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Manny

The best way (Manually) to install Orbx in P3D v2?

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Rather than try to reinstall one by one..I simply changed the p3d scenery file and added the entries..e.g. PNW and the airports like KBVS etc.

 

But I am seeing a  strange anomaly..where the trees have building textures.. 

 

Any idea what is the best way to do this other that wait for Orbx for their reinstall program for  each of these sceneries?

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I found Orbx highly incompatible on many fronts with v2..  Better to leave it alone.. 

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I've found ORBX North America regions to work quite well in P3Dv2 (installed via EMT), but the vast majority of my time has been focused on flying around in SAK.

 

The only NA region that offered any kind of problem of note was that the SAK ObjectFlow DLL crashes P3D.  I removed the DLL and it runs very well now (though, I presume, without ObjectFlow, but I don't hang out at the airports enough to notice that).

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ORBX has some issues I believe. I tried to install KORS, and when it loads, I can see some of sillouettes of the buildings but when it is fully loaded, it only displays the default scenery. Really strange. At Jefferson, I cannot get the restuarant building to display, but all other objects seem to be OK including the flow technologies. I am sure it will get worked out with the correct installer. I used Estonia for install.

 

Bob

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But I am seeing a strange anomaly..where the trees have building textures..

 

I also have the tree texture problem and I got them after installing the A2A C172. However, someone else already posted he had the problem with no addons at all. Switching resolution solves the problem during a session but not permanently.

 

Afaik you can also install everything by putting a fake FSX.exe in the Prepar3D folder and tell the registry where 'FSX' is using the Flight1 registry repair tool: http://www.flight1software.com/files/FS_Registry_Repair.exe This makes sure that whenever in installer looks for FSX, it will find it and point to the P3D folder. Easier than using symbolic links and cheaper than using a payware tool.

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The ORBX airports are where the real problems are, from what I've read (I haven't installed any of them).

 

The ORBX regions seem to be generally OK.

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Even though I have exactly followed the instructions on airdaiIyx, I also have the tree problem. Even switching resolutions back and forth does not help. I can see trees when the texture resolution is set to "very low" but when I switch back to "Ultra", the textures are broken again. So no way of flying PNW in Prepar3d v2... Too bad...

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Another way to reset the tree textures is to save the flight then reload it, but again it is not 100% fails safe. I sure would like to see p3d release a fix for this right away as it is really getting to be a pain in the arse.

 

Bob

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I simply renamed my c:\Prepar3d folder as c:\Microsoft Flight Simulator

 

Installed ORBX PNW.

 

Renamed the FSX folder back to c:\Prepar3d, and ran FTX Central.

 

All worked fine.

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I found Orbx highly incompatible on many fronts with v2..  Better to leave it alone.. 

What makes you think this way?

Spirit

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I understand the tree textures are nothing to do with Orbx directly, it's something to do with texture memory in your video card being overcommitted and is a P3D problem.

I have SAK working well in P3D, and PNW installed, to be tested.

Cheers

Keith

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It has nothing to do with the VRAM being overcommitted. I run a GTX780 with 3Gb of memory and the memory is not even close to being fully used...

 

I have found that switching seasons helps in my case. When I switch from summer to winter, the trees are displayed correctly even with ultra high texture resolution. Strange...

 

P3D v2 is no more than in beta stage right now from what you can read across the internet. With us being the beta testers... From my point of view, even though it has great potential, it will take months to get a stable flight sim which can be an alternative to FSX. For now, it is just good for doing all this "Who gets the highest FPS?"-stuff kinda playing around...

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I have SAK working well in P3D

 

Just curious...  Did you run into the same SAK ObjectFlow .DLL issue I mentioned? 

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isnt FTX Global P3d ready??

 

The installer is but there are a few unexpected bugs. Clearly you can't simply install and FSX into P3D: the add-on itself has to be made compatible too.

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Just curious...  Did you run into the same SAK ObjectFlow .DLL issue I mentioned? 

 

That's normal and going to happen every time the version number changes until Orbx makes v2 compatible versions.. Orbx made them self updating for 1.4 for people installing the FSX versions of their scenery via the migration tool/their own importer.. But v2 is such a drastic change all together it probably has no clue what's going on. 

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I just thought it was interesting that I installed all of the NA regions and SAK was the only one that P3Dv2 warned about (and the only one that crashes P3Dv2 if you tell it to load the .DLL anyway).

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I just thought it was interesting that I installed all of the NA regions and SAK was the only one that P3Dv2 warned about (and the only one that crashes P3Dv2 if you tell it to load the .DLL anyway).

Hi RoboRay!!

 

Since you installed all of the NA regions, I need to know if you are missing the taxiways at KSEA?  I did 2 installs and both times the same result... No taxiways. I have taxiway lights but no pavement.

 

Bob

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I haven't been there yet, but will go check tonight.

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I haven't been there yet, but will go check tonight.

:good:

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I am missing ground textures at KPAE and I have the tree texture issue as well.

 

I didn't run into any of this until reading this thread, so naturally I blame this thread, the OP and everyone who replied for breaking my install.  :P

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I am missing ground textures at KPAE and I have the tree texture issue as well.

 

I didn't run into any of this until reading this thread, so naturally I blame this thread, the OP and everyone who replied for breaking my install.  :P

I have not gone to KPAE yet, but now I can't because you ruined it for. I was actually looking forward to going to KPAE.

 

Bob

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I actually just went back and started a flight at KPAE and my issue was gone, textures were loaded fine. Perhaps it is the same type of intermittent issue as the trees?

 

The only thing KPAE is missing now is the hundreds of 787s currently parked there waiting for delivery. It is less of an airport and more of a parking lot at the moment!

 

I also went to KSEA and the taxiways are indeed missing. The lines are all there, but it is just all grass. Need to put tundra tires on the 737s I suppose.

 

So bottom line, ORBX PNW is *mostly* working for me, but you have to approach it with a real early adopter attitude until it is officially supported.

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