Everything posted by GusRodrigues
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Flight idle?
EPR is irrelevant for Eng-Wing Anti-Ice in descent keep N1 above 55% for use of anti-ice. normal econ cruise is .72 climb and descent is 250-280/.70 you can achieve a .72 with 2800lbs per engine
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Inspired by yet another wonderful morning flight...
No information for network in XP10 constant changes in the .acf and planemaker (recently austin made a change for starter motor). etc. xp10 is not perfect, but can be as near as possible.
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Inspired by yet another wonderful morning flight...
I hope that after 10.20, Austin and LR focus in the Weather system (more wind layers, extra (or unlimited) cloud layers, Td) and a new UI will be the ultimatum, and put a giant spotlight in the aircraft and scenery sdk with new tools for 3d party dev...
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X-Plane 10 3D Cockpit Zoom
the 10.10 beta (RC) has the option to set some viewpoints and fast scrool through them with the numpad keys. set the desired position in vc, hit CTRL + Num Key to save it. just press the Num key to go to that view. if the default viewpoint is not good for you, just set a new one in the plane maker. but setup new set of views with your numpad is a lot more efficient.
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Camera Views
Numpad 0 to 9 works. I use 8 for visual front view, 7 and 9 to foward left and foward right view (approach) and 4 and 6 to the left and right views, 5 for IFR panel, and 0, 1, 2, 3 as required for each aircraft... set the view witch CTRL + numpad key.
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PT-6 like (free running turbine) turboprops in Xplane10...
C90B has a 550SHP engine. the B and GTi have been discontinued in production. Actually, only GTx (Pro Line 21 + 750SHP engines (PT6A-135A) + Winglets)
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Carenado Seneca coming to X-Plane!
it will be a nice one, but I would be happy if it was a Seneca III or V. but for hour, I'll stick with J. Chandler Pipers.
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Just Picked up the X-Aviation DC-3
It is the same for me flying the BF3 Jets vs the BF2 jets with my logitech joystick.
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X-plane Turn Coordinator
Carenado replyed to my ticket, with 2 obj for the C172N (with the same problem) and the Bonanza. Well, the fix was almost ok, here are the screen caps showing the problem after the fix. http://dl.dropbox.com/u/9085975/turn%20coordinator/screenshot_42.png bonanza http://dl.dropbox.com/u/9085975/turn%20coordinator/screenshot_43.png C172N
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C172 Panel – full size panel
real good! :good:
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X-plane Turn Coordinator
Anybody else noticed that in Bonanza F33A and the C172N, the turn coordinator gauge is way off? in bonanza the 2 minute turn indicator will show a 1 minute turn, and in the C172 a turn of 4-5º/second?
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Maybe the flight modelling isn't that good after all?
And they shouldn't behave the same way, but they should display the same flight characteristics. Positive stability. and they do. I don't have much flight time in Pipers, but with 30 hours only in archer III (brazilian emb-712) it display the same positive stability than the C172 (but I do prefer the c172, but is opinion).I don't know how much flight models people are that complains lack of "reality" (i do use 4 flight models all the time), but my stalls in the XP c172 are textbook and almost identical to the real deal.but indeed, the X-Plane default C172 it is much more aggressive than a real world C172 would behavior. You cannot swing your controls like you said in the X-plane C172, but the rudder is a lot more real in the X-plane than the FS9 and FSX, but lets take this exemple further.If you try the same thing with the 172N from carenado, the reaction is like the real world. almost no change in bank angle. It is a very good add-on plane. I would say that the lack of momentum in the C172 is the only flaw that I have experienced with XP9 C172. regardless, it is, in my opinion, light years ahead of the ms fs version.the 172 with a cruise propeller is a pain in the butt to climb, but cruise at nice pace with 2100 rpm (around 100 KIAS @ 2000').I flew a c172 with climb prop, but it is no good for cross country or legs longer than 1 hour. 90 KIAS as top speed is terrible.also the EMB-712 with climb was terrible to cross country, 90 kias @ 10000' with 65% of power as terrible. the one with cruise would put 110 kias under the belt easily, but would take a whole life to climb that high.
