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MSFS2024 PCGamer interview with Jorg

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1 hour ago, hanhamreds said:

What about stuff bought using 3rd party installers like Orbx direct? 

I believe it will be the same, but the 3rd party devs will have to port their products or update their installers. 

Edited by ca_metal

9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme
Dell 27" 2127DGF - 1440p - Gsync - 165hz 
Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel

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  • You are old fashioned. Absolute waste to create a platform that's essentially a world twin and not take advantage of it by branching out, allowing more venues of exploring and enjoying it. That's shor

  • Cpt_Piett
    Cpt_Piett

    Looks like 2024 will be a world simulator, with the option to fly. There’s probably going to be all sorts of non-aviation related addons. Which is not necessarily a bad thing.   

Very interested to hear more details about the cloud mechanism for 2024. If the only downloading what’s necessary extends to planes as well (or at least an option to only download frequently used planes with the rest kept in your online library until you want to use them), then that’s going to encourage me to make a lot more of my purchases through the marketplace.

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

I’ve not played for almost a year now!

My modus operandi is I fly a new add-on AC, take off: land a few times, learn the systems and quit.  There has to be a reason to play this game other than flying!

 

 

Chris Camp

19 hours ago, MarcG said:

Another angle; with more reliance on the Cloud infrastructure maybe they don't have full confidence in it until that improves over time, just look at the number of various server related issues this calendar year, it doesn't bode well for a sim that will rely more heavily on servers than it's predecessor. Again leaving the older Sim to fall back on until a time whereby the Cloud & Servers can be relied upon and trusted more heavily.

My thoughts as well.  It sounds like there will be heavy reliance on the "cloud" with this sim.  I am very excited about much of what will be delivered, however am cautiously optimistic about bandwidth needs.  I don't typically have issues in that department, however, have read that some of the graphic anomalies - mis-shaped terrain/buildings etc. that occur on occasion are a result of poor bandwidth somewhere along the line.  Turning off photogrammetry seemed to make these issues go away for me.   The other thing that happens to me is the horribly long download/install process.  It typically takes about 4 days of constant downloading to install MSFS2020.  I've tried the many suggestions (VPN, throttling bandwidth, and a multitude of other suggestions) with no avail.  I don't have bandwidth issues on my end and play other bandwidth heavy games that play without degradation or latency. - only reason I mention this is there is a bottleneck somewhere that is related to throughput.  There are quite a few folks that still suffer from this (but not all).  For some it has gotten better, I for whatever unfortunate reason am not one of them.  I mention this because it is another example of current bandwidth restrictions that seem to only impact MSFS on my machine. 

  My hope is that Microsoft will allow enough bandwidth to handle what sounds like quite a bit of cloud based content to be delivered.  I'm sure at the end of the day, it will be cost -vs- quality.

On 8/8/2024 at 10:58 PM, Ixoye said:

The digital life is the future, no one has to live a normal life anymore, you live your own dream life connected to a supercomputer instead while AI takes care of the world around us.

This is the most depressing thing I've ever read.  I'm not really saying you're wrong - it's plausible that we may really be headed here.  But word not allowed, it would be sad.

Andrew Crowley

2 hours ago, Stearmandriver said:

This is the most depressing thing I've ever read.  I'm not really saying you're wrong - it's plausible that we may really be headed here.  But word not allowed, it would be sad.

Not gonna happen, not actually like that, not like a digital life. In the other hand, people are already connected all the time, social networks and all. But people will always have real life to deal with.

9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme
Dell 27" 2127DGF - 1440p - Gsync - 165hz 
Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel

15 hours ago, Stearmandriver said:

This is the most depressing thing I've ever read.

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Edited by turbomax

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

13 hours ago, ca_metal said:

Not gonna happen, not actually like that, not like a digital life. In the other hand, people are already connected all the time, social networks and all. But people will always have real life to deal with.

I'm picturing more of a "Ready Player One" scenario (the book explores this more thoroughly than the movie), where sure, digital life never becomes real, but it becomes enough of an approximation that people (who seem to be getting lazier anyway) are willing to think, "yeah, this isn't quite the same as actually [flying/paddling a canoe / playing football / whatever], but meh, close enough to give me a sense of it... And then I don't even have to get off my couch!"

It would be quite a loss.

Andrew Crowley

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