February 20Feb 20 https://forums.flightsimulator.com/t/sim-update-5-beta-1-7-7-0-release-notes-february-20-2026/758481?fbclid=IwVERDUAQFqnFleHRuA2FlbQIxMABzcnRjBmFwcF9pZAwzNTA2ODU1MzE3MjgAAR4idJFhvDpoQ3BLn31VXGeei2KPriU2HxCXK9Zazla_Ds0lHwFH5X_6Y1raJw_aem_oN6s3iy_mVyi6rUXLJLeKA Temporary fix for the issue with 9000 series graphics cards. Also this: Small note: Thank you all for the feedback and reports so far! Any new regressions tagged wtih feedback-logged or bug-logged is under active investigation. Issues like the autogen buildings with no windows, Tobii eyetracker tilt, etc. are being worked on. Edited February 20Feb 20 by Krakin 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
February 20Feb 20 Author RELEASE NOTES Sim Update 5 - BETA 2 - 1.7.7. New Content and Features Added sim rate under minimap General Bug Fixes Fixed a bug where the time does not advance while the weather panel is opened. Fixed several options not being properly reset in the “Effects and Animation” category of the settings Install, Performance & Graphics Added a pop-up while changing language. Temporary fix for visual glitch on AMD Radeon RX 9xxx due to badly read exposure in divergent code path. Aircraft Fixed an issue causing the GNS430/530 SimAttachments to have their Zoom/Dezoom buttons inverted. Cessna 172 Skyhawk Added C172 classic variants equipped with an Avidyne IFD550/540 rather than the GNS530/430. Aircraft Core Systems Failure / Wear & Tear Added a way to indicate the speed level at which gears take damage when immersed in water. Pneumatic & ECS System Added simvar PNEUMATICS_ENGINE_BLEED_AIR_PRESSURE_EX1 that actually gives the bleed air exiting from the engine, whereas PNEUMATICS_ENGINE_BLEED_AIR_PRESSURE gave the pressure of the air inside of the engine. Career General Bug Fixes Added a fallback if aircraft crashes when spawning on parking Fixed the flightplan in familiarization flight not displaying its first leg Fixed the taxi ribbon on the runway sometimes displaying an unrequired U-turn Airports Generic Airports Fixed helipads on ground colliding with buildings and vegetation Virtual Reality Added an option to disable the HUD while in cockpit view specifically in Virtual Reality Added a shortcut in the bottom bar to indicate how to switch to VR when a headset is detected on the main page The cockpit tooltip cards are now closer to the currently hovered element in Virtual Reality Fixed a bug where virtual reality pre-set option was not correctly loaded after a game’s reboot. Peripherals Added new native support for peripherals Various Peripheral Fixes Fixed a conflict with leaving cockpit interactions on gamepads would also decrease throttle by 1% DevMode Removed “Debug SoundTracks” tool from public builds (showing CRCs in this configuration made the tool useless) Fixed some debug not correctly reset when closing the devmode General Fixed a possible crash when using long names in UserLight Tool Added new package validator rules at build and export Scenery Editor Improved rectangle heightmap edition: The heightmap button automatically enable the terraforming More grid display option Independent brush strength Weaker inflate brush Added material name in the decal name SimObject Editor Fixed empty aicraft.cfg file created on save Added prop_mod_version field SDK Added Avidyne IFD540 and IFD550 sim attachments for use by aircraft developers. WASM API Fixed approximation error when spawning vfx in world Edited February 20Feb 20 by Krakin 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
February 20Feb 20 https://forums.flightsimulator.com/t/sim-update-5-beta-1-7-7 https://forums.flightsimulator.com/t/sim-update-5-beta-1-7-7-0-release-notes-february-20-2026/758481 Jummivana, Senior Community Manager "Small note: Thank you all for the feedback and reports so far! Any new regressions tagged wtih feedback-logged or bug-logged is under active investigation. Issues like the autogen buildings with no windows, Tobii eyetracker tilt, etc. are being worked on." RELEASE NOTES Sim Update 5 - BETA 2 - 1.7.7 If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior. If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title. New Content and Features Added sim rate under minimap General Bug Fixes Fixed a bug where the time does not advance while the weather panel is opened. Fixed several options not being properly reset in the “Effects and Animation” category of the settings Install, Performance & Graphics Added a pop-up while changing language. Temporary fix for visual glitch on AMD Radeon RX 9xxx due to badly read exposure in divergent code path. Aircraft Fixed an issue causing the GNS430/530 SimAttachments to have their Zoom/Dezoom buttons inverted. Cessna 172 Skyhawk Added C172 classic variants equipped with an Avidyne IFD550/540 rather than the GNS530/430. Aircraft Core Systems Failure / Wear & Tear Added a way to indicate the speed level at which gears take damage when immersed in water. Pneumatic & ECS System Added simvar PNEUMATICS_ENGINE_BLEED_AIR_PRESSURE_EX1 that actually gives the bleed air exiting from the engine, whereas PNEUMATICS_ENGINE_BLEED_AIR_PRESSURE gave the pressure of the air inside of the engine. Career General Bug Fixes Added a fallback if aircraft crashes when spawning on parking Fixed the flightplan in familiarization flight not displaying its first leg Fixed the taxi ribbon on the runway sometimes displaying an unrequired U-turn Airports Generic Airports Fixed helipads on ground colliding with buildings and vegetation Virtual Reality