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ryanbatcund

LVFR KSNA John Wayne Bright Ry Lights

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I can't register in their forums because the admin "disabled registration" LOL

 

Anyway - I like the scenery except the horrendous runway edge lights.  It's quite odd actually.  Near them on takeoff etc they are just silly looking.  But on final I can't see them till short short final.

 

Anyone else experience this?

 

brightgreenlights.jpg

 

nolights.jpg

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KSAN isn't much better....  the lights are more round and they are bloomed on final  ( at least you can see them there)

 

santoobright.jpg

 

Anyway, back at John Wayne, it's really really weird... I can depart the runway and see the lights fine from the rear, but on final it's like in my pic in the first post... it's like totally opposite of San Diego...

 

Also I sent LVFR and email... hopefully they'll get back to me.  I don't understand why devs butcher runway lighting...  I understand it can be screwed up with FSX's lighting bugs but runway lights are so important!

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KSAN isn't much better....  the lights are more round and they are bloomed on final  ( at least you can see them there)

 

 

Anyway, back at John Wayne, it's really really weird... I can depart the runway and see the lights fine from the rear, but on final it's like in my pic in the first post... it's like totally opposite of San Diego...

 

Also I sent LVFR and email... hopefully they'll get back to me.  I don't understand why devs butcher runway lighting...  I understand it can be screwed up with FSX's lighting bugs but runway lights are so important!

 

If you are running Steve's DX 10 Fixer, you will need to put a "Light Field" .bgl in KSNA's scenery folder. The lights disappearing and reappearing is a "Legacy Airport" by product and as LatinVFR states this airport is not DX 10 compatible.

 

After taking another flight and paying attention to the RWY lights, this is not acceptable and must be corrected. Hopefully LatinVFR agrees, they already agreed to the "Bronze Grass" issue and will address that.

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Opened a support ticket with them (couldn't register on the forum either) regarding the night lighting at MHRO (Roatan) in P3D and they acknowledged they were indeed having some issues. Very nice to deal with but I don't know how either of these products made it through beta with such glaring--excuse the pun--issues. Let's hope they get these squared away as their newer offerings have been great...

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I don't run DX10.

 

We'll see what happens.  Does anyone know why they are lime green?  I've never been there in real life but runway edge lights are supposed to be white (yellow and red at the ends)

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I also saw this at night at KSNA scenery. I also noticed the same thing in the past during some flights to TJSJ. San Juan (TJSJ) from LatinVFR is a great scenery, but the runway lights on that scenery looks the same at night. Hopefully they can come up with a solution to fix all the runways that appear like this as I find it to be very distracting.

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I don't run DX10.

 

We'll see what happens.  Does anyone know why they are lime green?  I've never been there in real life but runway edge lights are supposed to be white (yellow and red at the ends)

 

Nope, They're not lime green in real life, You Tube videos display yellowish/orangish not greenish lights (except at the runway edge). I don't understand their color choices sometimes. The bright red night photoreal by Newport Harbor looks ridiculous too. Things like this aren't subjective or artistic, it's just a matter of copying what's there in reality. And I also had the issue with the lights being too dim on final approach, but I'm running DX10. I agree it needs to be fixed. It would be nice for the scenery to be fully compatible with DX10 as well - I don't have the approach lights that strobe through the parking lot. I was kinda looking forward to that.   

 

 

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I don't run DX10.

 

We'll see what happens.  Does anyone know why they are lime green?  I've never been there in real life but runway edge lights are supposed to be white (yellow and red at the ends)

 

Until they fix it, I changed the lights for now. Looking for brighter ones, but these will do for now.

 

2014-12-29_18-25-45-194.png

 

Better than this...

 

2014-12-28_18-46-54-985.png

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I haven't heard back from them nor can I access their forums...  lovely

 

Ugh these lights!

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I haven't heard back from them nor can I access their forums...  lovely

 

Ugh these lights!

LatinVFR is having a sale right now, but I am reluctant to get more with this lack of support in their forums.

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I pointed this out regarding KSAN about 2 months ago, was told it "will be fixed in the future" (was told to just change my REX/FTX settings). I'm not really hopefully though, unfortunately. So I've held off on purchasing KSNA because of it.

 

https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xpa1/v/t1.0-9/14004_10102717592444853_615894042584056850_n.jpg?oh=e16fc916f8a026a552f73007f0bd69f7&oe=54D8EC53&__gda__=1424021713_4d8031d322d4a5ba6777cb500654964c

 

Only airport I have an issue at like this.

