February 6, 201214 yr Hello hello,first off - I'm eternally grateful for what you have accomplished with FS2Crew. I had been using the button versions for a bit, but for me the voice control took it to a whole new level. FS2Crew is certainly something I cannot fly without anymore (which also has the downside of only being able to fly with a select amount of aircraft :().Now, I regularly run into a certain discrepancy: being all high and happy and whatnot with ordering my FO around, when suddenly the ATC window pops up and I actually have to lower myself to press keyboard buttons... All fun aside, wouldn't it be fairly simple (looking at for example the iFly FS2Crew version, which if I understand correctly uses keyboard commands) to use FS2Crew (or a side program) to control the ATC?My thinking goes for three possible scenarios:1) the state of the ATC cannot be read by FS2Crew, so a voice command could be "answer ATC - number 1" to have key 1 pressed, for example acknoledge an ATC instruction. Or "answer ATC - number 4" when requesting an FL change. Etc.2) the state of the ATC can be read by FS2Crew, so actual voice commands could be used, for example "ATC ... requesting FL change to 3 5 0" or "ATC ... say again" etc.3) None of the above is possible, but a somewhat customizing function could work: in the FS2Crew config manager, the user could record a command ("ATC - number 3") and assign it to a keyboard key, in this case the key [3].Disclaimer: I'm running FS9, and will not, ever and/or in the foreseeable future, switch to FSX or its successor. So Vox ATC is not an option for me.Again, this is both a suggestion and a question of feasibility, not a request whatsoever.Thanks in advance,--Jakob The Fruit Stand - quality AI models + paints, and also very rotten pineapples.
February 6, 201214 yr I have a few thoughts on that.Firstly, I don't know if default ATC with all its oddities and sheer bugs is a very popular option among that part of the simulator crowd that buys high-end addons like FS2Crew. Realism in mind, it's really only useable in the US of A (voices and procedures). Personally I haven't used it for years.The phrases and responses required to control ATC would be in the thousands. Not sure about the current technology Bryan uses, but adding all that sounds like potential for misinterpretations of user commands.Technically, I'm not sure if ATC can be responded to via FSUIPC/Simconnect events without having the ATC window open. So you'd need to open the window each time to request something anyway.Finally, another realism point of view is that since FS2Crew can only simulate the role of the Pilot Flying, who does not handle communications, so having a co-pilot who does not handle ATC would be unrealistic. A realism compromise in a simulator is understandable, but with all the above mentioned technical hardship for a simple speech to key press -interface sounds like it's not worth it.Having said that, I really would like to see the "FO controls ATC" aspect, and I'm hoping to record an FO voice set for RC5 once it comes out. I'm the Euro voice for at least the iFLY and PMDG 737 versions of FS2Crew (can't even remember which ones I've done! :( )That way RC and FS2Crew voice sets would match, and since the RC FO can auto-control ATC, it would effectively sound like the FS2Crew FO is handling all ATC comms. I already did that with PFE 2000 for my own testing uses and it sounded really cool. Hope that doesn't sound too complex!It would not work with default ATC unfortunately, since it can't "auto-respond".
February 7, 201214 yr Commercial Member Why not just use Vox ATC?Default ATC is pretty awful, I wouldn't bother with it.Best is of course VATSIM, assuming you can get coverage. B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
February 7, 201214 yr @bryan, op said he'd never move to fsx, wouldn't use [email protected] we've flown together many times, then :). I've been using an ngx 'fs2crew substitute' whilst waiting for the sdk, and added aftermarket voices that cover it and rc4. Having the fo voice the same for both is definitely a good thing.@bryan...'virtual fo jet' and I have done many flights together and his help was much appreciated. But maybe for the ngx he can push the trolley and that european girl who usually brings me my coffee can have the right seat? :) Oz Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777. "There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."