Added an option to disable the HUD while in cockpit view specifically in Virtual Reality Added a shortcut in the bottom bar to indicate how to switch to VR when a headset is detected on the main page The cockpit tooltip cards are now closer to the currently hovered element in Virtual Reality Fixed a bug where virtual reality pre-set option was not correctly loaded after a game’s reboot. Peripherals Added new native support for peripherals Various Peripheral Fixes Fixed a conflict with leaving cockpit interactions on gamepads would also decrease throttle by 1% DevMode Removed “Debug SoundTracks” tool from public builds (showing CRCs in this configuration made the tool useless) Fixed some debug not correctly reset when closing the devmode General Fixed a possible crash when using long names in UserLight Tool Added new package validator rules at build and export Scenery Editor Improved rectangle heightmap edition: The heightmap button automatically enable the terraforming More grid display option Independent brush strength Weaker inflate brush Added material name in the decal name SimObject Editor Fixed empty aicraft.cfg file created on save Added prop_mod_version field SDK Added Avidyne IFD540 and IFD550 sim attachments for use by aircraft developers. WASM API Fixed approximation error when spawning vfx in world Edited February 20Feb 20 by turbomax AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
February 20Feb 20 Hopefully they fixed the missing windows in the autogen scenery and introduced the temp fix for the AMD RX90XX GPUS. If they managed those two then time to jump in. Update. The temp fix is in for the AMD GPU according to the release notes. But it still looks like auto gen building windows are still amiss. Edited February 20Feb 20 by Maxis AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2 Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders
February 20Feb 20 didn't read the release notes and Jummivana's (Senior Community Manager) small note above? AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
February 20Feb 20 23 minutes ago, turbomax said: RELEASE NOTES Sim Update 5 - BETA 2 - 1.7.7 New Content and Features Added sim rate under minimap General Bug Fixes Fixed a bug where the time does not advance while the weather panel is opened. Fixed several options not being properly reset in the “Effects and Animation” category of the settings Install, Performance & Graphics Added a pop-up while changing language. .... And so forth..... We will soon learn weather or not if this is a good beta. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
February 20Feb 20 Maybe we could earn increasingly better cockpit day lamps with every so many successful landings? 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
February 20Feb 20 49 minutes ago, turbomax said: Cessna 172 Skyhawk Added C172 classic variants equipped with an Avidyne IFD550/540 rather than the GNS530/430. This seems to be missing, there is still only the Classic Garmin variant. Already posted on the forums. Edited February 20Feb 20 by Tuskin38
February 20Feb 20 I think this is a gradual rollout. 1/2 hour after this thread posted here, I still found myself in 1.7.6 when launched. But now finally the update reached my way, and 1.7.7 is now updating. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
February 20Feb 20 1.7.7 ... what still remains is that this update resets some of your settings choices. In VR: Exposure Compensation is reset to 0 Anti Aliasing is turned OFF Foveated Rendering is turned OFF Global Rendering Quality is turned to MEDIUM -- In General: Exposure Comp is reset to 0 AntiAlias is NOT turned off, it is still where it was Frame Generation is turned OFF GRQ is turned to MEDIUM --- I can guess no reason why they would automatically reset Exposure Compensation to 0 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
February 20Feb 20 No older regressions like the showcase camera bumping you to the roof similar to MSFS 2020 SU9- from SU2/3 fixed still though happy to see sim rate under minimap and C172 classic variants equipped with an Avidyne IFD550/540, yay! Hoping DLSS be the latest version in the next few betas, I wonder. Edited February 20Feb 20 by amsfsx02501 MacBook Neo: A18 Pro with 6-core processor and 5-core graphics 8GB Unified Memory, macOS Tahoe, X-Plane 12 (12.40). Mac mini: M4 chip with 10 core processor, 10 core graphics, 16 GB Unified Memory, 256GB SSD, macOS Tahoe, X-Plane 12 (12.40), X-Plane 11 (11.55). Lenovo Legion 5 16IRX9: Intel Core i9-14900HX, 32GB DDR5-4800 RAM, 1TB Micron NVMe SSD, NVIDIA GeForce RTX 4060 8 GB GPU and Intel UHD Graphics 16EU iGPU, Windows 11 Home, MSFS 2024 and 2020, X-Plane 12 (12.40), X-Plane 11 (11.55) and Lenovo LOQ 15 15IAX9: Intel Core i5-12450HX, 24GB DDR5-4800 RAM, 1TB Solidigm NVMe SSD, NVIDIA GeForce RTX 2050 4GB GPU and Intel UHD Graphics 16EU iGPU, Windows 11 Home, MSFS 2024 and 2020, XX-Plane 12 (12.40), X-Plane 11 (11.55). Alienware m15 R7: Intel Core i7-12700H, 16GB RAM, 1TB SSD, NVIDIA GeForce RTX 3070 Ti 8GB, Windows 11 Home, MSFS 2024 and 2020, X-Plane 12 (12.40), X-Plane 11 (11.55).
February 20Feb 20 and the usual DLSS swapper reminder, as every update, James ! 😄 Edited February 20Feb 20 by turbomax AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
February 21Feb 21 1 hour ago, Todd2 said: This really broke alot of my payware planes. which ones? Because the Fenix A319 and A340 are working for me. I haven't tried any others yet.
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