August 10, 201114 yr For me (or for my imagination) the power of the lights is very low... Those pics are with ALL lights in the plane ON What do you think..?
August 10, 201114 yr Commercial Member We went through a lot of iterations of the external lighting with our technical team, many of whom are Boeing 737NG pilots. Originally, the aircraft had extremely bright lighting, but it was continually dimmed until it satisfied our tech team's real-world experience with the prototype aircraft. Vin Scimone Precision Manuals Development Group www.precisionmanuals.com
August 10, 201114 yr Author We went through a lot of iterations of the external lighting with our technical team, many of whom are Boeing 737NG pilots. Originally, the aircraft had extremely bright lighting, but it was continually dimmed until it satisfied our tech team's real-world experience with the prototype aircraft. But from the VC, i can´t see the runway more than 30 foots ahead...is that correct?
August 10, 201114 yr It's very realistic in my opinion. People used to FS huuuuuge landing lights can be surprised how "dark" are they in real life :)
August 10, 201114 yr Library Administrator Not to mention the basic FS lighting will totally whitewash the runway...which never happens. Just think of how far back from the cockpit the lights actually are and how diiffused the lights get. You can use your vehicles higbeams for example, how far in front of your vehicle to they actually illuminate the roadway? Brian A. Neuman Proud simmer since 1982 using the following simulators: Sublogic Flight Simulator 1 and 2. Microsoft Flight Simulator 4.0, 5.1, FS95, FS98, FS2000, FS2002, FS2004, FSX (and unfortunately Flight!). Terminal Reality Fly 1 and 2. Sierra Pro Pilot, Looking Glass/Eidos/Electronic Arts Flight Unlimited I, II and III, Laminar Research X-Plane 7, 8, 9, 10 and 11, FS Aerofly 2, Lockheed Martin Perpar3D 2.X, 3.X, 4.X and 5.X and Microsoft Flight Simulator (2020). Not to mention numerous combat simulators and games related to flight that I have played with over the years. System: Intel I7-7700K-Water Cooled, 32GB Ram, GTX 1080Ti, 500gb SSD, 1TB HD and dedicated 1TB and 2TB SSD's for Flight Simulators
August 10, 201114 yr Yep, just another reason the NGX is going to be the only commercial plane I'm going to fly until the Dash 8 or 777, whichever comes first.I've had years and years with the LDS 767, but I think it's time to hang the hat... AJ Pongress
August 10, 201114 yr watching some real world vids shows these lights as being about spot on. Andrew Simmons Intel i7 950+Corsair H70. 6 Gig ram Kingston Hyperx 1600Mhz ASUS GTX560 Ti (900mhz core/1800Shader/2100Memory) 1T Cavier Black HD + 1T Cavier Green for backup jobs. Win7 64 Bit Asus X58A-UD3R (Rev2) OCZ 600w PSU DA-20 Katana Diamond (Aerosoft) A2A B377 (Captain of the Ship) Flightsim Labs ConcordeX. TM Warthog/TIR5/REX2/ASE/Topcat/RadarContact4/FSX PMDG MD-11/J41/Old737NG/747-400x /IFly737FSX/A2A Spitfire/A2A B-17 Accusim
August 10, 201114 yr Maybe it would help to dim your cockpit lighting like you see in the real world. I personally love the light effects and think they are realistic. Jan-Paul Eikelenboom Real flying experience RPL License 50 Hours Flight-simulator system: Proccesor: Intel Q9450 @ 2.6ghz | Ram: Corsair TWIN2X2048-6400C5DHX | GPU: XFX GTX260 Black Edition | Windows XP 32bit
August 10, 201114 yr Library Administrator Yep, just another reason the NGX is going to be the only commercial plane I'm going to fly until the Dash 8 or 777, whichever comes first.I've had years and years with the LDS 767, but I think it's time to hang the hat... I use the LDS 767, and others and I wont stop, but as far as general realism and solid attention to detail this blows them away. I guess the only product that comes relativly close would be the MD-11, but thats a different route type. Brian A. Neuman Proud simmer since 1982 using the following simulators: Sublogic Flight Simulator 1 and 2. Microsoft Flight Simulator 4.0, 5.1, FS95, FS98, FS2000, FS2002, FS2004, FSX (and unfortunately Flight!). Terminal Reality Fly 1 and 2. Sierra Pro Pilot, Looking Glass/Eidos/Electronic Arts Flight Unlimited I, II and III, Laminar Research X-Plane 7, 8, 9, 10 and 11, FS Aerofly 2, Lockheed Martin Perpar3D 2.X, 3.X, 4.X and 5.X and Microsoft Flight Simulator (2020). Not to mention numerous combat simulators and games related to flight that I have played with over the years. System: Intel I7-7700K-Water Cooled, 32GB Ram, GTX 1080Ti, 500gb SSD, 1TB HD and dedicated 1TB and 2TB SSD's for Flight Simulators
August 10, 201114 yr Commercial Member Not that this helps too much in flight sim, but you should turn off your interior lights to help you acclimate to the outside picture. Even in the sim, your brain is trying to pull in the picture from inside and outside, and the bright interior is adding extra features for it to process. It's just less drastic here. Turn off the lights in the room you're in while flying in the sim at night and you'll see a difference as well (but in this case, it's more an effect of less glare on the screen etc). The landing lights? They look fine to me. Kyle Rodgers
August 11, 201114 yr If you have the Shockwave light software, I just found this a couple post back:light.2 = 5, 5.500, 8.1, .400, fx_shockwave_landing_light_narrow,// Right Inboard Landing Lightlight.3 = 5, 5.500, -8.1, .400, fx_shockwave_landing_light_narrow,// Left Inboard Landing Lightlight.4 = 5, 6.500, -3.7, -3.700, fx_shockwave_landing_light_narrow,// Bottom Left Landing Lightlight.5 = 5, 6.500, 3.7, -3.700, fx_shockwave_landing_light_narrow,// Bottom Right Landing Lightlight.6 = 6, 43.0, 0.0, -5.700, fx_shockwave_landing_light_narrow,//TaxiI know they are not for everyone but I have used them on most of my PMDG AC. He had a picture posted also. Timothy Murphy
August 11, 201114 yr I agree with Jan Paul, letting your eye adjust in a dark or semi-dark room even for 30 minutes makes a difference. Try it and you will be surprised. Ken EhlersF70
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