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Welcome to the Synaptic A220 - Releases next week on the MP
Also be aware that the 100 and ACJ is now going to be a paid product and not a free update as has been promised through the whole development. Ini has gone back and edited its April 2025 development update to reflect this change, and is now included on Synaptic's FAQ page. According to Ini the Synaptic devs dropped this on them today. Have to admit I find this somewhat of a bait and switch the day before release after very publicly proclaiming for years it would be a free update, and then not even having the courage to make a proper announcement to let people know but sliding it into an FAQ section and then going back to edit already posted information. Not great behaviour in my humble opinion.
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FSS Ejets Exp 0.10.41
I hate to add to the pile on here but I can only agree with every word everyone else has posted. Quite simply the most disappointing addon aircraft I have ever purchased and I've been simming since the days of FS5 when AVSIM was an online magazine. It's in dreadful shape. This is an aircraft that originally released in January of 2023, so it started development back in 2022, so it's been over 4 years now. Every update brings hope that it might actually function like a payware addon aircraft that we've all come to expect and every time I get left with burning disappointment that it is still full of bugs and is basically in an alpha state. It genuinely doesn't seem to have progressed any closer to a finished product in the last year. Yes, they've added a bunch of new things to it, but most of them are broken and every update brings new bugs, new problems and generally leaves you wanting to uninstall the thing because of all the issues. 2 steps forward, 3 steps back if you will. The devs hide behind the fact its "Experimental" so there's no support, despite the fact that the last "stable" release was in January 2025, so 18 months ago!! So there's no support, no official way to report bugs and every 5-6 months they throw yet another bug riddled "Experimental" version at you then scream 'but its experimental" at you if you dare to question anything or seek support. This was a payware aircraft that has been 4 years in development and apparently only in the last month did they decide to code a custom autopilot for it. I mean, not sure about you guys but one of my most basic expectations of a payware airliner is it will have a custom coded autopilot not the default Asobo version. Apparently though for these guys they just had that epiphany last month. Everything they said at Expo was "inaccurate". There was supposed to be a new "Experimental"version within a week of Expo - It just released a few days ago and is in really poor shape. The V1 they said is just around the corner, well........ This thing is nowhere near release ready. Frankly I'd have more faith that if Inibuilds decided to start the Ejets family tomorrow from scratch they would have a full, release ready version before FSS do. At this point I don't honestly believe FSS have the competence to deliver this product at the level they promised ever. I have already written off my purchase. I am just incredibly sad and frustrated that because of FSS we will likely not see another version of this fantastic family of jets from another dev and we will be left with this drivel hoping for a version that is probably never going to come.
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Airports Scan Never Completes, Stuck in Loop
Brilliant, thank you! Yes there was a link back to the D:\MSFS2024 folder inside the Community folder. I have absolutely no idea where that came from. I've been using Addons Linker for 6 years now since 2020 was first released without any problems so I'm very puzzled how this link ended up in my Community folder. Thank you for the rapid resolution of my problem, most appreciated.
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atco started following Airports Scan Never Completes, Stuck in Loop
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Airports Scan Never Completes, Stuck in Loop
