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Framegeneration in MSFS

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Does FG ( Nvidia 4xxx cards ) work with DX11 ore only with DX12.

Yesterday i tried with DX11 what i set back from DX12 and the Sim says restart.

I did and saw DX11 was there but NVIDIA Framegen was greyed out..

An other Question: Does the FBW A320 work with DX12 ?

cheers 😉

08.2024 new PC is online :  ASUS ROG STRIX X670E-F GAMING WIFI Mainboard,  AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage  HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2

Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.

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  • At large payware hubs with FSHud I barely get 30fps, often lower. That's with TLODs as low as 25.  EDIT: That's without FG. But as the 1% lows are very bad, I get stutters with FG as well. Frame

  • FG is DX12 only. All aircrafts work with DX12. Most glitchs/bugs we had in DX12 were fixed. At least I don't see any for a while now (I used to see some lighting glitchs and missing textures at a

  • You see, people are different. For me, Fidelity FX at 200 results in an image that is waaaaay oversharpened. And I swear I have nothing like strobing tarmac when using FG. My issue is now, that since

3 minutes ago, pmplayer said:

Does FG ( Nvidia 4xxx cards ) work with DX11 ore only with DX12.

Yesterday i tried with DX11 what i set back from DX12 and the Sim says restart.

I did and saw DX11 was there but NVIDIA Framegen was greyed out..

An other Question: Does the FBW A320 work with DX12 ?

cheers 😉

FG is DX12 only.

All aircrafts work with DX12. Most glitchs/bugs we had in DX12 were fixed. At least I don't see any for a while now (I used to see some lighting glitchs and missing textures at airports).

9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme
Dell 27" 2127DGF - 1440p - Gsync - 165hz 
Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel

  • Author
20 minutes ago, ca_metal said:

FG is DX12 only.

All aircrafts work with DX12. Most glitchs/bugs we had in DX12 were fixed. At least I don't see any for a while now (I used to see some lighting glitchs and missing textures at airports).

Thank you, but i still see that FBW says that the FBW A320 is recommanded for DX11 should give less stutters because of there Glass cockpits will behave better in DX11..

https://docs.flybywiresim.com/fbw-a32nx/settings/

 

cheers 😉

08.2024 new PC is online :  ASUS ROG STRIX X670E-F GAMING WIFI Mainboard,  AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage  HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2

Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.

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You can use frame generation with DX11 by using the Lossless Scaling and Frame Generation application...around $7 on Steam.

https://store.steampowered.com/app/993090/Lossless_Scaling/

Native nVidia FG is only possible with DX12.

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

53 minutes ago, pmplayer said:

Thank you, but i still see that FBW says that the FBW A320 is recommanded for DX11 should give less stutters because of there Glass cockpits will behave better in DX11..

Two thoughts here.  First is always wishing the date written appeared for support recommendations like that one linked.  As ca_metal stated above, many glitches with DX12 have been fixed.  I am currently testing a full class bizjet with sophisticated glass.  I am using a 4080 Super with FG, DX12, and the AutoFPS app.  I see no anomalies.  I hope someone who flies the A320 mentioned will respond.

Second thought is that sometimes in this wonderful flight simulation activity a person just has to at times make choices that might occasionally carry forward some conflicts.

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

Why not simply testing it? Is not much of an hassle to switch back and forth no?

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

NVIDIA = DX12 Only

LOSSLESS Software ($7.00) = DX11 + DX12

AMD RX6 or RX7 Series = DX11 + DX12

AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2

Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders

  • Author
1 hour ago, AnkH said:

Why not simply testing it? Is not much of an hassle to switch back and forth no?

Right now doeing that, ( with DX12 ) i am on a 4h ride about 25mins done and to say looking good so far, knock on wood..

cheers 😉

08.2024 new PC is online :  ASUS ROG STRIX X670E-F GAMING WIFI Mainboard,  AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage  HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2

Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.

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For what it's worth, I used to fly in normal 2D with DX12 and native FG. And in VR with DX11. But the new Pimax drivers now work just fine in DX12. So I'm always in DX12.