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I pointed this out regarding KSAN about 2 months ago, was told it "will be fixed in the future" (was told to just change my REX/FTX settings). I'm not really hopefully though, unfortunately. So I've held off on purchasing KSNA because of it.

https://fbcdn-sphoto...777cb500654964c

Only airport I have an issue at like this.

 

Dear lord, with all the work it took to do the airport, they don't want to fix that?

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I'm downloading it right now, will let you know if it's any better. SimMarket says to remove the old version, but it's not in programs/features. Am I just supposed to delete the scenery entry and folder? 

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I'm downloading it right now, will let you know if it's any better. SimMarket says to remove the old version, but it's not in programs/features. Am I just supposed to delete the scenery entry and folder? 

"You will need to download the entire installer and run it. you can uninstall the old 1.0 version finding the uninstaller in the main fsx folder and then run the new installer version."

 

Source: http://www.flycay.com/forums/showthread.php?5625-LatinVFR-KSNA-Orange-County-John-Wayne-updated-to-1-10-and-released-for-FS2004&p=28936#post28936

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"You will need to download the entire installer and run it. you can uninstall the old 1.0 version finding the uninstaller in the main fsx folder and then run the new installer version."

 

Source: http://www.flycay.com/forums/showthread.php?5625-LatinVFR-KSNA-Orange-County-John-Wayne-updated-to-1-10-and-released-for-FS2004&p=28936#post28936

 

Thank you for the help. Found "LatinVFR_KSNA_uninstaller" in the main folder. Reading the change list, looks like there's another option for landing lights now.  

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Just installed it, there's an option now for "FS9" or "Effect" runway lighting. I can't make heads or tails of the descriptions in the config utility though, they need a new translator. 

 

I've tested on both settings and there is a definite improvement. The "effect" style lights are smaller now, but they are still green. The "FS9" style lighting is even smaller and less bright than the "effect" lights and a yellow color. In addition to the smaller lights, enabling the FS9 setting makes the parking lot strobes work in DX10.  I'm sticking with FS9 style personally. 

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I've tested on both settings and there is a definite improvement. The "effect" style lights are smaller now, but they are still green. The "FS9" style lighting is even smaller and less bright than the "effect" lights and a yellow color. In addition to the smaller lights, enabling the FS9 setting makes the parking lot strobes work in DX10. I'm sticking with FS9 style personally.

 

Heh...runway lights should be white.  Can you post a pic?

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Heh...runway lights should be white.  Can you post a pic?

 

Not every airport has white landing lights. See post #8 of this thread for video of the real KSNA. To my eyes, it's a tungsten tint. You'd need xenon bulbs to produce a white or bluish color temp. I'll post a screenshot soon.  

 

Edit: Screenshot added. Looks pretty similar to the video to me.

lights.jpg

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Edit: Screenshot added. Looks pretty similar to the video to me.

 

Looks good.  Are those the FS9 lights?

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Looks good.  Are those the FS9 lights?

Yep. I could swear it looks a little brighter in the sim, but yeah it still looks good I think. If these FS9 lights get their texture from the default light textures, you may also be able to adjust them via REX (if you're okay with changing the lights at other airports too). 

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I can't register in their forums because the admin "disabled registration" LOL

 

To register, go to http://www.flycay.com/contact.php, select "Other" as the type of query, fill out your contact information and let them know you're wanting to register for the LatinVFR forums.  It actually says this on the forum pages, but it's not obvious.

 

Scott

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So I have to register to register?  Lovely

 

On that video we can't be sure the white balance is correct...  My color palette is like 6 colors lol but I mean runway edge lights are supposed to be white, with a yellow/orange near the ends.  Anyway looks like your screenshot shows them correctly.  So basically they reverted back to standard lighting?  Fine with me as I use scalars to adjust it anyhow - default FSX lights are far far far too bright to be realistic.  Too bad we can't adjust taxiway lighting on default airports.

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So I have to register to register? Lovely

 

Agreed, but that's the deal.

 

 

 


On that video we can't be sure the white balance is correct...

 

 

Indeed - video and stills are not a good way to judge light colors, as white balance is extremely dicey and almost never quite correct in night shots featuring lighting.  The only way to judge is seeing the lights in person.

 

Scott

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