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Could somebody share some Tobii settings please (SU5 Beta)?

Featured Replies

The new API appears to have made it smoother, but the slider settings are nothing like before. 

I have wasted an hour on this and I am still some distance from getting it back like before (Pre SU5)

Any idea which settings give all the degrees of freedom (forward/backwards and higher/lower?), I seem to get close to the side to side speed setting I want, then lose this ability.

Thanks in advance for any replies.  Hopefully we can have some starter setting for all users, as I don't understand half of the terminology on the sliders.

Edited by bobcat999

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

i913900KF (5.8GHz) | Case: Fractal PopAir RGB I Gigabyte Z790 UD AX| MSI Gaming RTX 4070Ti Super 16GB | Kingston Fury Beast 64GB DDR5 5200Mhz | SOLIDIGM P41 Plus 2TB NVMe M.2 SSD | Samsung SSD 870 EVO 2TB | Thermalright Frozen Notte 240 MM Liquid Cooling | LG EVO 42" Monitor 3840 x 2160 120Hz | Honeycomb Alpha & Bravo | Logitech G Pro pedals | Tobii EyeTracker | 850W Thermaltake 80+ GOLD |

  • Author
1 hour ago, TomCYYZ said:

Thanks for taking the trouble Tom but that wont work. I already had good settings similar to yours in SU4 - they worked great.

Unfortunately it is all changed for SU5.  There are about twice as many sliders and the descriptions are vague.  It's completely different - all messed up, and the old working settings don't carry over.

There will be a some unhappy Tobii users when the SU5 final goes live (not long now), unless maybe we can put some good new slider settings together on here to give users a start.

It's just another thing Asobo have changed and made difficult to no real advantage as far as I can see.  Still... we have a nice picture of the tobii on the settings page now - great! :rolleyes:

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

3 hours ago, bobcat999 said:

The new API appears to have made it smoother, but the slider settings are nothing like before. 

I have wasted an hour on this and I am still some distance from getting it back like before (Pre SU5)

Any idea which settings give all the degrees of freedom (forward/backwards and higher/lower?), I seem to get close to the side to side speed setting I want, then lose this ability.

Thanks in advance for any replies.  Hopefully we can have some starter setting for all users, as I don't understand half of the terminology on the sliders.

see if this works for you, I keep fine tuning as I go (WIP),

[url=https://postimg.cc/hQ15Y5H0][img]https://i.postimg.cc/tJKGs0k8/Tobii-Settings.jpg[/img][/url]

https://i.postimg.cc/tJKGs0k8/Tobii-Settings.jpg

good luck

Edited by penta_a

Ali A.

MSFS on PC: I9-13900KS | ASUS ROG STRIX Z790 MB | 64GB DDR5/6000MHz RAM | ASUS TUF RTX4090 OCE | 1TB M.2 Samsung 990 Pro (Windows) +2TB Samsung 990 Pro for MSFS + 2TB Samsung 860 EVO SSD for DATA | EK-Nucleus AIO CR360 Lux D-RGB CPU cooler.

HP Reverb G2 VR (occasional use) | LG-45GX950A-B 5K 5120X2160 monitor | Tobii Eye tracker 5 | Logitech sound system 7.1 | VIRPIL Controls (Joystick + thrust levers + rudder pedals) | Windows 11 Pro.

1 hour ago, bobcat999 said:

Thanks for taking the trouble Tom but that wont work. I already had good settings similar to yours in SU4 - they worked great.

Unfortunately it is all changed for SU5.  There are about twice as many sliders and the descriptions are vague.  It's completely different - all messed up, and the old working settings don't carry over.

There will be a some unhappy Tobii users when the SU5 final goes live (not long now), unless maybe we can put some good new slider settings together on here to give users a start.