My airports scan is getting stuck in a never ending loop and won't complete. It keeps adding Community folder searches on top of identical paths. For example I have these entries in my scan log for Atelic Madeira (PSXT is doing this for every single airport, not just this one): Fac: D:\MSFS2024\Community\atelic-airport-lpma-madeira\scenery\atelic\atelic-airport-lpma-madeira.bgl airport has code 'LPMA' in BGL path publisher: Atelic thirdparty airport LPMA linked to archive/thirdparty/Atelic/LPMA110.enc Fac: D:\MSFS2024\Community\MSFS2024\Community\atelic-airport-lpma-madeira\scenery\atelic\atelic-airport-lpma-madeira.bgl airport has code 'LPMA' in BGL path publisher: Atelic thirdparty airport LPMA linked to archive/thirdparty/Atelic/LPMA110.enc Fac: D:\MSFS2024\Community\MSFS2024\Community\MSFS2024\Community\atelic-airport-lpma-madeira\scenery\atelic\atelic-airport-lpma-madeira.bgl airport has code 'LPMA' in BGL path publisher: Atelic thirdparty airport LPMA linked to archive/thirdparty/Atelic/LPMA110.enc Fac: D:\MSFS2024\Community\MSFS2024\Community\MSFS2024\Community\MSFS2024\Community\atelic-airport-lpma-madeira\scenery\atelic\atelic-airport-lpma-madeira.bgl airport has code 'LPMA' in BGL path publisher: Atelic thirdparty airport LPMA linked to archive/thirdparty/Atelic/LPMA110.enc I always have to kill PSXT because the scan never finishes it just keeps adding D:\MSFS2024\Community\ paths over and over for some reason. To be clear my only Community folder paths are: D:\MSFS2024\Community D:\MSFS2024\Community2024 There's no other community folders so I have no idea why it keeps duplicating these paths. This is the PSXT log: 13587 ICAO airports that are support by RealTrafic read from input\wktraffic.enc 1146 publishers SimConnect: user aircraft title: iFly 737-MAX8 Southwest Airlines 'Liberty One' N model raw: ATCCOM.AC_MODEL B738.0.text SimConnect: User aircraft model: B738, half wing span: 17.8 meter, category: Large The scan will search 3 folders Scan: D:\MSFS2024\StreamedPackages Scan: D:\MSFS2024\Community2024 Scan: D:\MSFS2024\Community output\info\AirportsScanLog.txt written [zip] Target file: C:\PSXT\tblo\tblo.zip [zip] Source dir : C:\PSXT\tblo [zip] Adding (data) C:\PSXT\tblo\CAB4.xml -> CAB4.xml (1165 bytes) [zip] Adding (data) C:\PSXT\tblo\CTP9.xml -> CTP9.xml (905 bytes) [zip] Adding (data) C:\PSXT\tblo\CYAZ.xml -> CYAZ.xml (3357 bytes) [zip] Adding (data) C:\PSXT\tblo\CYHY.xml -> CYHY.xml (1984 bytes) [zip] Adding (data) C:\PSXT\tblo\CYMU.xml -> CYMU.xml (903 bytes) [zip] Adding (data) C:\PSXT\tblo\CYQA.xml -> CYQA.xml (3520 bytes) [zip] Adding (data) C:\PSXT\tblo\CYRQ.xml -> CYRQ.xml (3091 bytes) [zip] Adding (data) C:\PSXT\tblo\CYTH.xml -> CYTH.xml (2968 bytes) [zip] Adding (data) C:\PSXT\tblo\CYUY.xml -> CYUY.xml (3370 bytes) [zip] Adding (data) C:\PSXT\tblo\CYVO.xml -> CYVO.xml (3089 bytes) [zip] Adding (data) C:\PSXT\tblo\CYVP.xml -> CYVP.xml (2606 bytes) [zip] Adding (data) C:\PSXT\tblo\CYWK.xml -> CYWK.xml (2834 bytes) [zip] Adding (data) C:\PSXT\tblo\CYXX.xml -> CYXX.xml (13218 bytes) [zip] Adding (data) C:\PSXT\tblo\CYYQ.xml -> CYYQ.xml (2566 bytes) [zip] Adding (data) C:\PSXT\tblo\EDDT.xml -> EDDT.xml (7067 bytes) [zip] Adding (data) C:\PSXT\tblo\EFKT.xml -> EFKT.xml (2901 bytes) [zip] Adding (data) C:\PSXT\tblo\EGLC.xml -> EGLC.xml (3506 bytes) [zip] Adding (data) C:\PSXT\tblo\ENHD.xml -> ENHD.xml (2027 bytes) [zip] Adding (data) C:\PSXT\tblo\KWYS.xml -> KWYS.xml (4502 bytes) [zip] Adding (data) C:\PSXT\tblo\VHHH.xml -> VHHH.xml (46227 bytes) [zip] Added 20 files, ok_close=false, exists=true, size=21097 bytes ==> Zippen TBLO folder failed SimConnect closed ok SimConnect (PARKING_DATA_RDR) closed -------------------------- airports scan ends ------------------------------- 16:13:41 Exiting: USER CLOSED SIM SimConnect closed ok
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Citation Sovereign+ Video Walkthrough
Released. Orbx only at the moment. Marketplace to come later this week https://orbxdirect.com/product/skyward-citation-msfs2024
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Orbx Atlanta
And just like that Orbx have now confirmed in discord they will not be moving forward with this DRM. The community has spoken loudly and forced change.
