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Shockwave 3D

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On the last shot, the nose has a light shining, something has gone wonky there

System: MSFS2024, ASUS Rog Stryx Z790-A,  Intel i9-14900KF,  Asus ROG Ryujin III 360 , Asus Hyperion Case,Rog Stryx 4090 OC, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD,64Gb G Skill Memory, Asus Aura 1200W Gold PSU,Win 11 ,LG C4 48" 4K OLED Screen., Airbus TCA Full Kit, Stream Deck XL. WinWing FCU, EFIS, MCDU

 

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On the last shot, the nose has a light shining, something has gone wonky there
yes know it but its an older screenshot before SP1 and updates of shockwave files. Whistle.gif

OK, let´s get this bird moving. Would you please remind me where the throttles are?

 

//^:^\\ Greetings from Sabine Keil

Ahh, Cool. Looks good

System: MSFS2024, ASUS Rog Stryx Z790-A,  Intel i9-14900KF,  Asus ROG Ryujin III 360 , Asus Hyperion Case,Rog Stryx 4090 OC, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD,64Gb G Skill Memory, Asus Aura 1200W Gold PSU,Win 11 ,LG C4 48" 4K OLED Screen., Airbus TCA Full Kit, Stream Deck XL. WinWing FCU, EFIS, MCDU

 

yes know it but its an older screenshot before SP1 and updates of shockwave files. Whistle.gif
Hi Sabine,if someone answer your signature question, please, let me know.LOL.gif

BOEING 737 NGX PILOT - Silvio Silva - SBCF - Brazil - Callsign: PT-SSS (Triple Sierra)
810985.jpg[/url]
FlightSimulator is not a game, IT'S A LIFESTYLE!
NO MILITARY AIRCRAFTS

A VATSIM Member Since 2001-07-12 15:56:04

  • Commercial Member
In the real world, a light has the same "brightness" during the day, as it does at night. ( A light bulb does not know the time of day).However, when the human eye looks at a light bulb at night, when the surroundings are dark, it APPEARS to be a lot brighter, than it does in daylight. This is because the human eye's sensitivity to light changes, between strong daylight, and dark nightime. ( Ref Night Vison)This effect of the human eye NOT simulated in FSX. Therefore, a light bulb that is set to a given brightness to look realistic in daylight in the sim, will appear to be a lot dimmer than it should at night.One way to compensate for this would be to have a Sim Light bulb be programmed to be brighter at night, than it is during the day, but as yet, I do not believe that anyone is doing this.So lighting, and aircarft lighting will continue to be a compromise.. typically, appearing to be too bright during the day, and too dark at night.Personally, I favour accepting the fact that a light is too bright during the day, so that it appears more realsitic at night, and aircraft lights, especially for those aircraft in the sky, look more realsitic, and realistically depict what one would see in real life, when viewing aircraft in the sky at night.I like the Shockware 3D ligts as an addon, especially as it is relatively easy for a user to add them to an aircraft, and select the level of brightness ( light type) that they prefer.As addon developers evolve their techniques with FSX, hopefully we will start to see similar lighting "effects" incorporated into the aircarft model , programmed to alter in brightness according to ambinet light level (or maybe as a first approximation, the elevation of the sun .. etc etc)
Yeah, I get that regarding the landing lights. What I don't quite undertstand is the Nav Lights and Strobes.I had a chance to see the IFly 737 yesterday at a friends, and the Nav Lights were a vast improvement over the NGX, as they could actually be seen on VATSIM.It would be really great if PMDG would provide a patch for larger/brighter Nav Lights and Strobes for those of us who fly on VATSIM. I have Shockwave, but as we know, its just not the same due to the wing flex.

Dave Hodges

 

System Specs:  I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.

Yes, they work on many airplanes, those with lights definitions in aircraft.cfg (including iFly 737 ngx).But on PMDG 737 NGX, no.

Patrice Dubois

Hi Sabine,if someone answer your signature question, please, let me know.LOL.gif
My copilot always say : it´s beside of you on the right LOL.gif

Edited by Saheike

OK, let´s get this bird moving. Would you please remind me where the throttles are?

