May 6, 200917 yr No idea. I don't use DX10 - too many of my addons can't cope with it...I don't think it is so much that addons can't cope with it. It's more that FSX itself can't really cope with it either, though I concede some addons manage ok with DX10. It is often forgotten that DX10 and FSX was an experiment that was never finished and never properly implemented. DX10 mode remains a hit and miss thing with FSX, and unless development is taken on again and improved upon by someone, somewhere, will always be so.Apart from the well known bleed through of runway markings and textures, unreliable and uncertain graphics outcomes, some getting better frame rates and others getting a slide show, many developers probably see DX10 as more trouble than it is worth and many users feel the same way. But all credit to those who manage to make it work!Rob Young.PS: This is a private opinion. Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page
May 6, 200917 yr Author That would be nice from you Ark.ThanksIt looks like most of the stuff is there except for the interior shadows. External self-shadowing is there, not sure about bump-mapping since I don't notice it half the time. lolThere are a few issues here and there I have noticed, but I am not sure if it is the product, FSX, or a combination thereof. Ark -------------------------- I9 9900K @ 5ghz / 32GB G.Skill (Samsung B) / Aorus Master Mobo / EVGA GTX 2080Ti FTW 3
May 6, 200917 yr It looks like most of the stuff is there except for the interior shadows. External self-shadowing is there, not sure about bump-mapping since I don't notice it half the time. lolThere are a few issues here and there I have noticed, but I am not sure if it is the product, FSX, or a combination thereof.Thanks Ark ;-) - PC Hardware: AMD Ryzen 9 9950X3D // Asus ROG Crosshair X870E HERO // 2x32Gb Corsair Dominator Titanium DDR5 6000MT/s CL30 // ASUS ROG Strix GeForce RTX 4090 OC Edition // 4Tb Corsair NVMe M.2 MP600 // Corsair 1600W PSU Samsung Odyssey Arc 55" curved 165 Hz monitor. - Simulator Hardware: VIRPIL Constellation Alpha Prime + VIRPIL VPC Universal Control Panel - #3 + MOZA AY210 Force Feedback Yoke + WINWING URSA MINOR 32 Throttle & PAC Metal + WINWING SKYWALKER Metal Rudder Pedals + WINWING Airbus FCU & EFIS + WINWING Boeing 3N PAP + WINWING MCDU-32 + WINWING PFP-4 + WINWING PFP 3-N + WINWING PFP-7.
May 7, 200917 yr I read that this plane's engines can be adjusted by sound alone. If so, I think it may be the first FS plane created that you could synch the props by listening to the two tones. Has anyone tried that? https://www.mediafire.com/view/dz3buh31pti9cej/BoeingDriverSignature.jpg/file
May 7, 200917 yr It is a full FSX plane. Aerosoft doesn't make portovers anymore. Tired of Streetlights everywhere? Try MSFS DarkStreets today!
May 7, 200917 yr Author Thanks Ark ;-)Np :) Ark -------------------------- I9 9900K @ 5ghz / 32GB G.Skill (Samsung B) / Aorus Master Mobo / EVGA GTX 2080Ti FTW 3
May 7, 200917 yr Yup I tried it, and yes you can synch them up from the sound, which does help with getting it to fly level instead of using loads of trim. It's not the first one you can do that with though, I know you can do it on the UIVER DC-2 and I'm pretty sure quite a few recent FSX add-ons will let you do that too. Sort of tricky without twin throttles though, but you can instead roll the mouse wheel on the controls and manage it that way. All the controls in the cockpit let you operate them by rolling the mouse wheel incidentally, which is great for things like the toggle switches to prime the engines and the cut offs etc. The engine modeling is great in general actually; you can get shock cooling, plug fouling, cylinder head warping, bad carb icing and all kinds of stuff like that, so you have to do proper runs ups to clear the plugs and watch idling too much on an approach for excessive oil dilution and all that sort of realistic malarkey.Flight model is lovely too by the way. Of course I've never driven a real Catalina so I'll have to take the dev's word for it that they fly like that, but since it was a long range patrol plane I imagine it probably would exhibit the kind of stability required for long hours of flying that it does. One thing that is apparent is that it handles like many real aircraft generally do, in that way where you almost 'will' the controls to do things rather than being conscious of making large inputs, so it is quite relaxing to fly it and you can get it into some really tight landing strips if you stand on the brakes. I checked a replay of me landing on a very tricky approach and the control wheel barely appeared to move even though I was sure I had been doing a fair bit of steering to line up, although I was giving it some on the rudder too, so that might explain it, but whatever it was, it's a fun experience.If you like old prop jobs, you won't be disappointed, it reminds me of the Shockwave B-17G, and you probably know how good that one is.Al Alan Bradbury Check out my youtube flight sim videos: Here
May 7, 200917 yr Don't remember what a Cataline was exactly, except Cicero didn't like 'em in my high school Latin.HAHAHAHA! :( But, honestly, from one "Bessewisser" to another, shouldn't that be "Catilina"? :( Cheers/Jonas ----------------------------------------------------- i7 920 @ 3.6 GHz; 6Gb DDR3; Windows 7 Ultimate x64; Sim disk=300Gb 10,000rpm (VelociRaptor); OS disk=300Gb 7,200rpm Radeon HD 4870 X2; Audigy 2 ZS; Dual monitors=24" Dell Widescreen (TFT) & 19" BenQ (TFT) FSX Acceleration
