Everything posted by Variometer
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Sweet fx
I had the same issues. You might try to disable SMAA_ANTIALIASING in your SWEETFX settings file, solved it for me. #define USE_SMAA_ANTIALIASING 0 //[0 or 1] SMAA Anti-aliasing : Smoothens jagged lines using the SMAA technique. Cheers, Andreas
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Water
On the REX option tab you might have to specify your fsx folder before you can select any other tab, I had the same problem. Cheers, Andreas
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FSX on TV/In Movies
About two years ago I was honoured to create the animations for a four parted TV series at Channel 7 in the Australian TV called Air Emergencies, each of them containing 2 short reports. It has been moderated by the aviation journalist Geoffrey Thomas, and it was dealing with several kinds of air emergencies. It was not easy to satisfy the needs of Geoffrey and the team at Channel 7 and it took a lot of time to finish, but it also was a lot of fun, and I was very proud of being a part of the team. One of those episodes still can be seen at YouTube: Regards, Andreas
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FSX and ramdisk
I select my fsx volume, set blocksize to 16, cachesize to 2048, and chaching strategy to read; all other values untouched. Then I start caching and start my fsx. I don't notice a big improvement in frame rate, maybe two or three, but my textures are loading faster, resulting in less blurries.
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FSX and ramdisk
You might have a look at FancyCache, which is very easy to configure. Just select the amount of memory to be used and select the volume which should be cached. I'm using it for a month now in combination with FSX, and although it's only a beta, it does exactly what it should do. Using a caching program instead of a ramdisk makes copying of the files dispensable, the utility is doing this for you. You can download a 6 month trial at http://www.romexsoftware.com/en-us/fancy-cache/index.html Regards, Andreas
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Fix for 3D Vision external views look flat
Variometer replied to Florian Schuck's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi Florian If you want more depth in your external view not only for your plane but also for the whole landscape you should try to increase the convergence setting of the NVidia driver. You can find or define the appropriate key in the control panel of our graphic card under the advanced key assignments in the 3dvision menu. You need to keep the selected key pressed for some seconds to see the difference, but the effect is awesome. The results can be seen in one of my latest stereo 3d clips using anaglyph or html5 mode in the youtube player. Cheers, Andreas
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Megascenery Hawaii - better than flight?
No Hawaii, but the same spirit ;) Sorry, couldn't resist :)Cheers, Andreas
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WOW, this is what FLIGHT should look like.
In the mean time I've elaborated the depicted frame rate test into a complete clip ;) Cheers, Andreas
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Flight vs Aerofly FS
I'm only posting this because everyone is discussing about AeroflyFS, but no one seems to have tried it out. As English isn’t my native language I want to point out from the beginning that the following sentences are only an attempt to describe my personal impression of this new flight simulator. Due to the given standards of some forum members I’m not in the position to give a well-grounded review, so I won’t even try. I only spent a few hours with this simulation up to now and I’m glad if I can answer some questions about AeroflyFS, but I won’t take part in any discussions about the value of the different flight simulations.You have only one chance of leaving a first impression, and my first reaction after starting this simulation was ‘WHOW’. Extremely short loading times, frame rates of about 50 fps with everything maxed, and great visuals out of the box without having to buy tons of addons even on my moderate system. Of course I tried every available aircraft, and it was a lot fun to feel the speed of the FA18 while flying through the canons of the Swiss Alps, but being a glider pilot in real life I concentrated on the two available sailing planes. There is an option in one of the menus to make the thermals and normal wind flows visible during flight, and it’s very impressive to experience the reactions of the glider on the current wind conditions. Slowing down the glider until it stalls make it tilting to the left or right side and a perfect side slip