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338 ExcellentAbout Ted Striker
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Male
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Denver CO
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Flight Sim, Skiing, Back Packing, Mountain Biking
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Total Solar Eclipse - 8 April in the USA.
Ted Striker replied to Ray Proudfoot's topic in Hangar Chat
It wasn't when I was younger . Also I live in Denver. I only drove east across the plains once before to attend an Avsim conference in Wichita. Thought I was going to fall asleep at the wheel from boredom. Ted -
Total Solar Eclipse - 8 April in the USA.
Ted Striker replied to Ray Proudfoot's topic in Hangar Chat
Being that I'd have to drive 13 hours to see it I think I'll try flying it in the sim. I did drive down to Sante Fe, New Mexico to see the Ring of Fire eclipse last year. Most memorable thing about it was how cold it got when the sun's radiation was blocked. The air temperature did not drop, but I felt cold. Everyone was grabbing their jackets. Ted -
Total Solar Eclipse - 8 April in the USA.
Ted Striker replied to Ray Proudfoot's topic in Hangar Chat
"As real as it gets"? I wonder if any of the flight sims are modeled accurately enough that the eclipse could be followed in a flight? Ted -
Nirvana Mark! Sorry, but I had a good chuckle from your question. If you look at my computer specs you'll understand. I bought all the components to upgrade my system to an 8700k when the CPU was released but never had the time to build it. They are still sitting on a shelf. Ray recently upgraded from the identical system as yours and has lots of posts about it. He will probably respond to you when he wakes up on the other side of the pond. Ted
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FSL Concorde - Core usage confusion
Ted Striker replied to Ray Proudfoot's topic in The Prepar3d Forum
This is disappointing news. I've been looking forward to purchasing the new Concorde but I think I will just keep flying the P3Dv3 version. It is the only plane I fire up P3dv3 for these days. Yes I have the scenery level reduced but I am so busy just flying this beast that I don't have time to notice. Ted -
Just read your core performance post. I didn't respond to it as I don't know enough about those technicals to contribute. We'll have to wait for Bob Scott to see it.🙂
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Did he happen to mention anything about looking into the performance load on your computer or providing manual options to operate the systems? For all of us potential purchasers you are our only link to information now Ray. Ted
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I agree with you Ray, handling the systems in the P3DV3 version was quite challenging but once you got the basics down it was fun. Sounds like you need to take Andrew Wilson out to dinner and have a good discussion over a pint or two.
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Ray, I can't view the FSL forums either anymore but I remember there used to be a lot of very knowledgeable user to user discussions. Have all those folks given up on the Concorde? Ted
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[Resolved] P3D v5.4 random lockups driving me mad
Ted Striker replied to Ray Proudfoot's topic in The Prepar3d Forum
Ray, I didn't realize you had that many BGLs.. I thought it was 150 but now I see that it was someone else who posted that number. Anyway, I'm glad you have a good working sim with 5.3 as you have been working a long time to get into the 64 bit Concorde. Ted -
[Resolved] P3D v5.4 random lockups driving me mad
Ted Striker replied to Ray Proudfoot's topic in The Prepar3d Forum
Ray, With alI due respect, I don't think you can say at this time that 5.4 is to blame. Your testing has only shown that there is an incompatibility between 5.4 and one or more of the AIG bgls on your system. Whether some bgl or 5.4 has an error in it has yet to be determined. To keep the drama rolling in this thread you will have to find which one (or more) are the incompatible bgls with 5.4 by systematically removing half the bgls and testing again until they are discovered. Then the hard part starts of determining the cause of the incompatibility. 😁 I'm routing for you and putting on another pot of coffee. Ted -
Support for Developers/Manufacturers who go above and Beyond
Ted Striker replied to psolk's topic in Hangar Chat
I'd like to add Alex, developer of Little NavMap. He provides a superb freeware product with support that puts most of the payware shops I have used to shame. Ted -
The importance of MAX_TEXTURE_REQUEST_DISTANCE
Ted Striker replied to Ray Proudfoot's topic in The Prepar3d Forum
If I knew it once, my old brain cells forgot it. Like you, I figured the issue was just my old system. I'm looking forward to trying this after the Thanksgiving holiday. Ted -
The importance of MAX_TEXTURE_REQUEST_DISTANCE
Ted Striker replied to Ray Proudfoot's topic in The Prepar3d Forum
Great discovery Ray. This should be put in the P3D Tips and Tricks Forum after the comments fade. Ted