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New post from Steve on his WordPress site...

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Just a follow up...water issues I was having are now solved. Restoring default textures in REX and then reapplying them worked for me. I left default wave animation set and voila! My dx10 white caps are there!  So happy I got this sorted.

 

Also the performance issues I was having in heavy clouds with 4xSGSS seems to have vanished now. I am getting solid fps and smooth fluid motions throughout my flight, panning, spot view....etc, etc even in overcast conditions. I just can't believe it. I am almost positive that recycling the default textures in REX solved that issue as well. I have yet to test my setup at higher TML's and LOD's, but currently at default it is performing really well. Mind you I try to stay locked at 40 for trackIR purposes.

 

Its difficult to explain how smooth the sim feels now until you really experience it. This is not a gimmick. So, I think I caught the bug, and turning back now will probably be impossible.

 

Big thank you to everyone that shared such invaluable information which brought me to this point and Steve for this monumental fix. :Applause:

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Just a follow up...water issues I was having are now solved. Restoring default textures in REX and then reapplying them worked for me. I left default wave animation set and voila! My dx10 white caps are there!  So happy I got this sorted.

 

Also the performance issues I was having in heavy clouds with 4xSGSS seems to have vanished now. I am getting solid fps and smooth fluid motions throughout my flight, panning, spot view....etc, etc even in overcast conditions. I just can't believe it. I am almost positive that recycling the default textures in REX solved that issue as well. I have yet to test my setup at higher TML's and LOD's, but currently at default it is performing really well. Mind you I try to stay locked at 40 for trackIR purposes.

 

Its difficult to explain how smooth the sim feels now until you really experience it. This is not a gimmick. So, I think I caught the bug, and turning back now will probably be impossible.

 

Big thank you to everyone that shared such invaluable information which brought me to this point and Steve for this monumental fix. :Applause:

 

Glad to hear you got it all sorted out.  I get an amazing amount of smoothness in DX10 with simpler aircrafts like Carenado.  With the NGX it's a whole different story.

I'm still trying to find the right kind of wave animation in REX.  If I can't find any I like, I'm going to give the default water a try.   I liked the DX10 REX water at first, but now I'm not satisfied with the animation.

Nature Boy

 

Just a follow up...water issues I was having are now solved. Restoring default textures in REX and then reapplying them worked for me. I left default wave animation set and voila! My dx10 white caps are there! So happy I got this sorted.

 

I may have to try that myself, Marc.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

  • 1 month later...

I have been using dx10 for over a year and find not only that the graphics are superior to dx9 the sim is less prone to the odd ctd or memory problem as dx9, i certainly get no shimmering , the water is more realistic , In fact I see no need to ever go back to dx9 now , the only downside to dx10 is that it is not fully supported by some scenery makers, but I can live with that if I have a stable platform.

 

2013-7-19_17-38-16-482.png

Nigel Porter

simhaven. group see: https://www.facebook.com/groups/493455508243014

Nice one Captain.

What addons involved here?

 

gb.

YSSY. Win 10, [email protected], Corsair H115i Cooler, RTX 4070Ti, 32GB G.Skill Trident Z F4-3200, Samsung 960 EVO M.2 256GB, ASUS Maximus VIII Ranger, Corsair HX850i 850W, Thermaltake Core X31 Case, Samsung 4K 65" TV.

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