April 7, 201313 yr Hellooo Some weeks since my last photos..I have been busy creating more photoreal scenerys. Now I have a complete Skane and Sjaelland and some smaller Danish islands, Lolland, Falster and Møn. Next project is Fyn and after that..who knows :Big Grin:
April 7, 201313 yr Great shots! :im Not Worthy: Are you using ENB? If so can you please share your settings? I love the contrast on those shots... Regards, Hugo Bravo LPPT
April 8, 201313 yr Wow! Beautiful! Which scenery is that?Oh my... Sorry for not reading your post! ;-) I just had to look at these wonderful pics! So you created the photo scenery on your own? That looks seriously good!
April 8, 201313 yr Looks fantastic! HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
April 8, 201313 yr Author Thanks guys! Oh my... Sorry for not reading your post! ;-) I just had to look at these wonderful pics! So you created the photo scenery on your own? That looks seriously good! Thanks! Yes I´m creating photoreal scenerys but just over south of Sweden and Denmark because my main hub is EKCH. I have almost rest of Europe covered with photo scenerys by different producers, freeware and payware Great shots! :im Not Worthy: Are you using ENB? If so can you please share your settings? I love the contrast on those shots... Thanks!. Yes, I´m using ENB with a enbpalette and here are my settings: [PROXY] EnableProxyLibrary=0 InitProxyFunctions=1 ProxyLibrary= [GLOBAL] UseEffect=1 AlternativeDepth=0 AllowAntialias=0 BugFixMode=0 SkipShaderOptimization=0 QuadVertexBuffer=0 EnableShaders_3_0=1 AdditionalConfigFile=enbseries2.ini [EFFECT] EnableBloom=1 EnableOcclusion=0 EnableReflection=0 EnableMotionBlur=0 EnableWater=0 EnableShadow=0 DepthBias=1 EnableDepthOfField=0 [iNPUT] KeyUseEffect=123 KeyBloom= KeyOcclusion= KeyReflection= KeyCombination= KeyShadow= KeyWater= KeyShowFPS=106 KeyScreenshot=79 [REFLECTION] ReflectionPower=15 ChromePower=10 UseCurrentFrameReflection=0 ReflectionQuality=0 ReflectionSourceSpecular=50 ReflectionSourceTFactor=50 UseAdditiveReflection=0 ReflectionDepthBias=0 UseLowResReflection=0 ReflectionSinglePass=1 UseEnvBump=1 EnvBumpAmount=100 EnvBumpOffset=100 ReflectionFlip=0 [bLOOM] BloomPowerDay=22 BloomFadeTime=900 BloomConstantDay=1 BloomQuality=0 BloomScreenLevelDay=35 BloomCurveDay=0 BloomPowerNight=3 BloomConstantNight=5 BloomCurveNight=1 BloomScreenLevelNight=20 BloomAdaptationScreenLevel=80 BloomAdaptationMultiplier=10 BloomAllowOversaturation=0 BloomMaxLimit=100 [sSAO] UseFilter=1 OcclusionQuality=2 FilterQuality=0 DarkeningLevel=30 BrighteningLevel=30 IlluminationLevel=30 AdditiveIlluminationLevel=30 UseAmbientOcclusion=1 UseIndirectLightning=1 FadeDistance=50 UseIndirectLighting=1 UseForAlphaTest=1 UseForAlphaBlend=1 [colorCORRECTION] DarkeningAmountDay=-10 ScreenLevelDay=30 ScreenLevelNight=20 DarkeningAmountNight=0 GammaCurveDay=1 GammaCurveNight=0 ColorSaturationDay=-1 ColorSaturationNight=0 UsePaletteTexture=1 [WATER] UseWaterDeep=1 WaterDeepness=20 WaterQuality=0 [sHADOW] ShadowFadeStart=40 ShadowFadeEnd=80 ShadowAmountDay=60 ShadowAmountNight=30 ShadowScreenLevelDay=60 ShadowScreenLevelNight=20 ShadowQuality=0 UseShadowFilter=1 FilterQuality=2 ShadowBlurRange=30 [ENGINE] ForceAnisotropicFiltering=0 MaxAnisotropy=4 ForceDisplayRefreshRate=0 DisplayRefreshRateHz=60 [MOTIONBLUR] MotionBlurQuality=1 MotionBlurVelocity=40 MotionBlurRotation=40 [PERPIXELLIGHTING] SpecularColorMin=0 SpecularColorMax=100 SpecularColorMultiplier=100 SpecularGlossinessMin=0 SpecularGlossinessMax=100 SpecularGlossinessMultiplier=100 [DEPTHOFFIELD] DOFQuality=0 DOFNumberOfPasses=2 DOFFocusRange=50 DOFBlurinessRange=5
