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its getting so good with SMOOTHING via Nidia app...

Featured Replies

4 hours ago, JETPETER2 said:

 

I have the same experience. It's so good...

I was using Smoothing until 12.3.2 came out and had to revert back to LSS for now. I suspect Laminar will get performance back up during this beta run and I can go back to the NVIDIA smoothing but until then, it's LSS for me.

Regards,

Pivot

i9-10900k * 64Gb Ram * MSI RTX 4070 Ti Gaming X Trio * Steel Series Arctis Pro Wireless Headset * Win11 Home x64 * Beam ET * TM Warthog Combo, Honeycomb Alpha & Saitek Pro-Rudders

  • 3 weeks later...

Latest beta seems to have killed performance? I was getting 40+ fps with the previous one, but suddenly dropping down to 10-15. Nothing changed except the beta update. 

Is this a known issue? Is there something I need to review/fix? I had to drop settings to get back acceptable FPS (40-50), but I'm curious why it was working great before.. 

I have the smoothing in the Nvidia app enabled, but nothing else going on. 

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

Update: The culprits were MSAA and Anistoropic Filtering. In the previous beta, I could run the highest settings

texture - Max
Rendering Res: Off(full)
SSAO: Ultra
RCAS: Off
Anis.F: 16x
MSAA 8x

Everything else maxed, draw boats on, 3d vegetation enabled. I was getting 35-50 fps in that.

In this version, it dropped to 10-15 fps, until I made two small changes

Anisotropic Filtering: 8x
MSAA: 4x. 

That's it. Everything else is still maxed, and I'm back to 35-50 fps (plus Nvidia Smoothing is on). Works great. 

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

Because it just did not look good and was totally inefficient, I've stopped using MSAA and switched to FXAA and RCAS. Looks better and is much faster.

7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux
My add-ons from my FS9/FSX days

3 hours ago, Bjoern said:

Because it just did not look good and was totally inefficient, I've stopped using MSAA and switched to FXAA and RCAS. Looks better and is much faster.

Hmmm, have to give that one a fair try!  What values are you using for RCAS? How do you set it?

P.S.: Tried various values of RCAS. Ended at 100% and it's still... fuzzy and super shimmery...

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

I've also been playing around with these three settings lately: RCAS, MSAA, FXAA.

Using XP12 with my 2D monitor (AG241QG), XP12 looks acceptable in two options:
1) MSAA (2x) + FXAA (ON) + RCAS (100%)
2) MSAA (2x) + FXAA (OFF) + RCAS (0%)

When I turn MSAA off, the flickering lines are terrible.
Option 2) makes the readability in the cockpit and exterior scenery clearer, but at the cost of more flickering than option 1).

This is only in 2D mode.

Unfortunately, I'm 100% VR-dependent, and everything still looks very ugly there and not as sharp and clear as in XP11.
So I still prefer XP11, where the AA looks much better and the cockpits are very clear.
I really miss all the benefits of the new XP12, but for now, in VR mode, it's still XP11.

PS. You can also try the solution from this link (first page of the thread + downloadable Lua file: "UsePostAaForOutsideView"):
https://forums.x-plane.org/forums/topic/293084-anti-aliasing-solution/

Maybe Nvidia doesn't do FXAA and RCAS as well as AMD (on Linux). I have no visual issues with it in both 2D and VR.

7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux
My add-ons from my FS9/FSX days

4 hours ago, Bjoern said:

Maybe Nvidia doesn't do FXAA and RCAS as well as AMD (on Linux). I have no visual issues with it in both 2D and VR.

Well, I'm finding that setiing RCAS at around 45% is acceptable, for now...

22 hours ago, Bulva said:

I've also been playing around with these three settings lately: RCAS, MSAA, FXAA.

Using XP12 with my 2D monitor (AG241QG), XP12 looks acceptable in two options:
1) MSAA (2x) + FXAA (ON) + RCAS (100%)
2) MSAA (2x) + FXAA (OFF) + RCAS (0%)

When I turn MSAA off, the flickering lines are terrible.
Option 2) makes the readability in the cockpit and exterior scenery clearer, but at the cost of more flickering than option 1).

This is only in 2D mode.

Unfortunately, I'm 100% VR-dependent, and everything still looks very ugly there and not as sharp and clear as in XP11.
So I still prefer XP11, where the AA looks much better and the cockpits are very clear.
I really miss all the benefits of the new XP12, but for now, in VR mode, it's still XP11.

PS. You can also try the solution from this link (first page of the thread + downloadable Lua file: "UsePostAaForOutsideView"):
https://forums.x-plane.org/forums/topic/293084-anti-aliasing-solution/

Thank you!

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

All this app does is cut my frame rates in half!

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

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