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DoveTail Games Buys Licensing Deal with Microsoft

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Maybe they added mouse and keyboard support for primary control inputs in a recent version, I'll have to check. I seem to remember at one point Austin being adamant that you would need a proper joystick or flight yoke to fly it.

X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

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Maybe they added mouse and keyboard support for primary control inputs in a recent version, I'll have to check. I seem to remember at one point Austin being adamant that you would need a proper joystick or flight yoke to fly it.

 

Austin being adamant once again.  <_< In Microsoft Flight I flew only using the mouse and I thought it was fine. Though that's the best mouse/keyboard implementation so far.

Not sure if everyone saw this from Gamestop. Seems to all but confirm our suspicions about SteveFX and his DX10 fixer. Looks like Dovetail will just use his fixer to "patch" the game and release it for DX10 compatibility. What a joke for a developer to call this a "fully patched" game. 

 

Update: Unfortunately, it doesn't sound as if the Steam Edition of Flight Simulator X will feature any improvements. Dovetail told GameSpot, "We have the license to re-release FSX on Steam and this does not extend to making product improvements. However, we will include all possible bug fixes we can. One area that will require some work is the use that FSX made use of GameSpy for multiplayer features. As you may know, GameSpy is no longer available and so we are looking for alternate ways of providing this functionality including using features in Steam."

Additionally, Dovetail says the new game it's working on won't actually be called Microsoft Flight Simulator; it will simply be using Microsoft's technology. As of yet, there is no title for the new game coming next year.

 

http://www.gamespot.com/articles/microsoft-flight-simulator-series-to-live-on-but-n/1100-6421000/

I don't see anything about Steve's DX10 Fixer being incorporated.

 

Exactly. There isn't anything in that article to even allude to or give anything solid to even start loose speculation about the DX10Fixer being involved.. Purely made up out of thin air "all but confirmed" `facts'.. 

 

 

And interesting seeing the Steam Community react to the X-Plane 10 release.. Rather civilized and seems off to a good start.. Been keeping track of discussion there.  It's not ALL rainbows and unicorns of discussion but for the most part seems good.

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

 

 


Looks like Dovetail will just use his fixer to "patch" the game and release it for DX10 compatibility.

 

There is not a single mention of DX10 or the DX10 Fixer in that Update you posted.

Exactly. There isn't anything in that article to even allude to or give anything solid to even start loose speculation about the DX10Fixer being involved.. Purely made up out of thin air "all but confirmed" `facts'.. 

 

 

 

I don't see anything about Steve's DX10 Fixer being incorporated.

 

 

There is not a single mention of DX10 or the DX10 Fixer in that Update you posted.

 

 

Think about the #1 "patch" that Microsoft did not get to complete in SP1 and SP2. It was certainly a DX10 Preview fully becoming a functional part of the simulator. We know it broke more than it fixed in many cases and thus, common sense would lead me to believe that if a company would advertise a "all possible bug fixes we can" along with the peculiar timing of Steves exit from his Fixers development, it seems to be more than related. 

 

 

Think about the #1 "patch" that Microsoft did not get to complete in SP1 and SP2. It was certainly a DX10 Preview fully becoming a functional part of the simulator. We know it broke more than it fixed in many cases and thus, common sense would lead me to believe that if a company would advertise a "all possible bug fixes we can" along with the peculiar timing of Steves exit from his Fixers development, it seems to be more than related. 

 

 

 

They will fix as many "BUGS" as they can and "does not extend to making product improvements".

 

DX10 Preview is not a bug.. It's a preview and fixing (completing) it to a non-preview state would easily be considered a product improvement. 

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

They will fix as many "BUGS" as they can and "does not extend to making product improvements".

 

DX10 Preview is not a bug.. It's a preview and fixing (completing) it to a non-preview state would easily be considered a product improvement. 

 

Exactly. They are not allowed to improve the product, just attempt to enable multiplayer again and fix just a few bugs.

 

 


GameSpy is no longer available and so we are looking for alternate ways of providing this functionality including using features in Steam

 

PLEASE no enforced Steam online servers.

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If they are "fixing a few bugs" I guess we can expect to see cockroaches and beetles; an Orbx-like "BugFlow", if you will.

Mike Mann

They will fix as many "BUGS" as they can and "does not extend to making product improvements".

 

DX10 Preview is not a bug.. It's a preview and fixing (completing) it to a non-preview state would easily be considered a product improvement. 

 

 

Exactly. They are not allowed to improve the product, just attempt to enable multiplayer again and fix just a few bugs.

 

 

I disagree. An improvement would be adding additional features, functionality, and capabilities to the sim. DX10 was intended to be an improvement but as with all new DX versions and innovations in gaming, it had its share of glitches and bugs related to its rollout.

 

Evidence of this is that StevesFX Fixer doesn't add new textures or objects. It only fixes the shaders that have glitched because of the DX10 Preview mode.

 

Look no further than the name. SteveFX DX10 Scenery FIXER. 

PLEASE no enforced Steam online servers.

What?

 

It's probably going to be as bad as GameSpy was. People with Antonov 225s at TNCM, 747s in Saba, etc...

i7-6700K @ 4.5 GHz, 16 GB DDR4-2400 MHz, GTX 1070 8GB

 

I disagree. An improvement would be adding additional features, functionality, and capabilities to the sim. DX10 was intended to be an improvement but as with all new DX versions and innovations in gaming, it had its share of glitches and bugs related to its rollout.

 

Evidence of this is that StevesFX Fixer doesn't add new textures or objects. It only fixes the shaders that have glitched because of the DX10 Preview mode.

 

Look no further than the name. SteveFX DX10 Scenery FIXER. 

 

 

Let's entertain that then..  We'll just say it was included as an example here... We're at that point (even more so) starting to very much tread into "it's not the same game, but labeled as such" territory. Existing DVD Gold users would then have a game vastly inferior to the same game on Steam.   It might very well be that MS/Steam/DTG will work out a way to convert existing FSX Gold product codes into Steam keys so everyone is an equal. 

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

 

 
 

 

Let's entertain that then..  We'll just say it was included as an example here... We're at that point (even more so) starting to very much tread into "it's not the same game, but labeled as such" territory. Existing DVD Gold users would then have a game vastly inferior to the same game on Steam.   It might very well be that MS/Steam/DTG will work out a way to convert existing FSX Gold product codes into Steam keys so everyone is an equal. 

 

 

That's one of the million dollar questions. Will whatever "bug fixes" that DTG include in their Steam rollout of this product along with any multiplayer capabilities, DLC, etc be available to existing FSX product key holders? I am not going to try and guess at that one, I would hope so, but I dont know the particulars of the deal and if it mandates inclusion of existing FSX customers. 

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