August 12, 201312 yr Hi Roland I can also confirm that the program'crashes' whilst in Germany. I'm sat at EDDF. It will start and connect to FSX then 'crashes' Clive Nizar and Alpha, found the error, it had to do with the act of checking the SID pattern names for the "JET" and "PROP" only keywords (even though none of the German SIDs are so restricted). Another side effect of the bug is that the jet-only and prop-only SID(s) feature is broken in Rev K. Unrestricted SIDs are still working though. I'll have a fix available shortly, I'm working another issue as well ATM. Alvega, this is probably the fix for your issue too. Thanks for the feedback guys. -Roland.
August 12, 201312 yr Many thanks to you too Roland for fixing this! Nizar Thabti VATSIM Germany - RG Frankfurt My AI paints: ntflight.tk
August 13, 201312 yr Rev. 1.2L (beta) can be found here: http://www.mediafire.com/download/s88g1pnl79o8vtx/AISIDSTAR12L.zip I'm pushing this beta version out ahead of schedule because the SID file read error discussed earlier today is a show stopper to those affected. Fixed: Act of reading SID file for the "prop" only and "jet" only parameter sometimes caused AISIDSTAR to crash, even if the SID file was not restricted to prop or jet only. Also, the selection of actual prop and jet only SIDs was broken. Fixed: Introduced bug in ver. 1.2K that made STAR exit holding less effective. This bug has been removed. Fixed: Holding tables out of sync causing program to miscalculate when forced releases from holds (overload condition) should start and stop. Updated: Forced release from hold "mode" will additionally temporarily disable STAR exit waypoint holding (if enabled in the .ini file) if the number of holding AI exceeds 35. STAR exit waypoint holding will be re-enabled when holding AI falls below 25. This is just to clear out the AI more quickly if too many are holding and to get them to land, however the risk of go-arounds increases. New: Streaming Video Documentation. Video 1 - Working with the Included Sample SID/STAR Files and Creating New Files Using AIConv.exe: http://www.mediafire.com/watch/mj3hgm33w24thcv/AISIDSTAR_Video_1_Sample_SID_STAR_Files_and_Creating_New_Ones_Using_AIConv.mp4 Video 2 - Custom Editing SID/STAR Files: http://www.mediafire.com/watch/t9irz80c497beo7/AISIDSTAR_Video_2_Custom_Edit_SID_STAR_Files.mp4 Video 3 - Operating Parameters: Part 1: http://www.mediafire.com/watch/urlrrdp09v5y5l4/AISIDSTAR_Video_3_Operating_Parameters_Part_1.mp4 Part 2: http://www.mediafire.com/watch/74e3kqyt4sndhwd/AISIDSTAR_Video_3_Operating_Parameters_Part_2.mp4 Part 3: http://www.mediafire.com/watch/24s4ek5x7xtiuf8/AISIDSTAR_Video_3_Operating_Parameters_Part_3.mp4 Thanks! -Roland
August 13, 201312 yr Hi Roland, Do i have to convert the files again or i just copy and paste the AISIDSTAR.ini i already have over the new one? Thanks. Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
August 13, 201312 yr Alvega, your converted files are fine. Save them and any custom .ini you made. Delete 1.2K entirely, unzip and install version 1.2L, then move your converted files and custom into the version 1.2L installation. -Roland.
August 13, 201312 yr Tried with the default AISIDSTAR.ini, doesn't crash. As soon as i opened it with my AISIDSTAR.ini for the portuguese airports it crashes within 20 secs. Doesn't crash with the German ini also, but all i get is this: Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
August 13, 201312 yr Tried with the default AISIDSTAR.ini, doesn't crash. As soon as i opened it with my AISIDSTAR.ini for the portuguese airports it crashes within 20 secs. OK, re-run it with verbose = 1 and debug = 1 until it crashes. Then zip up the log file, your portuguese SID/STAR files, and the .ini you're using. Email it to my support email address on the last page of the readme file (or put the files in dropbox and email me the link). I'm sure we'll get it straightened out. -Roland.
August 13, 201312 yr Files sent to your email, Roland. Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
August 13, 201312 yr Interesting, the program is saying it can't find any jets or turbo-props to vector. The program reads the engine type of the AI and will only vector engine types 1 (jet) and 5 (turboprop). The program assumes other engine types, such as piston (0), helicopter (3), none (2) and unsupported (4) are not commercial aviation (e.g., general aviation, gliders, experimentals) and thus doesn't vector them. In the FSX display settings, do you have airline traffic density set to zero, but general aviation traffic density set to a non-zero value? If not, what type of airliner AI package are you using? -Roland Tried with the default AISIDSTAR.ini, doesn't crash. As soon as i opened it with my AISIDSTAR.ini for the portuguese airports it crashes within 20 secs. Doesn't crash with the German ini also, but all i get is this:
August 13, 201312 yr In FSX i have both airline and GA set to zero because i use Ultimate Traffic 2. I also saw lots of these "Will not vector" when i tested in KDFW. Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
August 13, 201312 yr In FSX i have both airline and GA set to zero because i use Ultimate Traffic 2. I also saw lots of these "Will not vector" when i tested in KDFW. Very interesting, I'll send you a special test version (to the email address you provided) that doesn't read engine types. We can find out if AISIDSTAR will vector Ultimate Traffic 2 AI and if so, how well! I wish I could buy all the commercial AI and ATC packages, but that would get very expensive, so I appreciate any feedback you can provide. -Roland. EDIT: Here's the test version for you (or anyone) having compatibility issues with UT2. This is the .exe only (zipped up), so replace the old Rev. L .exe with this file. Give a try and let me know how it goes. Feel free to use my support email address on the last page of the readme. http://www.mediafire.com/download/dblzdqna3f1w5hq/AISIDSTAR_Rev_L_Special_No_Engine_Type.zip
August 13, 201312 yr Hi Roland, Re UT2. One thing to note about that software is it only spawns aircraft within a 50nm radius of the users aircraft. I had mixed results with UT2 because aircraft would get picked up by your software and then vectored to the nearest STAR but because it began more than 50nm from my aircraft they would then drop off the radar never to return. Your program therefore does not work too well with UT2 due to this. Unfortunately there is no way to increase the spawning radius with UT2 which is a real pain tbh. It should have been a user configurable setting. Andy
August 13, 201312 yr Commercial Member Hi Andy I also run UT2. From Roland: Try this Change the AImaxspawndistancefromstar parameter in the .ini file from 200 to 70. You could try some as small as 50 or 40. Also, make sure AIholdingallowed=0 in the .ini file because a hold might be mistaken for an AI trying to "go back" to a jet route. I've got mine set to 70 and was watching via EFB at EDDF today, looked very good. The only slight issue I had today was on departures, in that some seemed to depart then return to departure airport and then turn around again and depart as normal, very strange. Roland is aware of this issue and is looking into it. Clive Clive Joy
August 13, 201312 yr Hi Clive, Are you using the new exe from the test version or the 1.2L version? Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
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