As far as I know from the Jorg videos, FS2024 will only work in DX12, and won't run in DX11.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

4 hours ago, Fielder said:

For what it's worth, I used to fly in normal 2D with DX12 and native FG. And in VR with DX11. But the new Pimax drivers now work just fine in DX12. So I'm always in DX12.

As far as I know from the Jorg videos, FS2024 will only work in DX12, and won't run in DX11.

DX12 beta these days runs just fine for me - I switched back to 11 at the suggestion of a buddy and it caused more of a performance degrade.

I have FG off right now because of light flickering and tearing. 

12 hours ago, mspencer said:

I have FG off right now because of light flickering

I remain stunned of those who aren't exceedingly bothered by these types of FG associated aberrations.  For me it's mostly strobing of tarmac near the plane and it is so bad to my eyes I just can't stand it so fly in native mode only with frames locked at 45. I also have the sharpest imagery possible on a 3440x screen using AMD Fidelity FX at 200, Render Scaling at 150 and all MSFS graphics related settings to the max and those sharpening algorithms do make FG aberrations worse.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

38 minutes ago, Noel said:

I remain stunned of those who aren't exceedingly bothered by these types of FG associated aberrations.  For me it's mostly strobing of tarmac near the plane and it is so bad to my eyes I just can't stand it so fly in native mode only with frames locked at 45. I also have the sharpest imagery possible on a 3440x screen using AMD Fidelity FX at 200, Render Scaling at 150 and all MSFS graphics related settings to the max and those sharpening algorithms do make FG aberrations worse.

All absolutely true, however with my weak system I am so limited that without using the Lossless Scaling app I would struggle to maintain anything above about 20-25 fps with anything other than low-medium MSFS settings for most complex aircraft/scenery.

After being able to spin up 60+fps with LS and the beautiful fluid panning and few stutters it becomes REALLY objectionable to go back to 20-30fps.

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i7-6700k • Gigabyte GA-Z170X-UD5 • 32GB DDR4 2666 • EVGA FTW ULTRA RTX3080 12GB

35 minutes ago, Noel said:

I remain stunned of those who aren't exceedingly bothered by these types of FG associated aberrations.  For me it's mostly strobing of tarmac near the plane and it is so bad to my eyes I just can't stand it so fly in native mode only with frames locked at 45. I also have the sharpest imagery possible on a 3440x screen using AMD Fidelity FX at 200, Render Scaling at 150 and all MSFS graphics related settings to the max and those sharpening algorithms do make FG aberrations worse.

I think there must be a lot of individual variation in people's experiences and also priorities.

I use DX12 and FG - and also Lossless Scaling - without noticing any loss of visual quality/ increased flickering/ other aberrations, compared with DX11. But if there is any, then it is a price worth paying imo in return for the unrivalled fluidity of consistent >80fps on a Gsync 144Hz monitor: I would not have believed it could make such a difference, until I experienced it. 

 

14900ks, RTX4090, 64Gb@6000-30-36-36-T2, Samsung 990Pro 2Tb , Dell G3223Q 32" 4k Gsync + 27" secondary monitor.
Thrustmaster Airbus Edition throttles etc, TPR pedals, MiniCockpit FCU, WinWings FCU, WinWings Orion 2 F15E, WinWings A320 sticks.

43 minutes ago, Noel said:

 I also have the sharpest imagery possible on a 3440x screen using AMD Fidelity FX at 200

You see, people are different. For me, Fidelity FX at 200 results in an image that is waaaaay oversharpened. And I swear I have nothing like strobing tarmac when using FG. My issue is now, that since I used FG in MSFS, I can hardly get along any FPS below 40-50 anymore, while some years ago, 30FPS were perfectly fine for me. Things change...

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

2 minutes ago, somiller said:

After being able to spin up 60+fps with LS and the beautiful fluid panning and few stutters it becomes REALLY objectionable to go back to 20-30fps.

Sure, compared to a rate of 20-30 it would be a giant plus and I would be right there with you.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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