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michal

speed feels a little too slow on landing

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to me it seems as if the speed is a little too slow on landing. It's either that or the braking is too fast. It seems like I can stop the plane in no time after landing and it just seems too slow. I would just like a greater sense of speed when landing on the runway and coming to a stop. Especially in a jet where it really looks like you are just floating down to the runway but once the wheels touch down you can really feel the speed.

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Next time you are driving down a highway at 70-75 mph check the following:At 70 mph you are going about the initial landing speed of a c172/archer etc (in the flare you will be going even slower). As you look ahead-notice how the viewpoint looks rather slow. Now turn your head to the side-and notice that your sense of speed is much greater.I find the speed looks about right in the sim-and just like above-use a side view of the plane on landing and the speed will feel faster. As an interesting sidenote-my wife has travelled extensively with me in small planes-however since I switched to a twin she has only sat in the back seat. She keeps complaining to me that she feels like we always land too fast in the twin. Now the landing speed is 10 knts. faster than my single used to be-but it is primarily because she is now looking out the side window instead of the front one!In my case-whenever I travel commercially-I always feel like we are coming in way too fast-as I am looking out the sidewindow!Also realize-the winds (and your groundspeed) will have a great deal to do with your sensation. If you have a 30 knt. wind against you, you will feel like you are crawling...http://mywebpages.comcast.net/geofa/pages/rxp-pilot.jpgForum Moderatorhttp://geofageofa.spaces.live.com/

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Yes landing a plane on a runway long enough for the Space Shuttle gives the illusion of endless concrete ahead.Now go to a shorter runway.Shorter runway = higher blood pressure.Thats the allure of Bush Flying.Also, since we do not pay for burning up brakes,nose gear and having passengers that refuse top ever fly with you again, you tend to STAND on the brakes ALOT harder than in real life.

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Wish I could find it but there is a vid....Looks like a Maule or cub with HUGE tires.He skims the river water and right before the plane starts to sink,slides up onto a rocky river beach.Real world.

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The feeling of speed is often difficult to achieve in a sim. Zooming out does help though. An array of several monitors that includes peripheral vision would help too. It's just more expensive than zooming out. :)I assume this is what you mean rather than the flight model having too low a stall speed?

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Maybe, but follow the suggestions given hereAs a real world example...When I soloed in the Piper Warrior III, my stall speed was just near 35kts....pretty slow hehe Granted, I weighed about 130lbs with no baggage except my flight bag....

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When I learned to fly in a warrior, I was shocked at how slow the approach speed seemed. At times it felt like it would take forever to get to the runway. There are few reasons for it, first you ARE going slower, second you are looking ahead and are far from reference points, third you are flying into the wind. Forth, you have no peripheral vision in the sim to get the sensation of speed during roll out. In fact, If you fly using a triple monitor setup, you will feel the speed more.

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retracting flaps after touchdown could give you a couple of yards ;-)

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You can always try landing at full throttle and no flaps. :-p

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Hi Dave- I dunno- GeForce FX5200 video cards and old CRTs are pretty cheap around here! Actually giveaways! That's what I use.And they need no head motion- just glance out of the corner of your eyes to the 48" wide panorama & ALL the panels/popups. Cheers Alex Reid CYYJ on the British Columbia Riviera !

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>Hi Dave- I dunno- GeForce FX5200 video cards and old CRTs are>pretty cheap around here! Actually giveaways! That's what I>use.>And they need no head motion- just glance out of the corner of>your eyes to the 48" wide panorama & ALL the panels/popups. >Cheers Alex Reid CYYJ on the British Columbia Riviera !Hahaha reading your post did make me laugh, Alex. Nice one mate ;-)I supposed everyone uses flat screens now Alex but then again, if the old CRT's are plentiful and cheap, all power to your elbow.There's a guy who comes to our flightsim club and he uses five CRT's four LCD's and sets it up, dismantles it all and takes it away consequently re-assembling it all again when he arrives home. How's that for enthusiasm eh?Only drawback as far as I can see Alex is, the headaches you will suffer being bombarded with Gamma radiation that CRT's emit, and the more there is the more you get...............Still, it's all worth it I suppose ;-)

