January 25, 20251 yr Try them out if you haven't already. They are really well done. Kudos to Laminar and Austin. 9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen
January 25, 20251 yr Moderator I went to do the first lesson, and let's just say, taking off was rather difficult: I think Ortho4XP went a bit haywire here :)
January 25, 20251 yr 🤣 Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 25, 20251 yr Author 6 hours ago, tonywob said: I went to do the first lesson, and let's just say, taking off was rather difficult: I think Ortho4XP went a bit haywire here 🙂 If I saw that on a weekend evening I would assume I had had something a bit “strong”… Edited January 25, 20251 yr by JonathanC 9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen
January 25, 20251 yr 57 minutes ago, JonathanC said: If I saw that on a weekend evening I was assume I had had something a bit “strong”… 😅😅😅 i9 12900k, RTX 3090, 32GB RAM
January 26, 20251 yr Well for some basics that is the relationship between power and attitude ok basic lessons are just that. Good for folk to practice some basics. I could give a very long list of stuff that was not either discussed, covered as part of the pre flight briefings or ignored altogether. So as syllabus covering lesson for an ab initio or new student there are a lot of key stuff that needs to be covered such as LOOKOUT, PWR and ATTITUDE but most of all you never teach by using the AI in fact you want the student to ignore it and look out the window and see the attitudes vis a vis the horizon and this will continue until they get their license. You want to teach atttitude flying so then when that is being accomplished at a reasonable standard the student can then make that transistion to what is outside and what is on the flight instruments. Interesting location in the mountains for those lessons - hard to find a good horizon in that environment. Anyhow will do to get people comfortable with the sim.
January 26, 20251 yr 8 hours ago, tonywob said: I went to do the first lesson, and let's just say, taking off was rather difficult: I think Ortho4XP went a bit haywire here 🙂 Hope you got airborne before the sink-hole... 😆 Regards,Pivoti9-10900k * 64Gb Ram * MSI RTX 4070 Ti Gaming X Trio * Steel Series Arctis Pro Wireless Headset * Win11 Home x64 * Beam ET * TM Warthog Combo, Honeycomb Alpha & Saitek Pro-Rudders
January 26, 20251 yr As an after thought and really a meaningless comparison now that FSX no longer is used by most is that MS FSX had a good suite of lessons using the Piper Cub. They were well structured, guided and used visual learning material well. I think they were done with AOPA in the US so that is why they were more shall we authentic for learning and worked well in the sim. Punting a tail dragger around the circuit is a challenge. In a really good sim like XPlane these would now be really excellent lessons.
January 26, 20251 yr 23 hours ago, tonywob said: I went to do the first lesson, and let's just say, taking off was rather difficult: ... I think Ortho4XP went a bit haywire here 🙂 Good for washing out students. Flight instructors be like: Edited January 26, 20251 yr by Bjoern 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
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