May 7, 200917 yr Yup I tried it, and yes you can synch them up from the sound, which does help with getting it to fly level instead of using loads of trim. It's not the first one you can do that with though, I know you can do it on the UIVER DC-2 and I'm pretty sure quite a few recent FSX add-ons will let you do that too. Sort of tricky without twin throttles though, but you can instead roll the mouse wheel on the controls and manage it that way. All the controls in the cockpit let you operate them by rolling the mouse wheel incidentally, which is great for things like the toggle switches to prime the engines and the cut offs etc. The engine modeling is great in general actually; you can get shock cooling, plug fouling, cylinder head warping, bad carb icing and all kinds of stuff like that, so you have to do proper runs ups to clear the plugs and watch idling too much on an approach for excessive oil dilution and all that sort of realistic malarkey.Flight model is lovely too by the way. Of course I've never driven a real Catalina so I'll have to take the dev's word for it that they fly like that, but since it was a long range patrol plane I imagine it probably would exhibit the kind of stability required for long hours of flying that it does. One thing that is apparent is that it handles like many real aircraft generally do, in that way where you almost 'will' the controls to do things rather than being conscious of making large inputs, so it is quite relaxing to fly it and you can get it into some really tight landing strips if you stand on the brakes. I checked a replay of me landing on a very tricky approach and the control wheel barely appeared to move even though I was sure I had been doing a fair bit of steering to line up, although I was giving it some on the rudder too, so that might explain it, but whatever it was, it's a fun experience.If you like old prop jobs, you won't be disappointed, it reminds me of the Shockwave B-17G, and you probably know how good that one is.AlWhat I find amazing is how long the Catalina will glide when you cut off the engines. It seems that baby hates to lose altitude :-)
May 7, 200917 yr Yup, I noticed that too, it takes forever to get the thing down unless you drive it there. To be honest I like the fact that it does that, because it creates the dilemma of whether to try and get the power on to stop the plugs fouling and drive it down through a series of S-turns, or chance it with the engines and coast down. As noted, I've never flown the real thing, so I have to take it that the real Catalina pilots who apparently certified that this FSX version was close to how the real thing behaves, must have pointed out that the real thing flies like that.I can believe it though, because it certainly has a pretty big &@($* wing on it that does look like it would generate a lot of lift in a gentle descent. Being that it is a parasol design with the low pressure underwing area well clear of the fuselage, and with that flying boat shape, for the era it hails from it looks fairly aerodynamic. On the subject of which, I actually noticed something I'd never spotted before about the Catalina fuselage - if you look at the back of it where the fuselage tapers and how the vertical fin and horizontal stabiliser is placed, that bit looks a lot like the Me262.Al Alan Bradbury Check out my youtube flight sim videos: Here
May 7, 200917 yr Yup, I noticed that too, it takes forever to get the thing down unless you drive it there. To be honest I like the fact that it does that, because it creates the dilemma of whether to try and get the power on to stop the plugs fouling and drive it down through a series of S-turns, or chance it with the engines and coast down.This sounds just like the default Grumman Goose. By the way I flew the Goose last night as a way to convince myself not to buy another addon and I think it worked. :(
May 7, 200917 yr Yup, I think the Goose is the best default aircraft in FSX by a long way, looks more like a payware aircraft.Al Alan Bradbury Check out my youtube flight sim videos: Here
May 7, 200917 yr Maybe I need to try that because I am exhibiting the symptoms of payware addon-itis. I keep going back to the screenshots to "take one more quick look".The only thing stopping me is that my Air Hauler business can't afford it right now. :( Thaellar
May 7, 200917 yr Maybe I need to try that because I am exhibiting the symptoms of payware addon-itis. I keep going back to the screenshots to "take one more quick look".Yes, you can't go wrong with the default Goose, Thaellar. It has one of the best photorealistic VC panels I have ever seen. Plus it cruises faster than the Catalina. Who needs a cat when you can have a goose (OK, you wouldn't get a golden egg or anything like that)? :(
May 8, 200917 yr Do you like the Goose?You'll love it soon!!Have a look:http://www.sim-outhouse.com/sohforums/showthread.php?t=15521 - PC Hardware: AMD Ryzen 9 9950X3D // Asus ROG Crosshair X870E HERO // 2x32Gb Corsair Dominator Titanium DDR5 6000MT/s CL30 // ASUS ROG Strix GeForce RTX 4090 OC Edition // 4Tb Corsair NVMe M.2 MP600 // Corsair 1600W PSU Samsung Odyssey Arc 55" curved 165 Hz monitor. - Simulator Hardware: VIRPIL Constellation Alpha Prime + VIRPIL VPC Universal Control Panel - #3 + MOZA AY210 Force Feedback Yoke + WINWING URSA MINOR 32 Throttle & PAC Metal + WINWING SKYWALKER Metal Rudder Pedals + WINWING Airbus FCU & EFIS + WINWING Boeing 3N PAP + WINWING MCDU-32 + WINWING PFP-4 + WINWING PFP 3-N + WINWING PFP-7.
Create an account or sign in to comment