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Orbx Atlanta
I flat out asked Aerosoft and they have confirmed it is not the same, and there is no kernel level DRM used in the A340-600
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Orbx Atlanta
I posted it in the Orbx forum verbatim. I'm not a member of the Orbx discord. If anyone else is feel free to post it there.
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Orbx Atlanta
Recent example of kernel level anti cheat software being exploited........... https://www.pcgamer.com/ransomware-abuses-genshin-impacts-kernel-mode-anti-cheat-to-bypass-antivirus-protection/ "Security skeptics and advocates have worried for some time now that exploits able to take advantage of anti-cheat kernel-mode drivers could wreak serious havoc on PC security. Now it seems to have happened: The anti-cheat driver used by Genshin Impact, the popular free-to-play RPG, has been abused by a ransomware actor to stop antivirus processes and enable the mass deployment of their ransomware." The fact that blue chip AAA companies even struggle with this and the potential dangers leaves me pretty stunned that FS developers would allow a college drop out with 5 semesters of experience and who used AI to code his app to have this level of access to anyone's PC. Honestly I'm struggling to find this believable. I really think as a community we need to take a stand on this and say no. I 100% believe devs should be able to protect their work and their livelihood, but this is not the answer.
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Orbx Atlanta
On the Orbx forum a user posted this apparently information from the developer of this DRM module, and I'll post it here. You can draw your own conclusions as to whether this is someone you want to give kernel level system access to on your PC.............. "I did what you'd call "AI Assisted" coding. No "vibe coding". Formal training: I've studied computer science for 5 semester, but haven't finished because I changed jobs and had to move to another city, making continuing impractical. It included several security-specific modules. I'm part-time employing another developer who as a computer-science degree and he has reviewed the application. No personal data is being stored. The SimGuard client transmit only the activation key you enter and a unique device-id (from which no information about the users pc can be deferred, SHA256 hash to be exact). Optionally, automated error-logging via sentry.io is enabled, but you can opt-out anytime to that)"
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Orbx Atlanta
Well one reason is it starts to become cumulative. There is a growing body of evidence that WASM crashes are heavily linked to the number of running addons, apps and programs you have running connecting to the sim. PMDG have an extensive thread and volume of research that shows a significant link. This is just adding yet another program on top of the mix. As others have said here already the concern will be this will keep spreading, and we will be forced to run more and more of these things. For example if you want to fly the PMDG 737 into KATL you will be running the PMDG program in the background, maybe the Boris sound pack, 3rd party livery, maybe you have the Fenix, Ifly and TDS programs running from your EXE.xml, probably GSX Couatl as well, most people run some kind of flight tracker like Volanta, lots of people have a VATSIM client or BATC/SI running and now a scenery DRM that has to be running as well. Before you know it you've got a dozen programs running away in the background leaving yourself more prone to a lovely set of orange screens. It would not surprise me if Orbx KATL becomes a bit of a WASM fest. Was going to be a day 1 purchase for me but now for the first time ever I am going to choose the Marketplace over a developers own store. History is littered with companies who impose overbearing DRM on their customers and it never ends well - Sony anyone? I guess it continues to be true that those who don't learn from history are doomed to repeat it.
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Google Chrome and Avsim
Exactly the same for me, only started happening a few days ago, but the forums are essentially unusable for me now on Android. The workarounds mentioned above don't really work for more than a couple of minutes at a time. Cleared all cookies, site data, browsing data, then 5 mins later problem is back. It's clearly not on our end, the site doesn't currently work with Chrome on Android. It really shouldn't be up to us to jump through hoops to make our devices work with the site, it should be up to the site to fix the issue. I'm not faffing around with other browsers just to visit one site, I'll just stop visiting here instead simple as that.
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Unable to select Scan for addon airports
Ah thank you, yes so it does.
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Unable to select Scan for addon airports
I'm using PSXT 12.6.0. I cannot select the checkbox to scan addon airports. I press the box repeatedly and nothing happens, it never gets checked, the scan never runs. I've changed the airports in my community folder so I need to rescan them and I am not able to do so. Scan for liveries checkbox works fine. Any ideas?
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2020 TropicalSim AIG TAM planes pink but which LATAM
Download for missing textures: https://www.alpha-india.net/forums/index.php?topic=46574.msg433063#msg433063