 

//^:^\\ Greetings from Sabine Keil

Really??? Shocked.gif I thought the throttle was the pedal on the right?! But that would explain why I still can't seem to take off when I floor it... Hypnotized.gif

I would assume the add-on in question is "3D lights redux for FSX" by A2A simulations, am I correct? I want to be sure before I purchase it.

Ron Priever

Boeing777_Banner_Pilot.jpg

I would assume the add-on in question is "3D lights redux for FSX" by A2A simulations, am I correct? I want to be sure before I purchase it.
Yes this is it what you should buy... Angel.gif

OK, let´s get this bird moving. Would you please remind me where the throttles are?

 

//^:^\\ Greetings from Sabine Keil

  • 1 month later...
Transavia 737-800 WL at Airport Groningen-Eelde (Shockwave 3D landing lights and nose wheel taxi light).og03tt.png
Wow, I love it!!!Can the Level D 767 be modified like this?Daniel

I just installed Shockwave 3D lights on PMDG 737 NGX.All went well except landing light are taking turns flashing on and off.Any solutions?Thanks,

Digital Storm, Win 7 64-bit, Intel i5 4690k (OC 4.5 GHz), ASRock Z97, FSX Gold,
two Dell monitors, 1x Samsung 500GB DDR, PC 8GB DDR3 (1866), RC4, DX10 Fixer,
nVidia Inspector tuned by FSX DX10 "How To" Guide, nVidia GeForce GTX 970 (4GB),
Opus, GEX, UTX, UT2, REX (4, Soft, Airports) FS Global 2008, PMDG JS41 & 737NGX,

750W Corsair

After some trial and error, I figured out these Shockwave 3D attaching-points for the landing-lights and the nose-wheel taxi-light of the 737-800 WL:[LIGHTS]//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo, 10=cabinlight.0 = 4, 47.000, 0.0, 5.500, fx_PMDG_NGX_vclightlight.1 = 4, 45.000, 0.0, 4.500, fx_PMDG_NGX_vclightlight.2 = 2, -130.000, 0.090, 5.989, fx_strobe_pmdg, //Aft Strobelight.3 = 1, -51.750, 0.000, 8.700, fx_beaconh_pmdg, //Top Beacon Blinklight.4 = 1, -65.900, 0.000, -5.600, fx_beaconh_pmdg, //Bottom Beacon Blinklight.5 = 3, -79.000, -55.665, 2.100, fx_navred_pmdg, //Left Nav Light redlight.6 = 2, -mega_shok.gif.000, -55.986, 2.100, fx_strobe_pmdg, //Left Strobelight.7 = 3, -79.000, 55.665, 2.100, fx_navgre_pmdg, //Right Nav Light greenlight.8 = 2, -mega_shok.gif.000, 56.200, 2.100, fx_strobe_pmdg, //Right Strobelight.9 = 3, -84.800, -56.737, 1.800, fx_navwhi_pmdg, //Left Position Lightlight.11 = 3, -84.800, 56.691, 1.800, fx_navwhi_pmdg, //Right Position Lightlight.12 = 3,-130.000, -0.090, 5.989, fx_navwhi_pmdg, //Aft Position Lightlight.13 = 5, 4.50, -8.24, 0.32, fx_shockwave_landing_light_narrow.fx // Shockwave lightlight.14 = 5, 4.50, 8.16, 0.30, fx_shockwave_landing_light_narrow.fx // Shockwave lightlight.15 = 6, 42.60, 0.00, -5.45, fx_Shockwave_landing_light_small.FX // Shockwave lightlight.16 = 5, 5.70, 3.65, -3.mega_shok.gif, fx_shockwave_landing_light // Shockwave lightlight.17 = 5, 5.70, -3.65, -3.mega_shok.gif, fx_shockwave_landing_light // Shockwave lightgreets,Jan,Groningen-Eelde (EHGG), Netherlands
Many thanks Sr, this helped me a lot.

---------------------

Gabriel Diaz

  • 1 month later...

I have the shockwave lights for fsx and have tried these settings and changes in the aircraft.cfg and see no difference. Thoughts?Joe

Joe Porter

ngxu_banner.png

Banner_FS2Crew_Beta_Tester.jpg

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