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Maybe the flight modelling isn't that good after all?
so I rest my case. As I said with my little 80 hours in command of a C172M, the default C172SP in XP9 and XPX is light years ahead of performance and handling characteristics that a RL C172 displays when compared with its peers (FS9 and FSX).And as a licensed commercial pilot I will easily explain this for you and for a lot more simmers:The behavior in flight of 'FAR 23' aircraft is by far general for all. With exception of few cases, because of its mtow and eow, all GA single engine aircraft will behave in the same way. There is, almost no residual mommentum. If you release control force, in calm air, properly trimmed (by control tabs and elevator trim) it will mantain that condition. Start a turn and release the force in the control wheel, it will remain in that bank. etc. They are light, they are 5000lbs or less.With small corrections in the FM, you can achieve the "fine" tuning necessary to achieve a very close representation of real flight characteristics of a C172SP.But it is a common error for "hardcore simmers" to expect a small amount of the same momentum that we have in a 737. It is like expect the behavior of a cargo ship in a motorboat.In fact, you can expect a very small momentum in heavy weight GA aircraft (I only noticed a small delay in control command and response in a full loaded C210 (2 pilots, 4 passenger, full fuel) and in a full loaded PA-34-220T).and in the 73G simulator, but it was a narrow body jet liner and far off my coments.now, back to your arguments... Does exists, in MSFS's series, one default aircraft that displays the characteristics of flight of a real world aircraft?no.Does exists, in X-Plane series, one default aircraft that displays the characteristics of flight of a real world aircraft?no.But which of them the flight characteristics are more close for the real deal?my answer is X-Plane C172.
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Maybe the flight modelling isn't that good after all?
in FSX and FS9, without a gauge coded to simulate the engine windmill in a jet engine, shut down the engine will make it stop and that's it. No windmill, no windmill start.and I have a lot of time editing the JT8D-17 for the tinmouse FD.also, I would like to know the Real Life flight time in a C172 of every one here.I have at least 80 hrs in C172 and, even not being perfect, is a lot more accurate than the C172 FM in FSX and 9.
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X-Plane vs. FSX
are we discussing here about stalls and behavior of default airplanes, with real world airplanes, in icing condition, T tail aircraft, in a real Stall condition?just checking. try to use your rudder to keep the aircraft straight line. that's what pilots do in real world.try also to reduce power to idle. climb to 1000' agl and then, try to stall.
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X-Plane vs. FSX
this is approach to stall recovery. the same thing for the 737.deep stall is a different thing. last time I've tried stupid things in the FSX (fs9, fs2k2, fs2k, fs98...) was to land a full loaded 747 in RW20L in santos dummont.and I made it.so, default airplanes are not supoused to be realistic in all areas. they are more likely to be a small display of the real capabilty. also, goran is right. You have too much spare time to try, capture images and edit a video of a default airplane making loops in the simulador (and I second the music. geez)
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X-Plane vs. FSX
...WHAT?if it were at any speed, it would be okay, but... this is wrong.(critical mach can stall a wing portion above a certain speed, reducing the overall Critical AoA, but... wow.)
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Avsim Exclusive Screenshots For X-plane10
In real world, even in the clearest day, sunlight will scatter through the atmosphere and let the horizon fogged. This is physics. Light will scatter through the air. The level of moisture, solid particles, etc, will determine the color of scattering and the maximum distance where you will be able to see objects on the ground. the horizontal view distance will also reduce with the increase of altitude.In a humid day, low wind, the view distance at ground level can be around 8 to 10 statue miles, with a bluish tint scattered in the distant objects.With clear air (not so dry, not so humid), it can reach 12 statue miles, with little or no bluish tint scattered in the objects.
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09JUL11 Update on NGX Release Progress
the NGX will come with the same kind of PSEU that comes with the real 737?
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Reverse Thrust
talking with two captains of 73G/738
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Reverse Thrust
Are yu guys factoring the ram drag of a NG with 140 KTAS so you can determine the net thrust output?any way, afaik, the 737 throttle has gates for reverse handle that gives you about 70%, 95% of N1 and full. Never knew a pilot that attempted to put full reverse thrust for no good reason (Good reasons: RTO, EMERG Land) In NG yes, but is Idle Reverse only. RA must be at or bellow 10ft only Idle reverse and for the #3 and #4. Lol, nice one. But today isn't April 1st, mate.
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Take off run
if runway is not a problem, use flap 1. lower drag = higher acceleration rate.
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Coming soon to the big screen...
FSX only?
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Is this really it?
or try x-plane.not full of airliners or complex aircraft, but is much more in x-plane to make you enjoy your ride (like good turbulence with thermals and carenado planes)
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Coming soon to the big screen...
Nice to read about that update, bob.the mouse is the only airliner that makes me open the MS FS again. I really missed the 16:9 WS panel. Hope to see you or somebody else take a leap of faith in X-Plane and make a decent version for it.