won't be a problem, if you set the sim to the strongest reality factor. Of course a gliding simulation never will completely real unless you can feel the thermal with your backside, but this one comes very close.I’m missing a lot of things in this simulation, like different times of day, variations of the weather, some AI traffic, and some kind of ‘living world’ etc. But I don’t focus on the things I’m missing, instead I’m enjoying the things AeroflyFs offers, and for the rest I use one of the remaining simulations. AeroflyFs is perfect for practicing your aerobatic skills or improving your gliding experience while trying to finish your planed 300 km triangle flight in your favourite glider with only low thermals and some adverse winds. Try to centre the thermals or take advantage of the ridge upwind considering the wind direction, both are very well depicted based on the given topography of the region; but take care, you’ll also find a strong downwind at the lee side of the ridge, so you always should look for a reasonable landing spot in the inhospitable regions of the Swiss Alps.The guys at IKARUS are claiming to improve and extend the simulation if there is enough interest shown, but if they are clever they should leave the big tubes out and concentrate on making this the perfect simulation for GA flyers.So my final personal conclusion: AeroflyFS will probably never replace any of the mature flight simulations, but it can be a lot fun and it might arouse interest in flight simulation at people who are not willing to spend a little fortune in hardware and software.Regards, Andreas
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Flight vs Aerofly FS
Hi,after releasing the first frame rate test in post number 54 of this topic, I just finished a short elaborated clip using aerofly FS. Hope you'll enjoy. Cheers, Andreas
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DBS Walk And Follow, So Far, So Bad
You should try fsrecorder. It's free and you can create, save and load 'tower cameras' on the fly without having to reload fsx each time. Simply place your aircraft at the desired location, create a new 'tower camera', and use the 'set to aircraft' option in fsrecorder. If you need more help just let me know. Cheers, Andreas
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FSX 3D Vision
Variometer replied to Edward Law's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi Edward, I don't own the Acer HN27H right now (it's ordered, but will be delivered in two weeks), but on my Samsung Syncmaster 2233 I can see cockpit view as well as external view in 3D. The effect in the cockpit is much stronger than in the outside view so that you might not notice it, but you can modify the strongness of the effect by changing the convergence value. To change the values you will have to activate the advanced keybord shortcuts in your NVidia control panel in the stereo section.You must assign one key for increasing the convergence and one for decreasing. When you are outside of your plane just increase the convergence value by holding the appropriate key down until you see a definite reaction. It may last some seconds, because the best effects are reached by using very high values. Some times ago I created a stereo video with extreme convergence values, which you can see at http://www.vimeo.com/10067591 if you have a pair of red/cyan glasses. Hope that I could help Regards, Andreas
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Autofocus cockpit view
You're welcome, glad I could help :)Cheers, Andreas
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Autofocus cockpit view
Thanks a lot, mates, much appreciated :)Cheers, Andreas
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Autofocus cockpit view
Thanks for the nice comments, much appreciated.OK, here is my enbseries.ini file, which I use during normal flight. For recording videos (not in the current one), sometimes I change some settings in the ini file, depending on the mood and effects I'm trying to show. And As I'm using a 120 Hz monitor, the results might look a bit darker on your monitor than on