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Milviz C310R and the Milviz T-38A Update

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Great Ozzie, that's <avtar> quite a look for someone from Naptown.  You too must be a Sky King.

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

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To think I've been all through my life and not experienced Sky King and the fabulous acting. Tell me loads of Oscars were handed out to everyone in that series! :rolleyes:

 

Sky King out. :biggrin:

The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA

They were sent the files on Monday. I have been in contact with them and it's fixed now. Apparently.

As well, honestly, buying direct saves us grief and gives us an extra 8 to 45% in terms of income.

 

Based on this I paid the fee to re-activate my downloads. Unfortunately the file I downloaded was still version C310R_v1.012011. I'm sure you have done all that you can do, so I will contact the re-seller for future support.  Thanks.

 

I'm getting a strong message here...Buy direct from Milviz save some grief. <_<

 

I always thought buying from a re-seller was a great convenience for the buyer... one account, one purchase process, one location for all my purchases and downloads. Seemed like a good way to do business; and, after all, developers regularly offer their products through these outlets so I assumed it was a benefit to them as well. Win Win!!

 

Apparently that is not true; at least not in this case, anyway. And, after realizng this my subsequent purchase was made directly.  Live and learn, I suppose.

 

Now, back to flying and Blue Skies!!

Jesse Cochran
"... eyes ever turned skyward"

P3D v5.3 Professional, Windows 10 Professional, Jetline GTX, Gigabyte Aorus X299 Gaming 7 mobo, i7 7740X @ 4.9 GHz, Corsair H115i Liquid Cooling, 32Gb SDRAM @ 3200MHz, Nvidia GeForce GTX1080Ti @ 11 GB

ORBX Global + NALC, ASP3D, ASCA, ENVTEX, TrackIR, Virtual-Fly Yoko Yoke, TQ6+, Ruddo+ Rudder Pedals

  • Commercial Member

There are good reasons to buy direct from the devs. Though you may not care about what amount of $ we end getting for each sale, for us, it matters a great deal. One point of sale company takes 35-40% off the top. That's a lot. Most take 30%. That's still a lot. This means we have to sell more or raise the prices. Or both.

 

Breaking even or even profiting is hard. And this all comes down to.. If we make money we can make planes (or scenery or whatever ). If we don't , we're out of business. This happens a lot. So please, buy direct if you can.

 

Thanks

Please contact oisin at milviz dot com for forum registration information.  Please provide proof of purchase if you want support.  Also, include the username you wish to have.
 

There are good reasons to buy direct from the devs. Though you may not care about what amount of $ we end getting for each sale, for us, it matters a great deal. One point of sale company takes 35-40% off the top. That's a lot. Most take 30%. That's still a lot. This means we have to sell more or raise the prices. Or both.

 

Breaking even or even profiting is hard. And this all comes down to.. If we make money we can make planes (or scenery or whatever ). If we don't , we're out of business. This happens a lot. So please, buy direct if you can.

 

Thanks

 

 

In that case it may not be prudent business practice to offer your product through re-sellers. That is your choice; not mine!!!

Jesse Cochran
"... eyes ever turned skyward"

P3D v5.3 Professional, Windows 10 Professional, Jetline GTX, Gigabyte Aorus X299 Gaming 7 mobo, i7 7740X @ 4.9 GHz, Corsair H115i Liquid Cooling, 32Gb SDRAM @ 3200MHz, Nvidia GeForce GTX1080Ti @ 11 GB

ORBX Global + NALC, ASP3D, ASCA, ENVTEX, TrackIR, Virtual-Fly Yoko Yoke, TQ6+, Ruddo+ Rudder Pedals

  • Commercial Member

Thanks.

Please contact oisin at milviz dot com for forum registration information.  Please provide proof of purchase if you want support.  Also, include the username you wish to have.
 

Tell me loads of Oscars were handed out to everyone in that series!

 

Uhhhh!  No!

 

Kids like me had no votes.  And NO girls were going to vote for Penny anyway!  (though they might have voted for Clipper).

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

Hello just a question on purchasing direct from Milviz,I can see this would be a big plus to your bottom line and hopefully would also benefit your customer,as I have had to download a replacement product due to PC crash etc a few time,s and it has always been painless ,just login and away you go,how would you deal with this side of the business would it be Through  Email and wait ,also any news on the release date of the king air 350i for P3dv2 yet

peter

There are good reasons to buy direct from the devs. Though you may not care about what amount of $ we end getting for each sale, for us, it matters a great deal. One point of sale company takes 35-40% off the top. That's a lot. Most take 30%. That's still a lot. This means we have to sell more or raise the prices. Or both.

 

Breaking even or even profiting is hard. And this all comes down to.. If we make money we can make planes (or scenery or whatever ). If we don't , we're out of business. This happens a lot. So please, buy direct if you can.

 

Thanks

Colin,

I've always wondered if it would be possible for a developer to explain what occurs "behind-the-scenes" of a typical release  A walk thru (perhaps via YouTube) that would explain all that is involved from product concept to release would be educational for a wide customer base. That said, I imagine this has not be done in the past for obvious competitive and company proprietary reasons. In any case, your comments are appreciated.

 

Regards,

 

Les Parson

  • Commercial Member

An interesting idea. I will consider this..

Please contact oisin at milviz dot com for forum registration information.  Please provide proof of purchase if you want support.  Also, include the username you wish to have.
 

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