live and 120 parked, no problem. My PC is 5 years old. It all comes down to lowering your sliders IMO 😉 The micro stutters is what I am talking about. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
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