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Framegeneration in MSFS

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5 hours ago, AnkH said:

It is not about textures, but the overall clarity of the image. Which is imho just clearer, sharper using native 4K

Sorry, I was referring to the overall clarity of the image. Shouldn't have referred to just textures.

I had been using TAA for ages, but switched to DLSS Ultra Quality on my new PC.  I have tried all combinations of TAA, DLSS, Render Scaling, Lossless Scaling, Frame Generation and settings -  I see no difference at all when using DLSS Ultra Quality as opposed to TAA.  

Maybe the jump to a 4090 from a 2080ti makes the difference?  

Image clarity is paramount to me. Any blurriness at all is not acceptable.  Most of my experimentation in MSFS has been to get a sharp and clear image.

 

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

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  • At large payware hubs with FSHud I barely get 30fps, often lower. That's with TLODs as low as 25.  EDIT: That's without FG. But as the 1% lows are very bad, I get stutters with FG as well. Frame

  • FG is DX12 only. All aircrafts work with DX12. Most glitchs/bugs we had in DX12 were fixed. At least I don't see any for a while now (I used to see some lighting glitchs and missing textures at a

  • You see, people are different. For me, Fidelity FX at 200 results in an image that is waaaaay oversharpened. And I swear I have nothing like strobing tarmac when using FG. My issue is now, that since

I remain puzzled how people can cope with FG's artifacts...at least here on Avsim.   Here is a thread about this issue and clearly others find FG about as unusable as I do!

Flickering when Frame Generation is Turned On - User Support Hub / Hardware & Peripherals - Microsoft Flight Simulator Forums

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

3 minutes ago, Noel said:

I remain puzzled how people can cope with FG's artifacts...at least here on Avsim.   Here is a thread about this issue and clearly others find FG about as unusable as I do!

Flickering when Frame Generation is Turned On - User Support Hub / Hardware & Peripherals - Microsoft Flight Simulator Forums

Well, those flickers I only get if I am panning around the plane in the outside view in an abnormal speed. Or if I use Lossless Scaling x3 on top of FG. While sitting in the cockpit and looking around with either Headtracking or by coolie hat on the stick, nothing flickers. So yes, if I purposedly trigger and specifically look for those artifacts, I see them as well. The smooth gameplay with 70+ FPS outweights some rare artifacts by margins imho. 

BTW: just tested the details filter, this is a no-go for me, as it also greatly modifies colours. But setting AMD sharpening on 200 does not result in oversharpened image, I had that wrong in my memories. And I found that the default settings for "sharpen+" in the GFE filters nicely compensate for the loss of clarity using DLSS. So I am back to DLSS ultra quality with sharpen+ filters on default and AMD sharpening on 200, now even me cant see a difference to TAA anymore. Thanks for bringing those things up, some hundreds of VRAM also saved using this approach.

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

3 hours ago, Noel said:

I remain puzzled how people can cope with FG's artifacts...at least here on Avsim.   Here is a thread about this issue and clearly others find FG about as unusable as I do!

Flickering when Frame Generation is Turned On - User Support Hub / Hardware & Peripherals - Microsoft Flight Simulator Forums

I don't see those issues at all on my new PC.  The link you posted talks about his low FPS as a possible reason for his FG issues.  I have enough fps headroom to not use FG, but as I don't have a problem using it, I do 

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

3 hours ago, AnkH said:

BTW: just tested the details filter, this is a no-go for me

Agreed, makes my display look really bad.

3 hours ago, AnkH said:

But setting AMD sharpening on 200 does not result in oversharpened image

I find it a bit to much at 4K. I find about 160 to be optimal.

3 hours ago, AnkH said:

And I found that the default settings for "sharpen+" in the GFE filters nicely compensate for the loss of clarity using DLSS. So I am back to DLSS ultra quality with sharpen+ filters on default and AMD sharpening on 200,

MSFS settings are such a mysterious subject!  I don't need to use another filter alongside AMD Sharpening at 160 to compensate for FG as I don't see any loss in clarity by using it 🫤.

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

I've had fgr running with my rtx3080 fine for months now, but it now seems to have disappeared from my graphics settings menu and no longer working.  I've been through the install process again, but still no luck.  Any suggestions?

I think it may have something to do with the  disablenvidiachecks.reg, but not sure.

The two required dll files are in the content folder as they always were.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

9 hours ago, AnkH said:

BTW: just tested the details filter, this is a no-go for me, as it also greatly modifies colours

Did you modify contrast/gamma/brightness?  I know here that's critical.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

8 hours ago, MrBitstFlyer said:

I don't see those issues at all on my new PC.  The link you posted talks about his low FPS as a possible reason for his FG issues.

