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2,124 ExcellentAbout Alvega
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- Birthday 02/20/1964
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That's odd, you have some bad texture morphing there at TFFJ, I just checked on mine and I don't have it.
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I don't have any of those problems. I'm yet to have a CTD with this platform.
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I see you still didn't read the site you quoted. IT'S THE SAME site I quoted, not two different sites. Again, you need to read it to end and you will see the part about cloud turbulence that Bob also posted..
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Which sim do you know that has a better weather system than MSFS?
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You have no idea what site I'm reading because you didn't read the site of the link you posted yourself. Try reading it to the end. 🙄
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This is what is written in the product page about Cloud Turbulence: By reading this we get the idea it doesn't work in Passive mode, but if you say it does perhaps they need to update that.
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You asked that question a couple times already but seeing that all the beta testers and actual users seem to be ignoring it I suspect the answer is no. Hope I'm wrong though.
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Do you typically have Photogrammetry ON or OFF? User Poll
Alvega replied to Noel's topic in Microsoft Flight Simulator (2020)
I used to have PG off with my old rig for performance reasons, but always on since I got the new one. -
I recommend you lock them with RTSS using Front Edge Sync as Noel explained in other thread, it's better than in NVCP.
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No, because I lock the FPS at 60 with RTSS. It lowers the GPU power consumption too.
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I just use MSI Afterburner to monitor. I use 1440p resolution, not 4k, don't have any issues with CPU or GPU load.
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I mean I don't use the AutoFPS or AutoLOD mods. I use TLOD 150 and OLODS 100.
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I don't use Vsync at all, I limit the FPS to 60 with RTSS (monitor refresh rate is 165 but set to 120) and my sim is smooth as silk in DX12 with FG. I also don't use any LOD or FPS mods.
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So a 30 FPS camera will give me fluid motion even if I run the sim at 60 FPS at all times, correct?
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Do we need a 60 FPS camera for this or is a 4k 30 FPS camera enough?