It's just another thing Asobo have changed and made difficult to no real advantage as far as I can see.  Still... we have a nice picture of the tobii on the settings page now - great! :rolleyes:

NP Rob, that news regarding SU5 does not sound promising regarding Tobii. Hopefully we are able to navigate around that when the next update arrives.

i913900KF (5.8GHz) | Case: Fractal PopAir RGB I Gigabyte Z790 UD AX| MSI Gaming RTX 4070Ti Super 16GB | Kingston Fury Beast 64GB DDR5 5200Mhz | SOLIDIGM P41 Plus 2TB NVMe M.2 SSD | Samsung SSD 870 EVO 2TB | Thermalright Frozen Notte 240 MM Liquid Cooling | LG EVO 42" Monitor 3840 x 2160 120Hz | Honeycomb Alpha & Bravo | Logitech G Pro pedals | Tobii EyeTracker | 850W Thermaltake 80+ GOLD |

  • Author
3 hours ago, penta_a said:

see if this works for you, I keep fine tuning as I go (WIP),

[url=https://postimg.cc/hQ15Y5H0][img]https://i.postimg.cc/tJKGs0k8/Tobii-Settings.jpg[/img][/url]

https://i.postimg.cc/tJKGs0k8/Tobii-Settings.jpg

good luck

Sincere thanks!  This will suit me as I don't use eye tracking either.  I will try it tomorrow as it is bed time here in the UK now.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

  • Author
2 hours ago, TomCYYZ said:

NP Rob, that news regarding SU5 does not sound promising regarding Tobii. Hopefully we are able to navigate around that when the next update arrives.

Sure. See Ali's picture above to see what I mean about the changes. Hopefully those settings will be a good start. I will experiment.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

1 hour ago, bobcat999 said:

Sure. See Ali's picture above to see what I mean about the changes. Hopefully those settings will be a good start. I will experiment.

Oh I see, I am looking at that now:

  • Previously the values for Head Tracking Sensitivity for Pitch and Yaw were combined, now they are standalone. I assume I would use the same value for both then. Or I could play around with the individual values, maybe it allows for a smoother transition in head movement.
  • ...same with Head Tracking Sensitivity for Position: X, Y, Z whatever that is. Experimenting needed.
  • Not sure what Head Tracking Limit for Position: X, Y, Z is either. 
  • Not sure what Camera Boost Ratio is. Maybe some sort of Zoom Factor.

Edited by TomCYYZ

i913900KF (5.8GHz) | Case: Fractal PopAir RGB I Gigabyte Z790 UD AX| MSI Gaming RTX 4070Ti Super 16GB | Kingston Fury Beast 64GB DDR5 5200Mhz | SOLIDIGM P41 Plus 2TB NVMe M.2 SSD | Samsung SSD 870 EVO 2TB | Thermalright Frozen Notte 240 MM Liquid Cooling | LG EVO 42" Monitor 3840 x 2160 120Hz | Honeycomb Alpha & Bravo | Logitech G Pro pedals | Tobii EyeTracker | 850W Thermaltake 80+ GOLD |

1 minute ago, TomCYYZ said:

Oh I see, I am looking at that now:

  • Previously the values for Head Tracking Sensitivity for Pitch and Yaw were combined, now they are standalone. I assume I would use the same value for both then. Or I could play around with the individual values, maybe it allows for a smoother transition in head movement.
  • ...same with Head Tracking Sensitivity for Position: X, Y, Z whatever that is. Experimenting needed.
  • Not sure what Head Tracking Limit for Position: X, Y, Z is either. 
  • Not sure what Camera Boost Ratio is. Maybe some sort of Zoom Factor.

