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AIG traffic, GSX and the simobject limit (invisible stuff)

Featured Replies

Hi guys,

I really don't understand why the sim has to make models invisible when reaching 1000 simobjects on the scene. I basically cannot fly to London or Paris without having trouble if I use GSX.

I already disabled the GSX ground clutter, but the real problem are the trucks around every single AI plane. There is no way to remove them and for every aircraft there are like 5 trucks, which means that 50 aircraft on ground create additional 250 simobjects at least. An enormous and unavoidable waste of space.

Do you know any way I can keep my AI with a decent number of planes and avoid this tedious bug? Do you think Asobo will remove the limit?

25 minutes ago, agfdetre said:

There is no way to remove them and for every aircraft there are like 5 trucks,

Yes there is. You can switch them off in AIM, then run a verify setup.

Edited by Farlis

I had this problem too and beside what Farlis indicated, one advice from FSDT was to avoid using passenger boarding. This solved the problem for me. Each passenger is an object…

Bernard

CPU = 12900K / GPU = Nvidia 3090 VRAM 24 GB / RAM = 64 GB / SSD = 2 TB 980 PRO PCle 4.0 NVMe™ M.2, 

Using fsltl plus gsx i don't have the invisible problem, i only have tuis problem if i use aig plus gsx

So far never ran into this issue, but I do turn off quiet some stuff for my big hubs (if possible), I use AIG only at 60% and deactivated ground services and I do not use the extra clutter in GSX Pro. And, often I do also not use the boarding option of GSX to get in the air a little quicker. Might all add to the fact that I so far never had the issue appear. 

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

  • Author
10 hours ago, Farlis said:

Yes there is. You can switch them off in AIM, then run a verify setup.

You saved my life! I didn't know about that option. Now I never go over 750 objects even in Heathrow. It's another story now, thanks.

Yep turning services off in the AIM solves the problem. Visually it's not that much of a loss, since AIGTC comes with its own services, so planes have stairs attached and the fuel truck coming etc.

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

5 hours ago, motishow said:

Using fsltl plus gsx i don't have the invisible problem, i only have tuis problem if i use aig plus gsx

That's because FSLTL by default has much less aircraft rendered compared to AIG, on big hubs that is. While FSLTL default limit is 40 aircraft on the ground I think, AIG on 100% can easily render like 150 aircraft at KLAX or KORD or EGLL, like it would be in real life. Now the problem aren't the aircraft but the ground services, because every aircraft comes with like 10 simobjects in services on its own. This can quickly break the sim limit.
That's why disabling MSFS services for the AIG planes will effectively solve the problem and still allow you to see 150+ aircraft during rush hour on big hubs.

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

Thank you for the "services off in AIM" pro-tip. That's amazing!

Also, whichever Asobo developer decided on the arbitrary 1000 item limit should be [redacted]. If my hardware can handle 4k items, let it handle 4k items. I'll know when I have too many when the game becomes a slideshow... And the fact that Asobo hasn't yet gone back and changed that one little variable to 4096 or something is really irritating, to say the least.

This is a problem that does not need to exist.

Take-offs are optional, landings are mandatory.
The only time you have too much fuel is when you're on fire.
To make a small fortune in aviation you must start with a large fortune.

There's nothing less important than the runway behind you and the altitude above you.
It's better to be on the ground wishing you were in the air, than in the air wishing you were on the ground.

9 hours ago, Bernard Ducret said:

I had this problem too and beside what Farlis indicated, one advice from FSDT was to avoid using passenger boarding. This solved the problem for me. Each passenger is an object…

How do you do that? Unlike P3D, GSX passenger boarding in MSFS is so buggy...

Edited by Luis Hernandez

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

43 minutes ago, Luis Hernandez said:

How do you do that?

Simply don't "Request Boarding", instead dock the gateway, that's all, then you won't have 275 passengers boarding in your 78X and eating up more than a quarter of your object limit. Other GSX services can be used normally.

Bernard

CPU = 12900K / GPU = Nvidia 3090 VRAM 24 GB / RAM = 64 GB / SSD = 2 TB 980 PRO PCle 4.0 NVMe™ M.2, 

  • Author
4 hours ago, Fiorentoni said:

That's because FSLTL by default has much less aircraft rendered compared to AIG, on big hubs that is. While FSLTL default limit is 40 aircraft on the ground I think, AIG on 100% can easily render like 150 aircraft at KLAX or KORD or EGLL, like it would be in real life. Now the problem aren't the aircraft but the ground services, because every aircraft comes with like 10 simobjects in services on its own. This can quickly break the sim limit.
That's why disabling MSFS services for the AIG planes will effectively solve the problem and still allow you to see 150+ aircraft during rush hour on big hubs.

Exactly, and I specifically like airports to be full of planes and ATC blasting continuously. Just like in real life. Now that I turned off the services, it seems the sim handles up to 250 planes nicely

3 hours ago, Bernard Ducret said:

Simply don't "Request Boarding", instead dock the gateway

Oh, I thought it was a setting. Looks like it may work for my typical usage. Thank you very much!

3 hours ago, Bernard Ducret said:

Other GSX services can be used normally.

Baggage loading included?

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

1 hour ago, Luis Hernandez said:

Oh, I thought it was a setting. Looks like it may work for my typical usage. Thank you very much!

Baggage loading included?

You'd rather not see passengers instead of just disabling the services for AI planes? That's unnecessary. Just disable the MSFS services for AI traffic in AIM and you can use all of GSX no matter what.

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

5 hours ago, Fiorentoni said:

You'd rather not see passengers instead of just disabling the services for AI planes?

I don't use AIM but FSLTL. Thus, no AI aircraft is being serviced. I only asked because it helps me to solve another annoyance I have. 

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

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