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Dave- No sweat re CRT radiation- I'm fully protected by all the lead BBs I chewed/swallowed 65 years ago as a kid chasing sqirrels & #####! Here's some food for thought-My triple monitor AMD 1.8 sys runs at 1024x768 producing a typical, very smooth 18 FPS. Multiplying that out gives 42,467,328 pixels per second reaching my eyes and the part of my brain that sees images.A more modern sim 'puter perhaps runs a single mon at 1280x960 at let's say 30 FPS. That computes to only 36,864,000 pixels per sec.So who is seeing/experiencing the best visual illusion?------------CRTs work just fine- with panel config you can accurately synch the views and allow for ANY combination of bezel widths & monitor placement angle & tilt. The bezels are then no more noticeable than the pillars of your car windshield. I have 2CRTs/1LCD. Keep a barf bag handy when doing aerobatics! Alex Reid CYYJOh Oh- I think my harness locking pin just fell out!http://forums.avsim.net/user_files/179962.jpg

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Hi,I actually have a similar question.In flying the default 737, landing at 140-150 kias at the appropriate part of the rwy, it seems very easy to stop. For instance, using no brakes, just spoilers and reverse thrust, I seem to be able to coast to 40 kias sooner than my real life experience as a passenger would indicate was normal. This happens with a high weight and fuel load. For instance, taking LaGuardia as an example, (relatively shortish, for a jet)I have no problem stopping the 737, but having flown into there a whole lot of times, I can say from experience, that pilots are not simply using spoilers and rev. thrust to bring the plane to a halt. They seem to use a whole lot of braking, even on a nice day.Anyone have any suggestions? Am I crazy? maybe some of it the relative lack of perception of speed, but I think some is actually "real"

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>Hi,>I actually have a similar question.>>In flying the default 737, landing at 140-150 kias at the>appropriate part of the rwy, it seems very easy to stop. For>instance, using no brakes, just spoilers and reverse thrust, I>seem to be able to coast to 40 kias sooner than my real life>experience as a passenger would indicate was normal. This>happens with a high weight and fuel load. For instance,>taking LaGuardia as an example, (relatively shortish, for a>jet)I have no problem stopping the 737, but having flown into>there a whole lot of times, I can say from experience, that>pilots are not simply using spoilers and rev. thrust to bring>the plane to a halt. They seem to use a whole lot of braking,>even on a nice day.>>Anyone have any suggestions? Am I crazy? maybe some of it>the relative lack of perception of speed, but I think some is>actually "real"I forgot to add this to my original post. I also feel the same way on ALL aircrafts. It feels like I can stop in no time. I just did one of the expert missions and landed on my first try and it wasn't that great of an approach. It was the one where you land in the dutch harbor where it's all snowy. I still think there needs to be some tweaking as far as flight dynamics go.

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Agreed,Glad I'm not the only one to feel this way.I found the discussion about the perception of speed illuminating and helpful, I wonder if anyone has anything to say on the landing/braking characteristics of the default aircraft. For instance,how much of my my short stopping distance is due to perceptual differences between life and sim, how much is it the flight dynamics in fs, how much is not so much flight dynamics, but braking, spoiler, rev. thrust dynamics?I'm not looking to argue here, just to better understand what I am doing, vs what the sim is doing

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I totally agree with Dave. I felt the same when I first used FSX and can not get used to it: the feeling of speed is very bad when the aircraft is on ground, during takeoff or landing. The aircraft looks so slow that I turned to the taxiway at a too high speed...But I think I know why we have this feeling: it is because the feeling of speed is very different from what it was in FS2004. I flew FS2004 for years, and I keep flying with it, so I am used to this feeling of speed. The difference in FSX is shocking. And I keep thinking the feeling of speed was better in FS2004.Eric

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Tim- You can compensate very precisely for any combination of bezel widths in Panel Config. You can also adjust there for monitor placement angle and tilt so that the horizon is always straight.The line in question is:VIEW_FORWARD_LEFT(right)_DIR=xxx, yyy, zzzx is height & aligns the horizons, +-y is tilt, +-z is start angle for the view as measured from straight ahead. This angle is how you compensate for bezel width by moving the 2 outer views further to the left or right. This causes a small wedge of scenery to be missing- apparently "hidden" behind the bezels! (just like your car windshield pillars!) For example, a bezel width of 3 3/8" needed 5

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