April 8, 201313 yr Thanks guys! Thanks! Yes I´m creating photoreal scenerys but just over south of Sweden and Denmark because my main hub is EKCH. I have almost rest of Europe covered with photo scenerys by different producers, freeware and payware Thanks!. Yes, I´m using ENB with a enbpalette and here are my settings: [PROXY] EnableProxyLibrary=0 InitProxyFunctions=1 ProxyLibrary= [GLOBAL] UseEffect=1 AlternativeDepth=0 AllowAntialias=0 BugFixMode=0 SkipShaderOptimization=0 QuadVertexBuffer=0 EnableShaders_3_0=1 AdditionalConfigFile=enbseries2.ini [EFFECT] EnableBloom=1 EnableOcclusion=0 EnableReflection=0 EnableMotionBlur=0 EnableWater=0 EnableShadow=0 DepthBias=1 EnableDepthOfField=0 [iNPUT] KeyUseEffect=123 KeyBloom= KeyOcclusion= KeyReflection= KeyCombination= KeyShadow= KeyWater= KeyShowFPS=106 KeyScreenshot=79 [REFLECTION] ReflectionPower=15 ChromePower=10 UseCurrentFrameReflection=0 ReflectionQuality=0 ReflectionSourceSpecular=50 ReflectionSourceTFactor=50 UseAdditiveReflection=0 ReflectionDepthBias=0 UseLowResReflection=0 ReflectionSinglePass=1 UseEnvBump=1 EnvBumpAmount=100 EnvBumpOffset=100 ReflectionFlip=0 [bLOOM] BloomPowerDay=22 BloomFadeTime=900 BloomConstantDay=1 BloomQuality=0 BloomScreenLevelDay=35 BloomCurveDay=0 BloomPowerNight=3 BloomConstantNight=5 BloomCurveNight=1 BloomScreenLevelNight=20 BloomAdaptationScreenLevel=80 BloomAdaptationMultiplier=10 BloomAllowOversaturation=0 BloomMaxLimit=100 [sSAO] UseFilter=1 OcclusionQuality=2 FilterQuality=0 DarkeningLevel=30 BrighteningLevel=30 IlluminationLevel=30 AdditiveIlluminationLevel=30 UseAmbientOcclusion=1 UseIndirectLightning=1 FadeDistance=50 UseIndirectLighting=1 UseForAlphaTest=1 UseForAlphaBlend=1 [colorCORRECTION] DarkeningAmountDay=-10 ScreenLevelDay=30 ScreenLevelNight=20 DarkeningAmountNight=0 GammaCurveDay=1 GammaCurveNight=0 ColorSaturationDay=-1 ColorSaturationNight=0 UsePaletteTexture=1 [WATER] UseWaterDeep=1 WaterDeepness=20 WaterQuality=0 [sHADOW] ShadowFadeStart=40 ShadowFadeEnd=80 ShadowAmountDay=60 ShadowAmountNight=30 ShadowScreenLevelDay=60 ShadowScreenLevelNight=20 ShadowQuality=0 UseShadowFilter=1 FilterQuality=2 ShadowBlurRange=30 [ENGINE] ForceAnisotropicFiltering=0 MaxAnisotropy=4 ForceDisplayRefreshRate=0 DisplayRefreshRateHz=60 [MOTIONBLUR] MotionBlurQuality=1 MotionBlurVelocity=40 MotionBlurRotation=40 [PERPIXELLIGHTING] SpecularColorMin=0 SpecularColorMax=100 SpecularColorMultiplier=100 SpecularGlossinessMin=0 SpecularGlossinessMax=100 SpecularGlossinessMultiplier=100 [DEPTHOFFIELD] DOFQuality=0 DOFNumberOfPasses=2 DOFFocusRange=50 DOFBlurinessRange=5 Thank you Niclas. I'll give them a go... :wink: Regards, Hugo Bravo LPPT
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