mine. [PROXY]EnableProxyLibrary=0InitProxyFunctions=0ProxyLibrary=[GLOBAL]UseEffect=1AlternativeDepth=1AllowAntialias=1BugFixMode=0SkipShaderOptimization=0QuadVertexBuffer=0EnableShaders_3_0=1UseMRTRendering=0AdditionalConfigFile=enbseries2.ini[EFFECT]EnableBloom=1EnableOcclusion=0EnableReflection=0EnableMotionBlur=0EnableWater=0EnableShadow=0DepthBias=0EnableDepthOfField=1[iNPUT]KeyUseEffect=123KeyBloom=120KeyOcclusion=121KeyReflection=122KeyCombination=16KeyScreenshot=44KeyShadow=119KeyWater=118KeyShowFPS=106[REFLECTION]ReflectionPower=100ChromePower=100UseCurrentFrameReflection=1ReflectionQuality=1ReflectionSourceSpecular=50ReflectionSourceTFactor=50UseAdditiveReflection=1ReflectionDepthBias=0UseLowResReflection=1ReflectionSinglePass=1UseEnvBump=0EnvBumpAmount=100EnvBumpOffset=100ReflectionFlip=0[bLOOM]BloomPowerDay=1BloomFadeTime=400BloomConstantDay=1BloomQuality=0BloomScreenLevelDay=95BloomCurveDay=0BloomPowerNight=18BloomConstantNight=0BloomCurveNight=0BloomScreenLevelNight=20BloomAdaptationScreenLevel=24BloomAdaptationMultiplier=100BloomAllowOversaturation=1BloomMaxLimit=100[sSAO]UseFilter=1OcclusionQuality=2FilterQuality=1DarkeningLevel=30BrighteningLevel=30IlluminationLevel=30AdditiveIlluminationLevel=30UseAmbientOcclusion=1UseIndirectLighting=1FadeDistance=50UseForAlphaTest=0UseForAlphaBlend=0[colorCORRECTION]DarkeningAmountDay=20ScreenLevelDay=70ScreenLevelNight=1DarkeningAmountNight=0GammaCurveDay=0GammaCurveNight=-2ColorSaturationDay=-2ColorSaturationNight=0UsePaletteTexture=0[WATER]UseWaterDeep=0WaterDeepness=20WaterQuality=0[sHADOW]ShadowFadeStart=40ShadowFadeEnd=80ShadowAmountDay=100ShadowAmountNight=30ShadowScreenLevelDay=60ShadowScreenLevelNight=20ShadowQuality=1UseShadowFilter=0FilterQuality=2ShadowBlurRange=30[ENGINE]ForceAnisotropicFiltering=0MaxAnisotropy=8ForceDisplayRefreshRate=0DisplayRefreshRateHz=60[MOTIONBLUR]MotionBlurQuality=2MotionBlurVelocity=1000MotionBlurRotation=1000[PERPIXELLIGHTING]SpecularColorMin=0SpecularColorMax=100SpecularColorMultiplier=100SpecularGlossinessMin=0SpecularGlossinessMax=100SpecularGlossinessMultiplier=100[DEPTHOFFIELD]DOFQuality=0DOFNumberOfPasses=5DOFFocusRange=5DOFBlurinessRange=7 Cheers, Andreas
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Autofocus cockpit view
Are you creating fsx videos too? I'm asking because I only can give some tips on how to avoid stutters in video productions, they will be useless for normal flight.Best, Andreas
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Autofocus cockpit view
Yes, of course. In my videos I always try to display the best picture, which I can produce on my systems. That means max water, cloud, cloud distance, scenerey complexity, autogen etc. Even the nvidia settings are set to the max values before I capture my footage, because I know many ways to avoid stutters in my final videos, no matter how complex the scenery or aircraft is :)Cheers, Andreas
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Autofocus cockpit view
Just came back to home, so I could examine my last used REX settings. Wave animation: Clear LakeInland water: Deep BlueTropicla water: Color Me BeautifulOcean water: MyWater01 :(I'm not sure, which water type is used at this place of this scenery. Maybe you are lucky and it is the inland water, because I guess, you won't find the MyWater01 in your settings of ocean water. It's only file I recorded somewhere in the web long time ago, I even used it in one of my earliest videos, and I use it again and again. May it's time to search for a newer one ;)Cheers, Andreas
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Autofocus cockpit view
Hi,Most of you certainly already know about the bloom facilities of the ENB series module, if not, just start a search on this forum and youl'll find a lot of helpfull tips. Fooling around with the settings of the enb series mod I stumbled across the [DEPTHOFFIELD] section, and I couldn't resist to start some tests. I'm aware that the use of this setting is really a matter of taste, but in my opinion the depicted effect of an autofocus camera adds a lot of realism to the simulation. It doesn't work with all aircraft, but when applied in the right way, you will notice that, while panning around in the virtual cockpit, you'll see either a sharp and clear cockpit panel or a clear landscape outside, depending on your current angle of view. You can see a demonstration of the effect in my latest video, which can be downloaded in hd at or have a look at the YouTube version at To apply the shown effect to your cockpit you have to enable the DepthOfField by using the following settings in the ENB series ini-file: [EFFECT]...EnableDepthOfField=1... [DEPTHOFFIELD]DOFQuality=0DOFNumberOfPasses=5DOFFocusRange=5DOFBlurinessRange=7 As I already mentioned, it's a matter of taste, but maybe you'll give it a trial :) Cheers, Andreas
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No comercial
Just a helicopter flight at the Lago Maggiore. Hope you enjoy.Cheers, Andreas
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I dont own ORBX products, but this blew me away!
What a nice coincidence :He He:Andreas
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I dont own ORBX products, but this blew me away!
Thanks David, I've just changed my signature, hope it answers your question :)Cheers, Andreas
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I dont own ORBX products, but this blew me away!
