July 27, 201213 yr I think you mean 'Thank you AVSIM community'? Because the FSX community didn't really help here. They only helped ending the project.
July 27, 201213 yr Author I think you mean 'Thank you AVSIM community'? Because the FSX community didn't really help here. They only helped ending the project. You are right. Althoug AVSIM (most off) is also FSX minded. It must be a relieve for everyone who make a little money from FSX that we can go on for at least >5 years with that old simulator and buy expensive add-ons. That was on their mind from day 1 at the release of flight and before. The FSX community did a great job to stop progression. And the Flight devs listened to their (maybe)customers. Someone yells for Alaska we get Alaska. Someone for TrackIr we got it. Cockpits? We got it. All that is a lot of work. Time not spend on other more gamer friendly dlc. Therefore It was better they did not listen to the FSX customers.
July 27, 201213 yr So FSX customers were responsible for MS posting the first loss of profits in its 26 year history? A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools. - Douglas Adams, The Hitchhiker's Guide to the Galaxy
July 27, 201213 yr Because the FSX community didn't really help here. They only helped ending the project. Hello Please explain how the FSX community helped to end the Flight! project. The FSX community never existed as far as MS was concerned, JH made that very clear from the start, we were never their target market. Two things put a stop to the project 1: Microsoft posting a loss and trimming the fat. 2: The product not being very well received by its target market (casual gamers) as evidenced by its poor reception on Steam. If pressure from the FSX community was a factor I would be very surprised.
July 27, 201213 yr My post was a reaction to the OP and not a post to be read on its own. All I meant to say is that thanking the FSX community makes no sense. I didn't say the FSX community ended Flight but it sure didn't help Flight becoming a succes. If it did something (again, if!) it only helped making it NOT a succes.
July 27, 201213 yr Commercial Member My post was a reaction to the OP and not a post to be read on its own. All I meant to say is that thanking the FSX community makes no sense. I didn't say the FSX community ended Flight but it sure didn't help Flight becoming a succes. If it did something (again, if!) it only helped making it NOT a succes. Sorry Jeroen, but I think that's wrong. As already said, MS never intended Flight to be a simulator and therefore could never have expected it to be adopted by FSX and FS9 users........how could they? If Flight was ever intended to be FS next, it would've included some of the things the made previous versions of FS appeal. At the end of the day, Flight, whilst having all the potential to be FS next, was a poorly implemented product that appealed to neither console gamer nor flightsim enthusiast and as such was always going to fail. I'm sure that releasing a string of aircraft with no cockpit played a large part in alienating the FS community.............or at least it did nothing to encourage them to even use Flight, let alone adopt it as 'the future'. Cheers Paul Golding
July 27, 201213 yr My post was a reaction to the OP and not a post to be read on its own. All I meant to say is that thanking the FSX community makes no sense. I didn't say the FSX community ended Flight but it sure didn't help Flight becoming a succes. If it did something (again, if!) it only helped making it NOT a succes. What should the FSX community have done to make Flight a success - bought DLC it didn't want? Gerry Howard
July 27, 201213 yr it only helped making it NOT a succes. So you are saying the FSX community should have helped MS Flight! in some way. Exactly how could we have helped it survive, should we have bought all the DLC despite not liking the product ? (Some did such as myself, cockpitless birds excluded). It failed because it did not make enough revenue, it is that simple. It did not make enough revenue because it was poorly received by its target market, it really is that simple And was let down badly by the marketing campaign (what campaign, many might ask) FSX users had nothing to do with its demise. Third party developers declining the invitations to get involved had more to do with it, because at that point the direction changed and MS Flight! was scaled back and became a different product. If it were not for FSX users (and FS9 users to a point) sustaining the developement of third party products there would be no Civilian Flight Simulation market at all, MS walked away years ago.
July 27, 201213 yr Author What should the FSX community have done to make Flight a success - bought DLC it didn't want? Not burn it down from day 1.
July 27, 201213 yr Seriously folks, just stop. And read this. http://www.vanityfair.com/business/2012/08/microsoft-lost-mojo-steve-ballmer It explains perfectly why MS is having so much trouble today. A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools. - Douglas Adams, The Hitchhiker's Guide to the Galaxy
July 27, 201213 yr If pressure from the FSX community was a factor I would be very surprised. Well the ground swell of negativity sure didn't help. If the product was not for the FSX community and they knew it why didn't they just shrug and say, "cool we still have fs9, fsx, prepar3d, and xplane. Go do your thing Flight". After all it is their money [MS} and they have the right to try something new. That didn't happen though , everywhere you looked flight was being put down and discussion forums disrupted. Sure, a lot of Flight's problems stemmed from poor release patterns and equally poor communication, but when a group effectively forced the comments section of a website to close ending any possible positive input, that helped to end Flight. Only a few posts and I've probably alienated myself, but all in all [ in my opinion] the over all emotional rejection just seems so over the top. Maybe in time I'll get a better understanding of all this. Rob Otto
July 27, 201213 yr Only a few posts and I've probably alienated myself Hello You have not alienated yourself at all, opinions are what keeps the forums alive.
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