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ground textures changing near moving aircraft

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While taxiing at some airports the ground textures will change near to where the aircraft is moving.

This change moves along with the aircraft, while more distant ground textures (ie. more than 300'

away) remain stable. I have Orbx sceneries installed however the airports where this happens are

nowhere near the Orbx sceneries and I haven't noticed the issue in at any airports in the Orbx areas.

I've noticed this issue at SBGR (Sao Paulo) and WIII (Jakarta).

Anyone know what causes this, and how to fix it?

Best to all,

Ken Boardman

 

 

Ken Boardman

 

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Do you have the "DX10 Preview" box checked, perhaps?


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  • 2 years later...

I have been researching this problem myself and never found an answer. I know that this is an old thread but can anyone answer this? Surely since 2013 someone must know?

Mike

****MIKE****

Have you checked that there are no duplicate AFCAD files installed for the airports where this happens? Duplicate AFCADS are often the cause of odd texture or elevation problems at airports.

 

Bill

I did think about AFCADS, but this happens at FSX stock airports and it doesn't matter what aircraft I'm using either.

Mike

****MIKE****

I'm a bit stumped now - the only other thing I can think of, if it is not an AFCAD problem and occurs at stock airports, is whether it might in some way be related to any terrain mesh addons giving rise to elevation discrepancies? Just a long shot really!

 

Bill

I had this problem but only with England photo scenery.  I traced it to the fact that season setting was not summer, maybe worth trying your settings in summer mode.

Echofox

I'm a bit stumped now - the only other thing I can think of, if it is not an AFCAD problem and occurs at stock airports, is whether it might in some way be related to any terrain mesh addons giving rise to elevation discrepancies? Just a long shot really!

 

Bill

I think Bill is on to something.  This had been discussed over at the ORBX forums and I do believe the changing textures are related to texture and or mesh resolution being too high.  You should make sure that for any 3rd party airport installed, the corresponding bgl and cvx file from ORBX is disabled (rename with a .off extension).  That seemed to work for me, as well as any flashing textures.  Also, make sure that any 3rd party airports are listed above everything else in the insertion points tool within FTX Central.

 

-Jim

Engage, research, inform and make your posts count! -Jim Morvay

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You may be on to something with the mesh. I do use FS Global 2010 so that may be the cause. I recently bought FS Global's AFM program (Aerodrome Flattening Mesh) to deal with those troublesome airports that are in a trench or on a plateau, so maybe I'll try it on some of the more level airports and see what happens. A couple of feet difference in elevation may be enough to cause this issue. I will report back. Thank you all for your help.

Mike

****MIKE****

  • 1 year later...

After encountering this problem myself (both within an Orbx region and in an airport not near any region) I have found the only way to resolve this problem was by going to Display Settings (Scenery tab) and changing the Texture resolution.

I initially had the Texture resolution set to 7 cm as recommended by Orbx, NickN and Word Not Allowed (to name a few); changing this setting to 15 cm solved the problem for me. If you still have a problem then reduce to 30 cm or less as required.

Mike Mann

Archived

This topic is now archived and is closed to further replies.

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