February 7, 201214 yr Author Firstly, I don't know if default ATC with all its oddities and sheer bugs is a very popular option among that part of the simulator crowd that buys high-end addons like FS2Crew. Realism in mind, it's really only useable in the US of A (voices and procedures). Personally I haven't used it for years.Agreed. Personally, most of the time I'm using Radar Contact. But when writing the opening post I was thinking more in general terms. Yes, the FS ATC, but also some ATC in general.The phrases and responses required to control ATC would be in the thousands. Not sure about the current technology Bryan uses, but adding all that sounds like potential for misinterpretations of user commands.True dat! I was thinking of the few options the default ATC has, so it didn't really cross my mind how much would actually have to be recorded and programmed. So my secario #2 is out.Technically, I'm not sure if ATC can be responded to via FSUIPC/Simconnect events without having the ATC window open. So you'd need to open the window each time to request something anyway.Here's where my scenarios #1 and #3 would come in. "Contact ATC" --> opens ATC or RC window. "Answer 1" --> ATC/RC option 1.Finally, another realism point of view is that since FS2Crew can only simulate the role of the Pilot Flying, who does not handle communications, so having a co-pilot who does not handle ATC would be unrealistic.My thinking is, saying "Contact ATC" is kinda like telling the FO to contact ATC and talk :)Having said that, I really would like to see the "FO controls ATC" aspect, and I'm hoping to record an FO voice set for RC5 once it comes out. I'm the Euro voice for at least the iFLY and PMDG 737 versions of FS2Crew (can't even remember which ones I've done! :( )That way RC and FS2Crew voice sets would match, and since the RC FO can auto-control ATC, it would effectively sound like the FS2Crew FO is handling all ATC comms. I already did that with PFE 2000 for my own testing uses and it sounded really cool. Hope that doesn't sound too complex!That does sound cool, count me in. Although who really knows how long until RC5 is actually released.Why not just use Vox ATC?Default ATC is pretty awful, I wouldn't bother with it.Yeah, like I said, I'll stick with FS9. Not only because I'm a developer for FS9, but because I actually like it better [please, no-one start a flame war here]. It runs a lot better on my PC, and I couldn't even dream of getting all the third-party software again for FSX. So the downside of that is, no VoxATC for me.Best is of course VATSIM, assuming you can get coverage.Not really an option for me. I'm an offline flying / AI kinda guy. Thanks for the suggestion though.Addendum: I honestly think my scenario #3 (user records his own commands which are translated to user-chosen keyboard presses) is feasible. It wouldn't require new recordings by FS2Crew members, and it wouldn't require new programming of functions - just the basic translation from recorded command to key press. And concerning default ATC and RC - it wouldn't even matter which of those the user uses. Both use keypresses to send commands.Having said that, please tell me if I'm outta line here. The Fruit Stand - quality AI models + paints, and also very rotten pineapples.
February 10, 201214 yr JakobIt came to me that there used to be a freeware program called SuperATC which did exactly what you are asking for, control both default ATC and RC. You can see a video of it in action here: http://www.youtube.com/watch?v=WVX19AUCGjYUnfortunately it's not available anymore and I have no idea where you could get it.The video clearly demonstrates certain awkwardness which comes from the complexity of phraseology. Everything needs to be said in "chunks" and wait for voice recoqnition to pick it up before proceeding.
February 10, 201214 yr Hi,i've read that it's not for free anymore. it was a part of it's your plane.For myself i use multi crew experience which is also for the default and radar contactjohn John Cramer
February 10, 201214 yr Author It came to me that there used to be a freeware program called SuperATC which did exactly what you are asking for, control both default ATC and RC.[...]The video clearly demonstrates certain awkwardness which comes from the complexity of phraseology. Everything needs to be said in "chunks" and wait for voice recoqnition to pick it up before proceeding. For myself i use multi crew experience which is also for the default and radar contactThanks for the two suggestions. Having watched a couple of videos, I think just from the sound of the voices, I'd prefer SuperATC. But 40 bucks is a bit steep just to get that feature.MCE has a way better phrasing in my opinion, but - and this is just my personal opinion - the answering "FO" computer voices are a real turnoff. Anyone know if they'd be able to be turned off, or at least be restricted to only ATC etc?Anyway, any of you have any experience how either of those softwares fare within the FS2Crew environment? Any overlapses (obviously MCE also has stuff like ordering flaps, MCP, autobrake etc. - stuff that could interfere with FS2Crew if you're not careful, I might imagine)? I have seen a somewhat similar question in this thread, but I'm really more interested if FS2Crew and MCE could be used together, simulataneously, without interfering. When I find time, I'm going try the MCE demo, though.Thanks,--Jakob Edited February 10, 201214 yr by Jakob The Fruit Stand - quality AI models + paints, and also very rotten pineapples.
February 24, 201214 yr They work just fine together, just assign FS2Crew mute button to MCE's PTT button.
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