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AI Traffic - all have issues but one option is acceptable

Featured Replies

46 minutes ago, Kaiii3 said:

You can use PSXT and AIG already together. AIGAIM-OCI can provide the content and PSXT injects them into the Sim.

PSXT is using the "live"-data approach like FSLTL, but with more internal control over the airplanes, AIG is using only offline data to inject the data into the Sim while using the internal ATC system. Developing a hybrid solution on this is nearly impossible.

Sorry...yes I am using PSXT for live traffic with AIG models.  

  • Replies 73
  • Views 11k
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On 11/12/2022 at 3:34 PM, RobJC said:

PSXT+RealTraffic is the best option I’ve found

Completely agree!

No other traffic option can yet give me the ability to stack in a hold with other traffic and give appropriate spacing when making an approach.

 

Using FSLTL Traffic and AIG for models.

 

AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR

MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter

14 hours ago, knich said:

   I would love including FLSTL too but I cannot combine AIG and FLSTL without a simconnect issue.

What issue?  I'm using PSXT + RT + AIG and FSLTL, aircraft models and liveries only of course, not AIG TC and not the FSLTL Injector.

5 hours ago, kiek said:

What issue?  I'm using PSXT + RT + AIG and FSLTL, aircraft models and liveries only of course, not AIG TC and not the FSLTL Injector.

I keep getting this when I try to combine AIG and FSLTL models.  

Screenshot-2347.png

I also have the problem with PSXT and AIG models but not nearly as often.

It's an ongoing problem for about a month.  I never had problems combining all three before.  I don't know the solution.

I had started a topic on this about a month ago.  

 

Edited by knich

In before someone tells us to just go on Vatsim...

2 hours ago, knich said:

I keep getting this when I try to combine AIG and FSLTL models.  

Screenshot-2347.png

 

That problem has nothing to do with FSLTL or AIG....

Please use my forum.

  • Author

Okay I have gone back to using FSLTL. The jerkiness of the planes in PSXT+RT plus planes disappearing combined with no connection to ATC (and planes landing and taxiing on the grass) just kill immersion. I am seeing planes takeoff (and occasionally land) using FSLTL so going to stick with that for now. But I need to see if my FPS goes to zero after a couple hours of using it. Might still be an issue (which PSXT+RT doesn't have). 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

On 11/12/2022 at 12:34 PM, RobJC said:

Waiting for FS Traffic to arrive, so we’ll see. For now, PSXT+RealTraffic is the best option I’ve found. 

So this is not valid anymore?

Alvega

CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |
RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White 

  • Author
6 minutes ago, Alvega said:

So this is not valid anymore?

In my opinion both have clear advantages and disadvantages. Right now i feel FSLTL works best for me. Others may have another opinion. I’d say these two are the best atm. 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

3 hours ago, RobJC said:

planes landing and taxiing on the grass

Where are you seeing this? On another note, FSLTL landing on the wrong runways often in opposite directions is less immersion killing?  The jerkiness is less than ideal for sure.

Edited by Dave_YVR

i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS 2024

  • Author
6 hours ago, Dave_YVR said:

Where are you seeing this? On another note, FSLTL landing on the wrong runways often in opposite directions is less immersion killing?  The jerkiness is less than ideal for sure.

KDEN. Just followed a few planes around and watched it happening. 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

35 minutes ago, RobJC said:

KDEN. Just followed a few planes around and watched it happening. 

Sometimes this is caused by a wrong taxiway layout of the (add-on) airport in your Sim..  Or a missing (new) taxiway.

Edited by kiek

I've recently recognized RT Online Traffic is creating substantial stutters that I have none of with it turned off--no will trade in AI planes for smooth flight:

Here we are in the PMDG 738 w/ RTOT enabled--frequent minor but visible stuttering during taxi and elsewhere.  Unfortunately I had blamed AccuSeason for this but nope it was RTOT:spacer.png

And now without, same plane same flight--liquid smooth even at 30FPS:spacer.png

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

59 minutes ago, Noel said:

I've recently recognized RT Online Traffic is creating substantial stutters that I have none of with it turned off--no will trade in AI planes for smooth flight:

Here we are in the PMDG 738 w/ RTOT enabled--frequent minor but visible stuttering during taxi and elsewhere.  Unfortunately I had blamed AccuSeason for this but nope it was RTOT:spacer.png

And now without, same plane same flight--liquid smooth even at 30FPS:spacer.png

Is your ac having stutters with RT enabled. Here I do not have stutters at all, but my Ps is working outside MSFS….

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Just now, GSalden said:

Is your ac having stutters with RT enabled. Here I do not have stutters at all, but my Ps is working outside MSFS….

Not sure what you're asking Gerard.  It is what I explained and RTOT is generating recurrent stutters when enabled--this was not the case pre SU11, at least not to this extent.  

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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