 

Edited by TomCYYZ
Double Post

i913900KF (5.8GHz) | Case: Fractal PopAir RGB I Gigabyte Z790 UD AX| MSI Gaming RTX 4070Ti Super 16GB | Kingston Fury Beast 64GB DDR5 5200Mhz | SOLIDIGM P41 Plus 2TB NVMe M.2 SSD | Samsung SSD 870 EVO 2TB | Thermalright Frozen Notte 240 MM Liquid Cooling | LG EVO 42" Monitor 3840 x 2160 120Hz | Honeycomb Alpha & Bravo | Logitech G Pro pedals | Tobii EyeTracker | 850W Thermaltake 80+ GOLD |

3 hours ago, TomCYYZ said:
  • Not sure what Head Tracking Limit for Position: X, Y, Z is either. 
  • Not sure what Camera Boost Ratio is. Maybe some sort of Zoom Factor.
  • it gives some kind of invisible wall (boarder) so when you lean, your head will stop before going out of cockpit walls for example.
  • it boosts head movement, you can look around the cockpit with a small head movement with out increasing the speed of movement, depends on how high of sensitivity you wish, it requires some fiddling with.

Ali A.

MSFS on PC: I9-13900KS | ASUS ROG STRIX Z790 MB | 64GB DDR5/6000MHz RAM | ASUS TUF RTX4090 OCE | 1TB M.2 Samsung 990 Pro (Windows) +2TB Samsung 990 Pro for MSFS + 2TB Samsung 860 EVO SSD for DATA | EK-Nucleus AIO CR360 Lux D-RGB CPU cooler.

HP Reverb G2 VR (occasional use) | LG-45GX950A-B 5K 5120X2160 monitor | Tobii Eye tracker 5 | Logitech sound system 7.1 | VIRPIL Controls (Joystick + thrust levers + rudder pedals) | Windows 11 Pro.

  • 3 weeks later...
On 3/29/2026 at 8:02 PM, bobcat999 said:

Unfortunately it is all changed for SU5.  There are about twice as many sliders and the descriptions are vague.  It's completely different - all messed up, and the old working settings don't carry over.

I don't have the SU5 beta but ny advice would be to use Opentrack, which is a lot clearer and has access to all the available functions. It looks like Asobo is converging on all the same settings available in the tobii/Opentrack setup, but they are still falling way short. The curves, for example, appear to be missing, and the ability to set up asymmetric axes. The tobii web site gives very clear instructions on the one-time Opentrack setup. Once you have it installed, you get a much clearer options page in the tobii GameHub.

Asobo should also rename the 'eye/head tracking ratio' option to acknowledge that eye tracking and head tracking are distinct functions with no real connection. In the Opentrack/Gamehub setup you can turn either on or off independently. Likewise 'camera boost ratio', which is even more cryptic than just calling it 'camera boost'. Assuming 'Camera Boost' still works the way tobii describes it, If you have this slider set to anything other than 0 the 'eye tracking vs head tracking ratio' will be ignored and eye tracking will not move the view at all. 'Camera boost' basically uses eye tracking as a YES/NO flag to modify the 'sensitivity' (i.e. amount of motion scaling) of an axis depending on whether your eyes are looking straight ahead or not. (Most of the Camera Boost settings are also missing from the Asobo setup page.)

If you want to see some of this in the sim, my recent video demonstrates and compares the setup features available for tobii and TrackIR.

Edited by MarkDH

MarkH

https://www.youtube.com/@AlmostAviation
AMD Ryzen 7 9800X3D / 64Gb DDR5 / Zotac RTX 5070 Ti / 2560 x 1440 display

  • 4 weeks later...

I'm considering getting a tobii5 and was curious if the freeze tracking (Not sure if that is what it is exactly called) is now resolved in SU5?  I saw complaints dating back to older versions of fs2024 where people complained that the turn off tracking key bind would force the view back to somewhere else as opposed to just freezing where the camera was.  thoughts?

5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors, Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next

I use Tobii and I still think it’s worth having for cockpit flying, especially IFR, but I wouldn’t buy it purely because SU5 might have fixed that freeze behavior. I haven’t tested that specific pause/freeze case enough in SU5 to say it’s fully resolved now. What I can say is the general head tracking side is very usable once you dial it in, and for me it feels much more natural than hat-switch panning. If that one freeze/pause behavior is the deciding factor for you, I’d wait for a few more confirmed reports after SU5 is out of beta.

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