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Constant Thrust.

Featured Replies

Interesting video. Well explained. With constant thrust, travel around the solar system is a matter of days.

 

 

  • Administrators

I have constant thrust!  What else is new?

Charlie Aron

AVSIM Board of Directors-ADMIN/Moderator-Registrar

Just going to run a Chromebook and not upgrade to a Windows computer. Too many problems with the new Sims! 😱
Trying to keep peace and harmony and the will of Landru on the site seems to be a full time job!

                          images (1) (1).jpeg

  • Moderator

Going "fast" is only half of the equation. Deceleration will insist on taking the other half of the equation!  😄

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator
  • Author
1 hour ago, n4gix said:

Going "fast" is only half of the equation. Deceleration will insist on taking the other half of the equation!  😄

 

Yep. Thrust half way then flip and burn.

  • Author
2 hours ago, charliearon said:

I have constant thrust!  What else is new?

 

Yes, Charlie. And we know from which orifice. 

5 hours ago, martin-w said:

we know from which orifice.

... We have ignition...

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

  • Author
8 hours ago, LHookins said:

... We have ignition...

Hook

 

Nuclear thermal propulsion, nuclear electric, VASIMIR rockets, matter antimatter drives..... nothing can compare with Charlie's vindaloo curry powered fart drive. 

 

Rocket stock illustration. Illustration of thrust, cartoon - 41558504

I saw a youtube video about time, in which if you travelled at an acceleration of 1G for 10 years (would feel just like gravity if facing the right way!), the slowed down for 10 years, then turned around and again accelerated at 1G, followed by another 10 years slowing down, you'd arrive back at earth 40 years later, but due to the different passage of time on your ship, and earth (Special relativity), 50,000 years will have passed on earth. Not sure how I could check it's true, but seemed a respectable source.

  • Author
44 minutes ago, Overload said:

I saw a youtube video about time, in which if you travelled at an acceleration of 1G for 10 years (would feel just like gravity if facing the right way!), the slowed down for 10 years, then turned around and again accelerated at 1G, followed by another 10 years slowing down, you'd arrive back at earth 40 years later, but due to the different passage of time on your ship, and earth (Special relativity), 50,000 years will have passed on earth. Not sure how I could check it's true, but seemed a respectable source.

 

Yep. Correct Time dilation. Lorentz Contraction is another interesting phenomenon, in that distance contracts with velocity, so at close to light speed your destination is much closer. In fact you could cross the galaxy in very little time at close to light speed, but a colossal amount of time would have passed back on Earth. 

On 3/12/2025 at 9:24 AM, Overload said:

if you travelled at an acceleration of 1G for 10 years

But 1G for 10 years would not yield a peak velocity of 3 million km/sec, i.e., 10 times the speed of light? That's using classical mechanics. All I know of relativity (apart from E=mc²) is that speed of light is constant. Or did I miscalculate something?

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

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38 minutes ago, Luis Hernandez said:

But 1G for 10 years would not yield a peak velocity of 3 million km/sec, i.e., 10 times the speed of light? That's using classical mechanics. All I know of relativity (apart from E=mc²) is that speed of light is constant. Or did I miscalculate something?

A mass can't travel through space at the speed of light.  It can get very close, but never attain that speed.  The reason, according to the equation, is that mass becomes infinite at the speed of light, which means that it simply cannot happen.

I still believe that faster than light travel is possible by manipulating space itself as opposed to accelerating through it.  How to do this, I don't know.

Dave

Simulator: P3Dv6.1

System Specs: Intel i7 13700K CPU, MSI Mag Z790 Tomahawk Motherboard, 32GB DDR5 6000MHz RAM, Nvidia GeForce RTX 4070 Video Card, 3x 1TB Samsung 980 Pro M.2 2280 SSDs, Windows 11 Home OS

My website for P3D stuff: https://sites.google.com/view/thep3dfiles/home

Thanks, Dave. I knew that mass could never go faster than light, but I never knew why...until your explanation.

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

From the point of view of the people on a spaceship travelling at near the speed of light, they are stationary and it's the universe moving past them at near the speed of light. You get to figure out what this would look like to them.

A trip to a likely inhabitable star system 20 light years away would still take 25-30 years (someone check my math) for an observer on Earth, but it would be somewhat less to the people on the ship. I don't have the math to calculate this properly. It would appear to the passengers of the ship as if they were operating under Newtonian physics and the rest of the universe was distorting in their favor.

I'm not going to try to estimate how much energy this would take to accelerate for years at 1 Gee.

If you think about it, a 30 year trip each way is quite doable.

Hook

 

 

Edited by LHookins

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

  • Moderator
On 3/12/2025 at 8:13 AM, martin-w said:

 

Yep. Correct Time dilation. Lorentz Contraction is another interesting phenomenon, in that distance contracts with velocity, so at close to light speed your destination is much closer. In fact you could cross the galaxy in very little time at close to light speed, but a colossal amount of time would have passed back on Earth. 

I remember a sci-fi story about twins who were telepathic and were contracted by the government to act as communications during a long-distance exploration of star systems. One of the twins stayed on Earth while the other traveled on the exploration starship.

I don't remember the exact details since reading this novel some decades ago, but the end result was that while the twin on the starship only aged twenty or so years, the twin remaining on Earth was close to death by the time the starship returned to Earth. The younger twin got to meet his brother who lay dying in a hospice, but also his many adult nieces and nephews!

I believe that the late great Robert Heinlein was the author.

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator
  • Author
3 hours ago, Luis Hernandez said:

But 1G for 10 years would not yield a peak velocity of 3 million km/sec, i.e., 10 times the speed of light? That's using classical mechanics. All I know of relativity (apart from E=mc²) is that speed of light is constant. Or did I miscalculate something?

 

As Dave said, the faster you travel the more inertial mass you gain. You would have infinite mass at the speed of light, thus not possible to achieve light speed. Even driving down the motorway you would have more mass than if stationary.

Time would also slow to a standstill from an observers perspective.

If a train emits a beam of light forward while traveling at 30mph, the speed of the light beam still travels at lightspeed, not plus 30mph. The variable is time, time slows for the moving train and the speed of the light beam stays at lightspeed.

As I mentioned earlier, distance contracts and becomes zero at lightspeed, so in essence, a photon is at its destination the instant it's emitted in zero time.

 

 

Edited by martin-w

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