November 8, 201114 yr Hi guys. I'm almost hesitant to post this, but I can't figure this out.About 45% of the times I initiate a TO roll, the plane deviates to either left or right of the centerline without reason, or at least no reason I can determine. That's why I decided to ask for imput. I have checked that:-There is absolutelly no input (keyboard, joystick, mouse, or whatever)-There is no wind affecting me- My rudder trim is centered-There is no autopilot input trying to control the plane.On the last point, sometimes I even leave the A/P on, with HDG for the runway heading, sometimes I don't.Seems to happen at random.Any ideas?Thanks!Armando Arjona R.
November 8, 201114 yr Try calibrating your controls. Why do you have the autopilot on during takeoff? The only part of the autoflight system that should be on is the autothrottle. Kenny Lee"Keep climbing"
November 8, 201114 yr I have exactly the same problem as you, i'm pretty sure i found some forum ages ago saying that it was an fsx bug. It dosen't normaly happen after a fresh install of fsx however after a while i have this issue. The wind also seems to play a big part in it however what your talking about is a bug...I think.
November 9, 201114 yr Author Hi. Thanks for answering. Try calibrating your controls. Why do you have the autopilot on during takeoff? The only part of the autoflight system that should be on is the autothrottle.I thought one could engage the different modes of the autoflight on the ground. That would only arm them so that they "kick in" when the appropiate conditions (xxx above ground level) are met. In any case, this is unrelated to the problem.As for the calibrating the controls, I did. I absolutelly make sure there is no control input whatsoever (i.e. neutral in all axes).I have exactly the same problem as you, i'm pretty sure i found some forum ages ago saying that it was an fsx bug. It dosen't normaly happen after a fresh install of fsx however after a while i have this issue. The wind also seems to play a big part in it however what your talking about is a bug...I think.Can anyone please confirm that is an fsx bug? And if so, any workarounds?Thanks!!!!Armando Arjona R.
November 9, 201114 yr I have never seen this !Have you tried a TO/GA takeoff with no controls plugged in and use F3 to advance the throttles to 40% N1 ?I do not understand what you mean about the autopilot !!Fred. Frederic Steiner.
November 9, 201114 yr Author I have never seen this !Have you tried a TO/GA takeoff with no controls plugged in and use F3 to advance the throttles to 40% N1 ?I do not understand what you mean about the autopilot !!Fred.Hi. Yes, that's the way I usually do my TOs anyway. It doesn't matter wether I do them that way, or I advance the throttles manually to N1, the aircraft still deviates from the centerline about 4 out of 10 times, even without any control plugged in.About the autopilot: What I meant is that you can arm VNAV, LNAV on the ground (white text anunciated). When you reach a certain altitude above ground level (I think it's 1,000), they automatically engage (green text on the anunciator).
November 9, 201114 yr +1 for me, impossible to keep the plane on the centerline, with or without wind it's the same thing. Frédéric Giraud
November 9, 201114 yr Do you mean centerline on the runway while taking off ? Yes it always happen to me too and I use the keyboard only + mouse.I thought one engine was overpowered than the other one , but, cause it happens each take off, I dropped that theory.BTW 45% of TOs ? Do you keep a so precise statistic ? I think that there are no silly questions to be reluctant of, while posting about such a sophisticated simulator.-
November 9, 201114 yr How badly is it deviating? Just a degree or two off centerline, or is it wildly turning to one direction or the other? A couple ideas...One, when you line up on the runway, do you let the aircraft roll for a short distance in a straight line, or do you have the nosewheel turned when you come to a stop? If it's the latter, that could be your problem, as the nosewheel may not recenter while the aircraft is stopped. If it's only a slight deviation left or right, then this is one point where the simulator may be accurate. Most airplanes don't go straight as an arrow without control inputs.Hope this helped at least a little bit. __________________________ Mark Hager
November 9, 201114 yr Only way to be sure is to unplug the controls and fly it with keyboard only. Are your thrusts symmetric?
November 9, 201114 yr Author Do you mean centerline on the runway while taking off ? Yes it always happen to me too and I use the keyboard only + mouse.I thought one engine was overpowered than the other one , but, cause it happens each take off, I dropped that theory.BTW 45% of TOs ? Do you keep a so precise statistic ? Exactly. I also tought that, but the thrust seems to be simmetrical.Its not that I keep statistics, in fact statistics was the only subject I ever flunked, but I'd say I experience the deviation roughly4 or 5 times out of every 10. Therefore 45% :)How badly is it deviating? Just a degree or two off centerline, or is it wildly turning to one direction or the other? A couple ideas...One, when you line up on the runway, do you let the aircraft roll for a short distance in a straight line, or do you have the nosewheel turned when you come to a stop? If it's the latter, that could be your problem, as the nosewheel may not recenter while the aircraft is stopped. If it's only a slight deviation left or right, then this is one point where the simulator may be accurate. Most airplanes don't go straight as an arrow without control inputs.The deviation grows as my speed does, so it starts with a few degrees and ends throwing me off the runway.Most of the time I start my flights on the runway already, so I'm (at least in theory) perfectly lined up and the nosewheel centered.Only way to be sure is to unplug the controls and fly it with keyboard only.Are your thrusts symmetric?I have tried disconnecting the joystick (and even keyboard sometimes) so there is absolutelly no control input whatsoever, and the thrust seems to be the same from both engines, or at least that's what's the display on both sides says.
November 11, 201114 yr The deviation is pretty much a constant in each of mt takeoff but it deviates of 1-2-3 degrees only, it is enough to correct it a bit no major problem therefore.
November 11, 201114 yr Assymetric thrust?Bert Van BulckIt happens when you have controllers for seperate engines such as the GoFlight throttle quadrant. Set one up as Engine 1, another as engine 2, but when you apply thrust there's a differential causing one engine to have slightly more thrust than the other.Try calibrating your controls. Why do you have the autopilot on during takeoff? The only part of the autoflight system that should be on is the autothrottle.I think he referring to LNAV for the flight director....... Cheers, Graham McAllister - Melbourne, AustraliaPC Specs:Intel I7-2600K, Asus P8P67 Pro, 8GB PC3 17000 (DDR3-2133) XLD 9-11-9-28, GTX 980, 34" ASUS Monitor, 1TB Samsung EVO SSD, Windows 10 (64-bit), Prepar3D v3.3.5.17625, AS 2016, AivlaSoft EFB, EZDOK
November 11, 201114 yr ... The deviation grows as my speed does, so it starts with a few degrees and ends throwing me off the runway.Most of the time I start my flights on the runway already, so I'm (at least in theory) perfectly lined up and the nosewheel centered.Surely nobody aligns so perfectly with the centreline or expects such perfect conditions that they can simply turn up the power, take their feet off the rudder pedals and sit back? I've always had to make small rudder adjustments during takeoff as the aircraft picks up speed and it has never occurred to me that this might be unusual. It's also what I remember from my session in one of BA's real full-motion 737 simulators years ago. Tim 14900ks, RTX4090, 64Gb@6000-30-36-36-T2, Samsung 990Pro 2Tb , Dell G3223Q 32" 4k Gsync + 27" secondary monitor. Thrustmaster Airbus Edition throttles etc, TPR pedals, MiniCockpit FCU, WinWings FCU, WinWings Orion 2 F15E, WinWings A320 sticks.
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