September 27, 201114 yr I've just made my first flight using HF4 and thought I'd share a couple of observations. Would love to hear comments from others about what you've noticed---good and bad. 1) Auto-Throttle is no longer disengaging during engine run-up right before take-off. Before HF4, I would engage AT, increase throttle to about 70%, click the hidden TOGA spot, advance throttles to full. At this point, the AT would disengage. 2) Landing gear are now operating with my FSUIPC assigned axis control lever (had to press G before). Those are the only things that jumped out at me. Definitely a step in the right direction. Stacey Weaver Windows 7 Home Premium, 64-bit Intel Core i7 875K, 2.93GHz (OC 3.6GHz) 8GB DDR3 1600 30GB 2.5" SATA MLC-SSD (Main Boot Up Drive), 1TB (1 x 1TB) SATA-II 3.0Gb/s 7200RPM HDD, 128GB SSD dedicated for FSX NVIDIA GeForce GTX 465 1GB PCI-Express Asetek 120mm Liquid Cooling System 2 x ASUS 24" Widescreen HD LCD Monitor DVI CH Yoke, Pedals, Throttle Quadrant
September 27, 201114 yr I also think the performance has incerased. The whole thing runs now much smoother on my rig. :) John Rubens
September 27, 201114 yr No performance increase, but there are no more FPS spikes. There have been some things moved around in the CDU pages, and a new option for AT override has been added. Also, the font on the MCP and radio panels has been changed. The exterior lights seem to be redone, as the taxi light and steady and strobe lights are brighter than before. Presumably, the GPS fix bug has been solved. The flap lift and drag coefficients have been changed. These are some of the things I have noticed. We just have to wait for SP1 release to get the full change log. Cristi Neagu
September 27, 201114 yr Landing gear now operates with all SDK published commands (not only GEAR_TOGGLE but as well GEAR_UP and GEAR_DOWN). Regards,Axel
September 27, 201114 yr Author I also think the performance has incerased. The whole thing runs now much smoother on my rig. :)I can't say for sure, but my first impression was that performance was a bit better as well. Also, it almost seems a little more slippery (i.e., harder to slow down on approach) than it was previously. Maybe my approach was just mismanaged?? Stacey Weaver Windows 7 Home Premium, 64-bit Intel Core i7 875K, 2.93GHz (OC 3.6GHz) 8GB DDR3 1600 30GB 2.5" SATA MLC-SSD (Main Boot Up Drive), 1TB (1 x 1TB) SATA-II 3.0Gb/s 7200RPM HDD, 128GB SSD dedicated for FSX NVIDIA GeForce GTX 465 1GB PCI-Express Asetek 120mm Liquid Cooling System 2 x ASUS 24" Widescreen HD LCD Monitor DVI CH Yoke, Pedals, Throttle Quadrant
September 27, 201114 yr I can't say for sure, but my first impression was that performance was a bit better as well. Also, it almost seems a little more slippery (i.e., harder to slow down on approach) than it was previously. Maybe my approach was just mismanaged?? Like I hinted in my post above, that may be because of the flaps tweaking they did. Cristi Neagu
September 27, 201114 yr Commercial Member Landing gear now operates with all SDK published commands (not only GEAR_TOGGLE but as well GEAR_UP and GEAR_DOWN).I pushed for us to include this just so you know... We do listen to what you guys are asking for. Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
September 27, 201114 yr I pushed for us to include this just so you know... We do listen to what you guys are asking for.In that case can you add an optional minifridge at the back of the pedestal and mount one of those "never spill" cup holders on the glareshield for my corona?I'm almost certain I saw that equipment on the 777 that took me from Dfw to Tokyo narita. Then again I was probably just still hammered trying to get through a 13hr flight. Actually acquired a taste for heineken on that flight, it was looooong... Kenneth Weir My Saitek yoke mod i7 2600k @ 4.7 8GB Gskill CAS7 2x GTX580 SLI Surround + GT520 Accessory Win7x64
September 28, 201114 yr I pushed for us to include this just so you know... We do listen to what you guys are asking for.Ryan, without joking I'm really glad you did. Regards,Axel
September 28, 201114 yr Landing gear now operates with all SDK published commands (not only GEAR_TOGGLE but as well GEAR_UP and GEAR_DOWN).I hate to hijack the thread, but is the SDK out? I thought RSR said it would be released after SP1. Alfredo Terrero
September 28, 201114 yr I hate to hijack the thread, but is the SDK out? I thought RSR said it would be released after SP1.Nope. Neither is sp1 Kenneth Weir My Saitek yoke mod i7 2600k @ 4.7 8GB Gskill CAS7 2x GTX580 SLI Surround + GT520 Accessory Win7x64
September 29, 201114 yr I'm not surprised !! That is not the way to use TO/GA !!!I'm no expert but I think it's to spool to 40% And check stabilization then Click TO/GA? Am I right?
September 29, 201114 yr When you manually push throttles to max after TO/GA pressed the engines go to MAX manual mode therefore the A/T disengages. You can use this in case your derate calculations did not work out and you are running out of runway .... Regards, Martin Martinov / VATSIM 1207931
September 29, 201114 yr I'm not surprised !! That is not the way to use TO/GA !!! Well then how are you supposed to use it? I ask because last night, and tonight I flew the NGX and both times I advanced throttles manually to 40%, then pushed TO/GA.About halfway through the takeoff roll my A/T disconnected. Sooo...... AJ Pongress
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