Of course I'm using the ENB bloom mod. I attached the applied ini file, but I'm in doubt, that it will meet your expectations. I tested several enbseries files, and none of them led to a good result on my computer. I guess it depends on the calibration of your monitor, especially when you begin to change the saturation settings.When I'm creating my videos, I apply one special filter to the raw footage in order to make the overall look a little bit more realistic. There are many guys out there, who are reaching better results than me, but in the mean time I grew accustomed to my "style" :)For the entering scene of the glider I didn't use Bob. Instead of that I simply created 3 different Cockpit view with the new EZCA tool and played them one by one, using the defined keystrokes.All aircraft and cars, including the eagles an goose in the glider clip, are controlled by (hand edited) fsrecorder files. All other birds are part of the sceneries.Concerning the settings for REX, I can't exactly remember, because yesterday I finally found time to install the new overdrive package, and I forgot to save my old settings.For every single take in my video clips and for almost every flying situation I use different fsx config files in order to reach my personal best settings for each situation. Sometimes I use the built in function of loading and saving the settings, but most times I'm using orbx' fsxgo tool to manage all those different settings. With my current pc I'm far away from having the perfect fsx computer without any stutters or blurries in all situations, but when I'm creating videos, my intention is to produce smooth an hopefully beautiful movies rather than demonstrating how powerfull my computer might be. Who wants to see videos full of stutters and blurries ?Please have mercy with my broken English, hope I could make some things clear anyhow :)Regards, AndreasSorry, somehow the attachment got lost, so I simply insert my current ENB settings in this post.[PROXY]EnableProxyLibrary=0InitProxyFunctions=0ProxyLibrary=[GLOBAL]UseEffect=1AlternativeDepth=1AllowAntialias=1BugFixMode=0SkipShaderOptimization=0QuadVertexBuffer=0EnableShaders_3_0=1UseMRTRendering=0AdditionalConfigFile=enbseries2.ini[EFFECT]EnableBloom=1EnableOcclusion=0EnableReflection=0EnableMotionBlur=0EnableWater=0EnableShadow=0DepthBias=0EnableDepthOfField=0[iNPUT]KeyUseEffect=123KeyBloom=120KeyOcclusion=121KeyReflection=122KeyCombination=16KeyScreenshot=44KeyShadow=119KeyWater=118KeyShowFPS=106[REFLECTION]ReflectionPower=100ChromePower=100UseCurrentFrameReflection=1ReflectionQuality=1ReflectionSourceSpecular=50ReflectionSourceTFactor=50UseAdditiveReflection=1ReflectionDepthBias=0UseLowResReflection=1ReflectionSinglePass=1UseEnvBump=0EnvBumpAmount=100EnvBumpOffset=100ReflectionFlip=0[bLOOM]BloomPowerDay=1BloomFadeTime=400BloomConstantDay=1BloomQuality=0BloomScreenLevelDay=95BloomCurveDay=0BloomPowerNight=18BloomConstantNight=0BloomCurveNight=0BloomScreenLevelNight=20BloomAdaptationScreenLevel=24BloomAdaptationMultiplier=100BloomAllowOversaturation=1BloomMaxLimit=100[sSAO]UseFilter=1OcclusionQuality=2FilterQuality=1DarkeningLevel=30BrighteningLevel=30IlluminationLevel=30AdditiveIlluminationLevel=30UseAmbientOcclusion=1UseIndirectLighting=1FadeDistance=50UseForAlphaTest=0UseForAlphaBlend=0[colorCORRECTION]DarkeningAmountDay=20ScreenLevelDay=70ScreenLevelNight=1DarkeningAmountNight=0GammaCurveDay=0GammaCurveNight=-2ColorSaturationDay=0ColorSaturationNight=0UsePaletteTexture=0[WATER]UseWaterDeep=0WaterDeepness=20WaterQuality=0[sHADOW]ShadowFadeStart=40ShadowFadeEnd=80ShadowAmountDay=100ShadowAmountNight=30ShadowScreenLevelDay=60ShadowScreenLevelNight=20ShadowQuality=1UseShadowFilter=0FilterQuality=2ShadowBlurRange=30[ENGINE]ForceAnisotropicFiltering=0MaxAnisotropy=8ForceDisplayRefreshRate=0DisplayRefreshRateHz=60[MOTIONBLUR]MotionBlurQuality=2MotionBlurVelocity=1000MotionBlurRotation=1000[PERPIXELLIGHTING]SpecularColorMin=0SpecularColorMax=100SpecularColorMultiplier=100SpecularGlossinessMin=0SpecularGlossinessMax=100SpecularGlossinessMultiplier=100[DEPTHOFFIELD]DOFQuality=0DOFNumberOfPasses=5DOFFocusRange=5DOFBlurinessRange=5
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I dont own ORBX products, but this blew me away!
Jean-Paul is absolutely right, it's the EH101 from the Acceleration pack, which I used in this sequence. To make it able to carry the log, I had to define a mini-mission, which I connected with a saved flight situation. I'm no expert in creating missions, but if I understood it right, you can carry things with almost every helicopter you like. If you need details, I can tell you more tonight, when I'm back at my home pc again.Btw. when you like the above video, you might like my previous clip too ;) Regards, Andreas
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How do I start Tower Controller?
If you have a (free) account at the orbx forums, you might find this post usefull: http://orbxsystems.com/forums//index.php?topic=23060.0Cheers, Andreas