There are lots of replies concurring with the OP's reported issues.  I have to assume it must be your OLED screen that gets rid of the heinous strobing I get that is so distracting can't possibly tolerate it.  One person said they just ignore what that is for them which is one approach but alas, with rate of 45 and ultra smooth it's pretty much good enough.  I would love to try an OLED screen to see if this minimizes this issue.  Interesting one person said NV recommended only using FG when the native rate is at least 60.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

4 hours ago, Noel said:

Interesting one person said NV recommended only using FG when the native rate is at least 60.

The thing is, if you have a stable 60fps you don't need FG. 60fps is more than enough for flightsimming as long as it is consistent.
Perhaps it is just our fetish with high FPS that makes us want FG.

Flightsim rig:
CPU: AMD 5900x  | Mobo: MSI X570 MEG Unify | RAM: 32GB G.Skill Trident Z Neo | GPU: Gigabyte RTX 3090 | Storage: M.2 (2 & 4 TB) | PSU: Corsair RM850x | Case: Fractal Define 7 XL
Display: Acer Predator x34 3440x1440 | Speakers: Logitech Z906 
Controllers: Fulcrum One Yoke | MFG Crosswind v2 pedals | Honeycomb Bravo Quadrant |Thrustmaster TCA Quadrant | Stream Deck XL & Plus | TrackIR 5 Tobii eye tracking

3 hours ago, Allard said:

The thing is, if you have a stable 60fps you don't need FG. 60fps is more than enough for flightsimming as long as it is consistent.
Perhaps it is just our fetish with high FPS that makes us want FG.

Agreed that 60fps is more than enough from any sensible view about the meaning of "need".

But:

1) FG and Lossless Scaling help to prevent fps from falling below 60fps under conditions where you might otherwise start to fell short-changed (eg, taxiing in heavy traffic at EGLL).

2) Plus, to my surprise, while not wishing to exaggerate it, the extra fluidity (or whatever it is) that you get with >60fps on a 144Hz Gsync monitor is in fact appreciable under many conditions.

"Need"? No. "Better?" Yes. 

14900ks, RTX4090, 64Gb@6000-30-36-36-T2, Samsung 990Pro 2Tb , Dell G3223Q 32" 4k Gsync + 27" secondary monitor.
Thrustmaster Airbus Edition throttles etc, TPR pedals, MiniCockpit FCU, WinWings FCU, WinWings Orion 2 F15E, WinWings A320 sticks.

8 hours ago, Noel said:

There are lots of replies concurring with the OP's reported issues.  I have to assume it must be your OLED screen that gets rid of the heinous strobing I get that is so distracting can't possibly tolerate it.  One person said they just ignore what that is for them which is one approach but alas, with rate of 45 and ultra smooth it's pretty much good enough.  I would love to try an OLED screen to see if this minimizes this issue.  Interesting one person said NV recommended only using FG when the native rate is at least 60.

I have my native rate at 45 plus FG to give 90fps.  45fps is perfectly smooth, as you say, but with zero issues with FG why not get the 90 fps?

I have tried Lossless Scaling app as well to give 180fps and I can't detect any sharpness loss or other issues, but I don't use it as 90fps with FG is more than good enough.

I still have my 2k monitor so I'll try msfs on it with the new PC.

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

5 hours ago, Allard said:

The thing is, if you have a stable 60fps you don't need FG. 60fps is more than enough for flightsimming as long as it is consistent.
Perhaps it is just our fetish with high FPS that makes us want FG.

This^

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

6 hours ago, Allard said:

The thing is, if you have a stable 60fps you don't need FG. 60fps is more than enough for flightsimming as long as it is consistent.

I don't think stable 60fps is possible for anyone when the most complex planes and airports are involved.  That being said stable 45fps is really quite decent in all aspects, and that's where I'm at most of the time.  FBW and I'm sure Fenix can bring that down to 40fps in spots and fortunately the G-sync display helps there.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

1 hour ago, Christopher Low said:

This^

If FG doesn't degrade the experience, why not use it?

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

2 hours ago, MrBitstFlyer said:

I have my native rate at 45 plus FG to give 90fps.  45fps is perfectly smooth, as you say, but with zero issues with FG why not get the 90 fps?

I have tried Lossless Scaling app as well to give 180fps and I can't detect any sharpness loss or other issues, but I don't use it as 90fps with FG is more than good enough.

I still have my 2k monitor so I'll try msfs on it with the new PC.

We have the same PC except for screens.  I'd be happy to go to 90fps of course but not with the heinous strobing I get during panning and taxi on the taxiway.  

The other reality which would apply to you as well is if you're using a 2nd display you cannot avoid the judder that happens when you resume focus on the main screen after making the 2nd screen active, and I do this constantly during flights.  I can simply avoid looking at that but it's there nonetheless.

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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